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Thread: Ship Costs

truewildman
Tue Nov 02, 2004 10:37 am
#40






toastyuroven wrote:






truewildman wrote:





Jazerai wrote:



now i'm a shipwright. to stay afloat, i need 2 accounts for lots. all of those lots require maintenance. i spend at least half the time i used to spend running around seeing the sights and shooting random mobs, checking harvesters and surveying. the resources needed for a set of ship blueprints is unreal. if i want to build a fewa-wings, i need to dedicate 10 harvesters for days. yes...days. i could sell these resources easily for3-5 cpu (high quality stuff) on the public bazaar. so why would i charge less when i put those same resources together into a ship?








My group calculated it up one time. For the price of a harvestor, maintenance and power (if you mine the power yourself), then place that harvestor for the length on one spawn (usually 5-7 days) the worst case scenario price was 0.8cpu, usually closer to 0.5 cpu. That's the overhead. Anything past that is pure profit.


Now we get into the difference of the price one puts on one's own time. 0.5 cpu for the resources, I'd say 3-5cpu charge for a chassis is right on the mark. That's 2.5-4.5 cpu in your pocket.


Or, if you allow the "grind margin" another 0.5 cpu for grind quality resources, that's still 2-4cpu pure profit. Make one, say, Tier2 ship that uses approximately 18000 units in resources (forgive me if I'm off substantially, I'm at work) that is 72k in your pocket per ship chassis.


That's pretty good. Sell 10 chassis, you're almost a millionaire.





You sound a lot like the master shipwright I buy from He sells all his ships with top only resources at 2-5 CPU and he meets you and talks with you and is really nice. He is backed by one of the established"fun"guilds. So from the start he had, and still has,access to hordes of resources for grinding and for top crafting at no cost to him. He never sells out because of his guild backing. So he has absolutely amazing quantities in stock, all at the best of quality.


I send everyone to him. Every time I tell them his prices they go nuts. People selling for a ton ofcredits (mainly the ones not backed by a guild - not there fault) might be making what they think is a lot now, but the guy I found running his shop the way he does is rolling inshipwright profitsand has a pretty good permanent established customer base. He won't even need to advertise word of mouth takes care of people like him.


Example: I'm in game atm and just sent an ingame mail to a shipwright spamming is shop info and about custom orders. I asked for a price check on a style 4 Ixiyen as close to 80k mass as possible. He said around 730K. As opposed to the shop I goto where it's 200k with top end resources. Expensive guy was not backed by a guild. I told him I was comparing prices and we talked about these very things. Was a nice guy and he agreed that people backed by guilds can undercut by amazing amounts and just have way more time to run a good shop because they don't need to harvest full time (or even part time) and don't always have to buy resources from miners.He seemed a bit frustrated, especially compared to someone who is guild backed, but what can ya do about that? Not much.


Message Edited by toastyuroven on 11-02-2004 10:36 AM





Ahhh...thanks for the breath of fresh air.





Boslo
-Elder Smuggler/Elder Commando-
Ra'van Crowe
-Elder Smuggler/Elder BH-
I'on
-Pirate-
"You gotta be a little insane to stay sane."
Eldarin
Tue Nov 02, 2004 10:48 am
#41







The Devs arn't helping this matter either by charging even MORE credits (upon buying an all ready expensive blueprint) for the actual chassis.







I've been wondering about the same thing. Just to put in another moneysink is a poor excuse---as I said in the JTL beta forums -- "Down with the ship brokers!"








The economy is a complete disaster...and what's even worse isthe fact that it'splayer ran. You think ppl could keep the economy evenly balanced, but no.







Whenever you introduce extreme loot into an MMORPG you can count on the economey going down the toilet. After that happened in Ultima Online, I left. At least this game is still Star Wars, and in many respects it does get better and better...so I don't plan on leaving. I am, however, my own little shipwright so I don't have to deal with outrageously priced ships.



On the plus side, I must say that on my server I've seen redeeded ships selling for 3k on the bazaar. Not bad if you ask me. Might not be the "best" ship, but still average to slightly above-average mass. I mean 3k??? *shrug* I've seen Y-wings go for 30k (blueprints only).


Like so many ppl have already stated in other threads, the deals are out there...you just need to look. But if you have the "I want it now" mentality, then pay however much it's worth to you.

Message Edited by Eldarin on 11-02-2004 12:51 PM




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SeroSabot
Tue Nov 02, 2004 11:06 am
#42






Eldarin wrote:







The Devs arn't helping this matter either by charging even MORE credits (upon buying an all ready expensive blueprint) for the actual chassis.







I've been wondering about the same thing. Just to put in another moneysink is a poor excuse---as I said in the JTL beta forums -- "Down with the ship brokers!"








The economy is a complete disaster...and what's even worse isthe fact that it'splayer ran. You think ppl could keep the economy evenly balanced, but no.







Whenever you introduce extreme loot into an MMORPG you can count on the economey going down the toilet. After that happened in Ultima Online, I left. At least this game is still Star Wars, and in many respects it does get better and better...so I don't plan on leaving. I am, however, my own little shipwright so I don't have to deal with outrageously priced ships.



On the plus side, I must say that on my server I've seen redeeded ships selling for 3k on the bazaar. Not bad if you ask me. Might not be the "best" ship, but still average to slightly above-average mass. I mean 3k??? *shrug* I've seen Y-wings go for 30k (blueprints only).


Like so many ppl have already stated in other threads, the deals are out there...you just need to look. But if you have the "I want it now" mentality, then pay however much it's worth to you.


Message Edited by Eldarin on 11-02-2004 12:51 PM



That's so true about the loot, andI myself love SWG for being Star Wars and what it is. I am also shipwright and it is quite nice.


But yeah I agree with you a 100%



-Sero

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chris1988
Tue Nov 02, 2004 11:20 am
#43

i'll be going shipwrite when it eventually comes out in the UK and i'm planning on chargeing 4-8cpu for all my ship's mainly because i think its a fair price (and its better than what architects get) and because i get my own resorce that kinda help, andno i dont get lots of stuff from the guild and ruin the economy by selling cheap before you say anything :S



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IstecOha
Tue Nov 02, 2004 12:13 pm
#44






Tufelhound wrote:

OK WHERE DOES EVERYONE GET ALL THIS MONEY FOR SHIPS THE MOST IVE HAD IS 500K AND IM DOWN TO A LOW OF 250K RIGHT NOW...ANYONE HAVE ANY GET RICH SCHEMES SO I CAN BUY A TIE INTERCEPTOR WHEN I GET TO TIER 3? I MEAN THESE SHIPWRIGHTS ARE GREEDY MAN! 500K FOR A SHIP






I would sugest you grind SW and start selling cheap ships, you should be able to under cut the gready SW's and make a killin.
Tufelhound
Tue Nov 02, 2004 7:11 pm
#45




Ok so basically since im a bounty hunter i guess i better go with the mining profession, so where should i place some harvestors so i can sell some jtl ore to the shiprwrights, (like are there better planets then others) or if anyone knows any fair shipwrights on server tarquinas....let me know



Now young Skywalker, you will die!

evlboy
Wed Nov 03, 2004 1:29 am
#46

I have an Alt on Ahazi that is a SW. I lose money because of the gouging prices for resources (some mook is selling 100k of steel for 99 billion credits), BUT I don't believe in being the richest character on my server with fake money, so when I build a ship I look at how much the chassis broker is gonna charge for the deed and I factor my price from that. For instance, I have made a LOT of Y-Wings (Rebel Heavy Server) and I usually charge about 60k INCLUDING components to get her flying. Now if they just want the chassis and no components I only charge 40k for it. So following that formula I think the most I will charge for a tier 4 ship would be about 150k? and a multi passenger ship might be 250k? That sounds reasonable yes? Who knows, it's how I play the game. I believe the more people have fun, the less griefers there are because they have something to keep their attention lol.


This is supposed to be about everyone having fun not who can have the most money, but you will always have mooks that ruin everything, so if you wanna be a pilot and you need a good ship and good components, and you're on ahazi, send Zeeke a tell. He will also work out deals where you'll get your first 4 ships free if you buy with resources instead of credits. I help you get into space and have fun, you help me stay in business and have fun making ships. I think it's a fair tradeoff. I am trying to put the gougers out of business because it's ridiculous as it is with pricing for stuff.


Just my 2 cents



Frosshkk
Master Bounty Hunter
Ahazi

" I find your lack of faith....disturbing." -Darth Vader
Tufelhound
Wed Nov 17, 2004 4:12 am
#47

just so you know the mining thing is working great



Now young Skywalker, you will die!

Landorin
Wed Nov 17, 2004 4:27 am
#48

Sounds like another one saying "x credits? That's too expensive, I am being ripped off" without ever having played a crafting profession and never asked how many resources you have to put into such a ship chassis...

I'm asking usual prices and I'm not growing rich since the resources are eaten up so fast that I need to buy new to keep my vendors stocked. It's rather a supporting profession than a profession to grow rich from.
If I wanted to grow rich I'd rather pick a different crafting profession. But shipwright is definitely not the way, so stop complaining and instead take a look at the required amount of resources.

Message Edited by Landorin on 11-17-2004 12:29 PM

Message Edited by Landorin on 11-17-2004 12:29 PM

Tufelhound
Wed Nov 17, 2004 10:38 am
#49






Landorin wrote:
Sounds like another one saying "x credits? That's too expensive, I am being ripped off" without ever having played a crafting profession and never asked how many resources you have to put into such a ship chassis...

I'm asking usual prices and I'm not growing rich since the resources are eaten up so fast that I need to buy new to keep my vendors stocked. It's rather a supporting profession than a profession to grow rich from.
If I wanted to grow rich I'd rather pick a different crafting profession. But shipwright is definitely not the way, so stop complaining and instead take a look at the required amount of resources.

Message Edited by Landorin on 11-17-2004 12:29 PM

Message Edited by Landorin on 11-17-2004 12:29 PM





you obviously didnt read the post correctly i was asking a question thanks though...and read the whole post while you are at it



Now young Skywalker, you will die!

Maxila
Wed Nov 17, 2004 12:05 pm
#50

If your on Kettemore send me mail and I'll send you a wp to my ship vendor I sell good ships, teir 3 125k to 150k, teir 4 225k to 250k and teir 5 450k to 750k (750k is when I use great resources which doesn't offer a big difference to the ship anyway).


Now rememberI minemy own resources (It takes a huge amount of my game time) which is why I can sell and make money at these prices, Shipwrights who buy there resources would got out of bussiness at this level so cut them some slack they are not overchargeing.



Lorik Soldier of the Light
Shocker-
Wed Nov 17, 2004 2:14 pm
#51

i have to agree shipwrites buy in large are ripping off the public there is no way i can got to a vendor who sells a tie advanced for 495k and (rare) one that sells advanced for 80k (yes ive seen it) and justify why ones better than the other.. Now you cant tell ,me this person is selling them at 80k to take a hit finacially, he is being reasonable and not greedy on proffit. there is no reason to justify ia tie advanced costing 495k. These shipwrites are taking adavantage of a new profffesion and being that there are not alot of shipwrites and there vendors are hard to find, they are taking advantage of the fact that a person might say hey i just made tier 3 and i can finally get a tie interceptor and the only shpwrite he could find says 350k mofo you dont like it go somewhere else.


Bottom line its just like any economy its gonna take time to stabalize a reasonable pricing sytem. right now theres not enough compition to bring the prices down and shiprites are making whatever they can while they can. Once theres quite a few crafters around prices will drop and the fools who keep charging these rediculous rates will go outta business.




Creature handler
rifleman
medic
imperial pilot
DingoBoi
Thu Nov 18, 2004 1:50 am
#52






Landorin wrote:
I'm asking usual prices and I'm not growing rich since the resources are eaten up so fast that I need to buy new to keep my vendors stocked. It's rather a supporting profession than a profession to grow rich from.
If I wanted to grow rich I'd rather pick a different crafting profession. But shipwright is definitely not the way, so stop complaining and instead take a look at the required amount of resources.




If you did it right you could have made 150M profit too. that's at 10,20,30,60,120 componetns and 5cpu ships




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