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Thread: help

malefik
Wed Feb 23, 2005 9:56 pm
#482

Im a freelance pilot on valcyn. Every time i go to Deep Space with one of my ships im stuck with thats faction in kessel. Ive landed and logged and nothing works if i change ships i change factions depending on which side i supported in Deep Space with that ship. Any one else haveing that prob.



Jedi get there power from the universal force. self less
Tka got there power from within them selves. self centered
We cheated death buy our own force of will. By Star Wars defintion we were SWG's Sith.
AlexKC
Wed Feb 23, 2005 9:59 pm
#483

what squadron do you fly for? smuggler's alliance can only go to deep space as a rebel, RSF can only go as an Imperial, Corsec pilots can choose which side they want to support.



Olmaal Ackiv - Naritus' first Mon Calamari Jedi Knight
Laffite
Wed Feb 23, 2005 10:25 pm
#484

If you're Corsec, then there's a bug that "sticks" with the fation you first declared with. A re-deed is rumored to fix it.



Frog Thorne
Elder Smuggler - Master Pilot
Captain of the Nightjade
Nightjade Exports: Shipping and Misc. Sales
-6115 1020 Naboo, NW of Lake Retreat
"Proud leader of VC for over two years"
Zeon_Zaku
Wed Feb 23, 2005 10:32 pm
#485






Laffite wrote:

If you're Corsec, then there's a bug that "sticks" with the fation you first declared with. A re-deed is rumored to fix it.






According to a CSR, that's a "known bug", but has yet to have a fix. Like the Smuggler revamp, it will come "in time".



NDegwin Tze'Midak N
(Gorath) Smuggler/Commando/Rebel Space Pirate Ace
Captain of the Tokyo Mew Mew
"This flag stands for freedom. I live for what it stands for!"
(~Tze'Midak Family Biography~ * ~Degwin's Smuggling Site~ *~Blue Banshees~)


MonsofoLexius
Wed Feb 23, 2005 10:41 pm
#486






Zeon_Zaku wrote:





Laffite wrote:

If you're Corsec, then there's a bug that "sticks" with the fation you first declared with. A re-deed is rumored to fix it.






According to a CSR, that's a "known bug", but has yet to have a fix. Like the Smuggler revamp, it will come "in time".







Unfortunetly Zeon is 100% correct. A know bug, redeeding does fix it until you hit deep space again.


Posting in the in-live thread from time to time might be a decent idea.....




----------------------------------------------------------------------------
- In rememberance of our friend, Luckky Johnson (Toni Sinclair)
"Every day I feel like I am opening a present when
I double-click the SWG icon"
-Vorpaks
Thanks bud...now, about the Garment habit of yours. You need an intervention! - Calculus_Entropy /flex - n'Jessi
----------------------------------------------------------------------------

Zeon_Zaku
Thu Feb 24, 2005 12:12 am
#487






MonsofoLexius wrote:





Zeon_Zaku wrote:





Laffite wrote:

If you're Corsec, then there's a bug that "sticks" with the fation you first declared with. A re-deed is rumored to fix it.






According to a CSR, that's a "known bug", but has yet to have a fix. Like the Smuggler revamp, it will come "in time".







Unfortunetly Zeon is 100% correct. A know bug, redeeding does fix it until you hit deep space again.


Posting in the in-live thread from time to time might be a decent idea.....







Weee! I feel smart now.



NDegwin Tze'Midak N
(Gorath) Smuggler/Commando/Rebel Space Pirate Ace
Captain of the Tokyo Mew Mew
"This flag stands for freedom. I live for what it stands for!"
(~Tze'Midak Family Biography~ * ~Degwin's Smuggling Site~ *~Blue Banshees~)


TomoRainer
Thu Feb 24, 2005 12:13 am
#488

I thought this happened to all privateer pilots. It happened to me when I was in Smugglers' Alliance. (For which I was able to declare as an Imperial, so the second post is a bit off.) Redeeding did fix it, though.







Smuggling uphill both ways in a Tatooine sandstorm since July '03 | Shipwright to the stars! Help put my virtual kids through college with a new X-Wing today | Ye Olde Pilot Correspondent


MonsofoLexius
Thu Feb 24, 2005 4:40 am
#489






TomoRainer wrote:
I thought this happened to all privateer pilots. It happened to me when I was in Smugglers' Alliance. (For which I was able to declare as an Imperial, so the second post is a bit off.) Redeeding did fix it, though.





you are 100% correct as well



----------------------------------------------------------------------------
- In rememberance of our friend, Luckky Johnson (Toni Sinclair)
"Every day I feel like I am opening a present when
I double-click the SWG icon"
-Vorpaks
Thanks bud...now, about the Garment habit of yours. You need an intervention! - Calculus_Entropy /flex - n'Jessi
----------------------------------------------------------------------------

CaileSathinor
Thu Feb 24, 2005 6:52 am
#490

Basically, (to reiterate what everyone else has said), it works like this:

Privateer is broken into 3 factions, RSF, SA, CorSec (Duh, Caile)

RSF is Imperial Aligned, meaning you are treated as Imperial, for all intents and purposes when fighting factional ships, i.e. you can not fire upon Imperial Ships.

Smuggler's Alliance is "truly neutral," meaning you can fire upon both Rebel and Imperial ships in space.

CorSec is Rebel Aligned, meaning you are treated as Rebel, for all intents and purposes, when fighting factional ships, i.e. you can't damage Rebel ships.

I've tested this over and over and carefully documented it. This is the way it is, no doubt in my mind.

Why did I reiterate that? Because the bug is happening this way, using a Smuggler's Alliance pilot as an example:

You enter deep space as an Imperial and poof some Rebel ships, then leave. Land elsewhere, do some work, kill some critters, log out, come back, play a few more days with no space, come back, go to Kessel. Your Deep Space faction is still imprinted on your ship, meaning you can not, in this example, fire upon Imperial ships.

What redeeding your ship does is it will clear this flag until you go back to Kessel. The strange part about the bug I've seen is it happens ONLY in Kessel. I have no problems outside Kessel at all. It could be a lingering effect of Kessel requiring overtness in the past.

Hope that made sense



Valcyn's hawtest AS Caile Sathinor married to Naea
12 Point/+25 Assembly Master Armorsmith Retired Armorsmith Correspondent RIS Certified
malefik
Thu Feb 24, 2005 10:26 pm
#491

I kinda thought re-deeding the ship would work seeing that the faction stuck to the ship. So i re-deeded them and it was all yellow in kessel again. Ofcourese the irresistable draw of Deep Space will have me again and again so i guess the sporty paint jobs will have to wait till the bug is fixed.

thanks all.





Jedi get there power from the universal force. self less
Tka got there power from within them selves. self centered
We cheated death buy our own force of will. By Star Wars defintion we were SWG's Sith.
CaileSathinor
Fri Feb 25, 2005 2:20 am
#492

I've not done CorSec yet, however, I asked several CorSec buddies, who say they can't shoot rebels. Could be something. I do know for a fact that SA can shoot both sides, cuz I do it all the time /halo



Valcyn's hawtest AS Caile Sathinor married to Naea
12 Point/+25 Assembly Master Armorsmith Retired Armorsmith Correspondent RIS Certified
Nomadd
Sun Feb 27, 2005 2:34 pm
#493

I was wondering if someone could help me out with a problem. Iam tring to get one of my factories working but it is constantley telling me that i am out of an ingredient even though i am not. can someone help me out with this
bluejanus
Sun Feb 27, 2005 2:49 pm
#494

If you're using a resource or a component, make sure that you put the correct resource/component in. If your schematic requires a component with afds68a7sd6f8 serial but you have 9f8j7fg9jf89hg79 instead, it's not going to work. (don't you just love my random serial numbers?).





Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
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