a few questions
1) If we are flying in our starships, are we subjectable to attack by any othr players or do we have to be overt too.
2) if I am imperial, can I fly an xwing and visa versa rebel flying tie fighters?
3) if the Falcon is a multi player cargo transport, will all players have ability to do different functions in the ship, like 2 of them man the turrets, while 1 flies and others navigate or bark out orders of approaching ships
4) will there be NPC ships we can destroy.
5) if we are in a battle and lose, ship is blown up, do we die and float in space, or arrive back where we started, and if so, do we still have our ship, or have to go pay another 20-40 mil for another hunk of junk?
6) will all the ships have interchangable parts where we can add like x-win cannons to a tie fighter, or the tie sloar panels to an xwings for more power?
7) of the two new races, do we have to remake our characters, or do we get a choce to changing speciaes through like an image designer?
8) of the 4 new professions, do we have to master these too in order to open FS slots?
9) will we be allowed more Skill Points allotted to us, i.e. a MBH with a Ship skill so we can fight?
10) will the following be the new professions? Ship builder, ship flyer, ship armorer, ship wpnssmith?
11) in the game TIE Fighter, the TIE Advanced was a ship with not only Hyperdrive, but Force Shields, will we have these available to our ships too
12) if we customize our ships, will they be permanent? will there be a certain amount of "sockets" like armor allotted to them? or will the advancements act like wpn powerups?
13) can a master smuggler slice my ship to go faster, shoot for more damage, or have more sockets or armor plating?
14) will there be tractor beams available?
15) will the ships need droids (x-win/y-wing) or force driven (Ep.2 Jedi star fighter) or storage compartments (Mellenium Falcon) or ion guns (TIE Bombers)
16) will there be star destroyers and rebel frigates/cruisers
17) will there be neutral ships? special neutral ships for those not in factions, like the special ones for faction only)
18) can we fly a ship like Slave-1 or Darth Vader's TIE, or a Shuttle Tyderian?
19) if your ships are destroyed and we never have them again, will be ejected like a Shuttle pod onto the closest planet?
20) Space Ports travel is about 30 secs to 4 minutes depending on lag, is that the type of durration for being in your own starfighter?
21) can we park our ship outside our homes?
22) will ther ebe new planets to visit? live on? harvest from?
23) if new planets allow living on, can we build cities right away?
24) can player cities finally be allowed to go to lvl 6 where we can have out own Space Ports and perhaps rebel or imperial garrisons?
25) will faction items be fixed to work properly and not take up so much land space like they do when placed in faction bases?
26) will we be able to make enough FPs to own our own Death Star

27) speaking of Death Star, will this be in the game? Being this is supposidly after the destruction of alderaan.
28) Will there be any Ep III planets like Kashyyyk and Corescant be in the game?
29) will there be pod racers like Ep I?
30) will the jedi quest be placed into the game at this time? will those who have been hologrinding for so long or have done any holocrons be either rewarded by telling us our silent profession or just given the FS slots? Will the holocrons become deactivated or will they still work?
31) if we leave and go to another planet, will we actually be able to land the ships ourselves, or do we see the same promt screen like we do durring shuttle trips?
32) can we take a shuttle from Lok to Yavin with out hitting Naboo and Corescant at the same time?
33) will folks get a better Jedi warning sytem in game when we are close to becoming a FS player? i.e. The character selection/making screen having a notice with the selected server attached that says Force Sensitive Slot Available?
34) will speeder bikes in game finally be able to allows us to fight from them? will they be finally equiped with the laser gun on it? ROTJ, the Speeders all were able to shoot, and even the Scout Troopers were able to fire their pistols from them.
35) will we something like an ATST for the imperials made for the Rebels?
36) will there be able to craft flight suits and or ST/Rebel Armor? Will we have Scout suits or maybe Clone trooper armor in game?
37) will there be any new wpns for BHs? Carbineers? Fencers? Pikemen? TKA? Commando? Pistollers (sonic blaster), Swordsmen (Scythe), and Riflemen (DXR-6b Sonic Rifle and Beserker Rifle)all got new wpns, why not the others? I know there are Nyms Slug Throwing Carbines, but right now, they can not be manufactoured?
38) can wookiee Bowcasters be finally allowed to be built by non wookies?
39) can armorers, drawers, and other container like household items be made to store items like backpacks? no one in real world woulfd have 10-30 backpacks in their home to hold their items.
40) can the resources, when out in open, be named for what they are and not what kind they are? i.e Chromium Aluminum, not just Aluminum or Crism Scilclastic Ore, not just Sciliclastic Ore. etc...
41) will the Music/Dancer professions be fixed to were their buffs are for more points and last longer in durrations?
42) will BH be revamped to remove some parts of Marksman and Scout they really have no uses for, i.e. Marks Rifles and Scout Trapping and Survival?
43) Will we be able to in game get the ability to change names?
44) will jedi get a "sixth sense" of when they are being hunted by BHs?
45) do you think I can come up with more questions or what?
Hea'str'con'act Qui'sta'min'foc'wil
Master Imperial Pilot - Black Epsilon
Master TKM - 4000 Commando
FS-CP 0040 - FS-ER 0200
Vendors located at 4663, -3715 Tattooine, Intrepid