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Thread: hyperspace

Pseudopd
Wed Dec 08, 2004 8:01 pm
#40






wasj2004 wrote:

I like the hyperjump animation, i just want to get rid of the countdown!! you know, the 4,3,2,1, acctually, its more like....4 (screenfreeze lag) 3 (screenfreeze lag) 2 (screenfeeze lag) 1.... get the picture? lol!! My screen lags everytime i get a system message, annoying!





Oops...this may be partialy my fault.


I was very adament on the sound issues in the beta JTL boards on having some kind of audible 5 second countdown to a hyperjump. I just liked the idea of the players on a MP ship yelling "hang on! here we go!" and then BOOM, you jump. We even toyed with several different beeping sounds (some were like a buzzy thing...ick!). I was quite proud when one of my ideas was listened to...


Before the coundown, all you got was the 25%-50%-74% messages then you just go to a wimpy blue swirl pattern. Other players on board would be doing there business, then find themselves in a loading screen. Some people assumed they were kicked or crashed to desktop!


Then the countdown from 5 was added with an unsatifactory sound, and a better hyperspace, but the sound was blaring, and the jump was just streaking stars...and not enough stars too.


Finally, a good beep of 5 count, that a mix of the old jump, the new jump, and excellent 3rd person view of your ship making the jump. Then the old familiar blue swirl and streaking stars out....as it is right now.


I kinda like the feel and anticipation myself!


Baz Pseudopod


(to be honest, i was actually hoping for a blinking light on your dash and maybe a message in your text like when you get mail, instead of the system messages on screen...but, oh well...)






yungtyrant
Thu Dec 09, 2004 3:01 am
#41

lol o no.. AC lol *gets jumped by a level 1042, maxed-out cute 7inch tall fuzzy white rabbit* hides on rock until some idiot accidentally passes by and aggros him away so i can break into a sprint down the hill and home because i ran out of comps to do a freakin recall


but um yea that little portal thing was neat.. i have yet to get jtl but that would be nice is loading zones was like that...
Aenedor
Thu Dec 09, 2004 5:11 am
#42



DarkSmyth wrote:
Is there a way to turn off the hyperspace animation? It was really cool the first 10 times I saw it but... it's old. Is there any way to turn it off?





Shame on you, do you not realise how many beta testers died to get this added.




Aenedor Tru'shot
Elder Ranger
Imperial Medic - Bringing Healing and Order to the Galaxy.
DarkSmyth
Thu Dec 09, 2004 8:49 am
#43






Aenedor wrote:





DarkSmyth wrote:

Is there a way to turn off the hyperspace animation? It was really cool the first 10 times I saw it but... it's old. Is there any way to turn it off?







Shame on you, do you not realise how many beta testers died to get this added.








I don't care how many Bothans had to die to bring us this animation.






SWG Classic > SWG CuNge
Juusman
Sat Dec 11, 2004 11:27 am
#44

The only thing I don't like is that the engines stop and you come to a standstill before the jump... and then when you come out of hyperspace your at a complete standstill. Would it have been that much harder to enter and exit hyperspace at speed?


Other than that I like it..



------------------------------------------------------------------------------------------------>
CORE: Cadre of Republic Elite
Aenedor
Wed Dec 15, 2004 12:27 pm
#45



sexwax wrote:
Definatly should be fixed .. Especially when you come out of hyperspace in the middle of a spawn pool. Not so bad where I am now, but waaaay back in tier one and two it really sucked.





I tend to hyperspace ONLY to those sectors which the map says are low risk.



Aenedor Tru'shot
Elder Ranger
Imperial Medic - Bringing Healing and Order to the Galaxy.
Gom_Kuub
Wed Dec 15, 2004 12:34 pm
#46






DarkSmyth wrote:

Is there a way to turn off the hyperspace animation? It was really cool the first 10 times I saw it but... it's old. Is there any way to turn it off?







y would you want to do a thing like that?



-Gom




-Gom



"For over 2 years, the Veteran Community were the guardians of peace and justice in the Pre-CU. Before the dark times, before the NGE."


truewildman
Wed Dec 15, 2004 12:54 pm
#47






DarkSmyth wrote:





MusicManZarick wrote:
See, I'm of the opposite opinion...

I'd rather have the Hyperspace effect while the data loads instead of the loading screen. And before someone says it couldn't be done, it's been done for years in AC with the portals, so yeah, it can.

The only time I could see this being a problem is on MP Ships, I can see how different load times could cause problems with clients knowing who is where, but since you are popped to viewing the cockpit during hyperspace anyway, it probably wouldn't make that big of a difference.






See that's just it, the data ISN'T loading while the animation is playing. So I'm wanting to get back into the action but I have to wait for the animation to play, and then wait for the next zone to load.


The animation is cool, but I'd rather jump right back into playing. There should be an option to disable it. Just MHO.








Sooo....let me get this straight... you want to sacrifice any little amount of immersionwe have to powergame?



No thanks.






Boslo
-Elder Smuggler/Elder Commando-
Ra'van Crowe
-Elder Smuggler/Elder BH-
I'on
-Pirate-
"You gotta be a little insane to stay sane."
sexwax
Wed Dec 15, 2004 1:47 pm
#48

Definatly should be fixed .. Especially when you come out of hyperspace in the middle of a spawn pool. Not so bad where I am now, but waaaay back in tier one and two it really sucked.



Study this a minimum of TWICE in it's entirety BEFORE you post
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andrew_profit
Thu Dec 16, 2004 5:53 am
#49

Misses starflight
sumaron
Wed Mar 09, 2005 9:00 pm
#50

Was just curious if it was possible to make a hot key to hyper jump somewhere without having to open the hyperspace map and choose? Anyone have any ideas?
Harturk
Wed Mar 09, 2005 9:06 pm
#51


go here:

http://forums.station.sony.com/swg/board/message?board.id=pilot&message.id=6786


then find the command for the area you'd like to put on a hotkey and write a macro with the appropriate command.


MonsofoLexius
Wed Mar 09, 2005 9:20 pm
#52






Harturk wrote:


go here:

http://forums.station.sony.com/swg/board/message?board.id=pilot&message.id=6786


then find the command for the area you'd like to put on a hotkey and write a macro with the appropriate command.








/give 5000 points



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