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Thread: Please give neutral ships a master ship or make the yt-1300 able to fire weapons solo!!!
Added the M22-T "Krayt" Gunship as a neutral master-box gunship. This ship is equipped with a player controlled turret, like the Y-wing and TIE Aggressor.
Rejoice!!
snorbarnet wrote:
From the latest TC patchnotes:
Added the M22-T "Krayt" Gunship as a neutral master-box gunship. This ship is equipped with a player controlled turret, like the Y-wing and TIE Aggressor.
Rejoice!!
Now it's a joke? or it's true? i didn't see anything like that?
Fidgiter wrote:
I don't see the harm of the Neutrals getting a Master Level bomber and support that 100%
The YT-1300 should not get a forward firing projectile and I am 100% opposed to that.
JediNizar2 wrote:
KyrYxus wrote:
Fidgiter wrote:
I don't see the harm of the Neutrals getting a Master Level bomber and support that 100%
The YT-1300 should not get a forward firing projectile and I am 100% opposed to that.
I completely agree (HOORAY FOR THE KRAYT!!!) but I would like see a change made to the YT-1300. 1 more ordnance hardpoint to level the playing field.
Naaah I would have the yt1300 as a solo ship, but I'm happy.
but also i agree with u the YT1300 should have is missing ordnance and his loot box
Wow, when was the last time you flew your YT? It has a loot box now, for a couple weeks at least.
Craxus wrote:
Dru_McNasty wrote:
Cuality wrote:incidentally (and this has been argued for months) the neutrals have 1 ship less than the imperials and 1 ship more than the rebels.I'm sorry to correct you...but, for the record, every profession has the same number of ships.
http://starwarsgalaxies.station.sony.com/expansions_ships.jsp
Each Pilot profession has 6 fighter certifications and 1 multiplayer ship (not counting the Firespray and Yacht which are available to all). Its just that all of your fighter ship certs are available before Master unlike Imp and Reb that puts one each in the Master box. Also, there is some confusion with the Rebel Y-wing. There are two versions: one 2 passenger and one single passenger with more mass. On the SWG ships web site the TIE Aggressor is listed twice. In total that is 18 fighter certifications, 6 for each profession.
Secondly, the only unfair disavantage that the YT-1300 has is that it less one ordance slot (missile point). The Reb Nova and Imp Decimator have three MPs while the YT only has two. You can argue that this is unfair and unbalancing for you. However, making the argument that the YT should be soloable is not valid, from a game balance perspective. This is a multi passanger ship just like the other two and there is no reason that it should any different that the other two.
Message Edited by Dru_McNasty on 12-07-2004 01:05 PM
you need to recount.
Imperials have: TIE light duty, TIE fighter, TIE I/N, TIE Interceptor, TIE bomber, TIE Aggressor, TIE Advanced, TIE Opressor, then they have the firespray, Decimator and the Yacht.
11 total ships
the rebels have: z-95, y-wing, y-wing longprobe, x-wing, a-wing, b-wing then the Firespray, Nova, and yacht.
9 total ships.
Neutrals consist of: syck, dunelizard, kimogilia, kihraxz, ixiyen, ryhyzxzahfaknfkda'fihjaodgnfaskj(whatever), then the yt-1300 the firesrpay and the yacht.
9 total ships.
And now we get the Krayt at master, but since its a two-seat I bet it won't be spectacular.
Message Edited by Craxus on 12-07-2004 02:14 PM
Thus giving us Rebels the right to another ship. Hmm... I want to fly a Corvette. Or maybe give Rebels with their l33t modifing skills (Rebels used heavy mods on their ships, if I remember correctly) Yachts with weapons. Then give Rebels and Privs Jedi Starfighters (since the model is supposedly in the game) and we'll be equal. 11 ships for everyone.
griz_carpell wrote:
Like I said, maybe ask the Devs why you can find Chiss as NPC's. Yes, I'm sure a few players have seen them before as well, there are blue skinned, red eyed chiss NPC's in the game.
And the female chiss working for Lady Valarian in the Lucky Desport.
KyrYxus wrote:
griz_carpell wrote:
Like I said, maybe ask the Devs why you can find Chiss as NPC's. Yes, I'm sure a few players have seen them before as well, there are blue skinned, red eyed chiss NPC's in the game.
I only know of 3 Chiss in game.
The two lurking in the Mos Eisley Cantina and "Captain" Thrawn.
Ramona_Garcia wrote:
And the female chiss working for Lady Valarian in the Lucky Desport.
KyrYxus wrote:
griz_carpell wrote:
Like I said, maybe ask the Devs why you can find Chiss as NPC's. Yes, I'm sure a few players have seen them before as well, there are blue skinned, red eyed chiss NPC's in the game.
I only know of 3 Chiss in game.
The two lurking in the Mos Eisley Cantina and "Captain" Thrawn.
And one on Yavin IV right outside the buidling where the Rebel pilot trainer is.
Also, a kind request, or plea of sorts to fellow privateers:
We got what we wanted. Seriously, we need nothing else as far as ships are concerned. We got the YT. And now we are getting the "Krayt" bomber as a master ship. There's nothing else to ask for except for two things:
(1) An open PvP zone where neutrals can fight as neutrals like it was before and (2) epulse3 back.
That's it. Please, let's stop these threads about lockable guns in the YT, or anything else ship-related.