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Thread: Pricing

MelikStarbreeze
Fri Jul 25, 2003 11:11 pm
#27

Bleh Durnia DNA is the ownest ) Ok im lazy atm and only go on forays for the elusive Sharnaff bull DNA etc when I am trying to max out my wussy of a dewback hehe. I havent had to much luck selling my better creations since most people are running around with Greater Sludge Panthers etc and im only able to churn out Dewbacks and drool over the Blurrg right now =/



Melik Starbreeze, Bio-engineer, Creature Handler ...........Still Looking for that pimpsta Labcoat




Melik Starbreeze, Master Bio- Engineer, Really good Ch
Founder of Starbreeze labs, Ahazi
Loc of the Lab , just NW of Tyrena, Correlia. -6327, -3469
http://plaza.ufl.edu/spalumbo/ for a complete list of BE stuff
Droidrick
Mon Jul 28, 2003 1:24 pm
#28

Can you fellow architects post some rough price ranges for various structures and furniture for me? I am trying to find a median price so not to undercut anyone or overcharge someone for my services. Call it being fair to everyone I suppose. Thanks in advance.
Noggs_Hambo
Mon Aug 11, 2003 5:08 am
#29

Hello


Is there any "rule" about pricing the craftet items? I've seen a few architechts with 1000 cr as a prise for a harester deed. But what about weapons? I know that I can sell a CDEF Rifle for 3-400 cr, but is that high or low.


Are there any pricelists avialble?





Noggs Hambo
Citizen of Hale
Hale, Naboo, Eclipse (340, -4233)


IronMonkey018
Mon Aug 11, 2003 5:56 am
#30

Seen lots of these posts but I have never seen anyone actual give the prices and stats they sell their weapons for. Guess we don't want to give our competition that information too easily .

Go check out other weaponsmiths on you server. Prices are determined by local economy, stats of weapons, and what other sell for. Also, some servers have better resources for certain guns, so those weapons may go for higher prices than on other servers.

Theros Ironfist BK
Master Weaponsmith, Chillastra
Noggs_Hambo
Mon Aug 11, 2003 7:16 am
#31

Thanks.... I try that..





Noggs Hambo
Citizen of Hale
Hale, Naboo, Eclipse (340, -4233)


FirefallWindrider
Mon Aug 11, 2003 9:05 am
#32

Well so far for me seeing how i can only do d-18's i am selling them for about 300-500 depending on damage and what not...i have sold a few swords for 500 as well as axes that way you need cash in a hurry? find a good spot for steel and copper set up two exstractors for each keep one for yourself sell the other one the stuff goes like hot cakes or if there are a LOT of weapons on the market i will underprice everyone...most the time i harvest my own material so i dont lose anything credit wise
Adunaphel1
Thu Aug 21, 2003 1:08 am
#33

Greetings Tailors!


I read a bit of this on another thread and I didn't want to "thread jack" so I started a new one


I am a Novice Tailor on the Tempest server, which, for those that don't know, is a new server. I have Casual I, Formal I and Formal II so far.


Now, my question about pricing. How do you folks figure your prices? Most of mine I have kinda made up prices really. They have no order, no rhyme or reason. What I did was, I went to another server, visited a Master Tailor's shop and took a look at what she was charging. Some I changed a bit, others I kept the same depending on whether I thought the item would sell well or not.


To be honest, I am totally at a loss as to what to sell things for. So far most of my clothing is flying off the shelf so to speak, but how do I know if I am selling myself short?


Any input and advice would be very much appreciated! I figured I would sell, for instance an exotic leotard for 10k. I would say that is a reasonable price considering they are a master item. But what is bothering me is that I have no formula for pricing, it's all made up and guesswork. Is this a bad thing? I don't know..


Thanks for your time in advance!




********************
Nessa v'denar
Master Dancer
Flurry Server
LaserFloyd
Thu Aug 21, 2003 3:56 am
#34

Here is a page posted a while back on the boards. It's a calculator that adjusts to cost per unit of materials used in crafting. Pretty handy. Hope this helps.


http://zachary.org/swg/


ChotaM
Thu Aug 21, 2003 4:17 am
#35

i price things very generally in the sense of 1k for lvl 1 iems (cas1fld1fml1) 2k for lvl 2 and so on. if a particular item sells well i will jack up the price till i see a decline then u bring it to the price where it sells well.



Chota -Master Tailor, Master Artisan, Master Merchant, and All-around Nice Fish-Starsider-Chota's Clothing Showroom near Anchorhead at -207 -5069. Featuring six stocked vendors including Bio-Enhanced gear. Email any custom orders to Chota.
Ghartan
Thu Aug 21, 2003 4:19 am
#36

I use the calculator mentioned above and then fine tune it a bit based on demand.


I just wish it printed out the prices in alphabetical form ... that way I could find Heavy Gloves fast rather than trying to remember which colum of Field Wear it is.

Songe
Thu Aug 21, 2003 5:35 am
#37

I retyped everything in alphabetical order, it's so much easier!


I also use the calculator but I seem to end up pricing my items less than most people for some reason, but I guess that once I am Master and get more requests I can increase prices some. Anyway, I charge about 5 cr per material, 10 per hide and 15 per rare material to give you an idea (factory made items are doubled). Then I multiply the result by 1.25, 1.5, 2 etc for each level of skills. Then I change prices a bit, and charge more when I put items in bazaar but somehow I can't see myself charging 3k for a cloak lol




------

Novice Lekku Stomper
The_Tailor_of_Bestine
Thu Aug 21, 2003 9:21 am
#38

I don't like sticking to formulas to much. I prefer using good ole supply and demand.


I set a base price for items based on demand, then I add on to the item for each socket in it. I don't like the price per tier system, as it's not a fair evaluation to me. For instance I can't sell many tier 3 & 4 items to save my skin, BUT I can sell Patterned Wookie Gloves and Uniform Boots by the BOAT LOAD at 2-3k with 4 sockets. I started out low on price for these, like 400, but when they sold out within a day, I started raising my price until I saw I reached the value that net me the best return based on sales and price. Why sell something for 1k in FW1 when you can get 3k for it? I don't understand the logic there.


As someone posted before, don't undervalue your products, there is a HUGE demand for clothing, it's just a matter of whether you will put the time in to create an awareness of your products.




Joli ko'Bek
Master Tailor of Bestine
N of Coronet at 666, -3484
Radiant Sever
Keeping Rebels in britches since Luke was bulls-eye'in womp rats!

swga
Thu Aug 21, 2003 10:51 pm
#39

"I just wish it printed out the prices in alphabetical form ... that way I could find Heavy Gloves fast rather than trying to remember which colum of Field Wear it is."

You can save the web page with the results of the calculator on your hard drive. Before you start the game just open that page up in your browser. Then you can just alt-tab or alt-esc between the game and the web page. Use the find command in your web browser (ctrl-f) and type in the name of the item you want. Seems to work really well for me.
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