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Thread: Do you enjoy JTL?
I miss the prefixed AI, but no one liked The Joust or w/e they labeled it as- yet they (complainers) all had non-RE'd engines under 70 speed since it was only week 2 or 3..
Ducimus wrote:
>> If you've got the Prima guide,
Theres a Prima guide for JTL?
LOL.
I stopped buying those years ago, the content in these games changes to much.
The content in the Prima guide does change, but that doesn't mean that every page of it is worthless. Some of the information that doesn't change, or at least doesn't change much, is handy to have at your fingertips. Especially if you're just sitting around the house.
From reading the guides, I've seen that the devs have always planned to have factional bombardments and that space mining appears to be something they want to implement. I may have missed it, but I never saw that on the boards.
What is this assinine, juvenile superiority complex with people who think they're so clever for not buying the Prima guide? Was 20 bucks too much money for you?
TulasiKid wrote:
Ducimus wrote:
>> If you've got the Prima guide,
Theres a Prima guide for JTL?
LOL.
I stopped buying those years ago, the content in these games changes to much.The content in the Prima guide does change, but that doesn't mean that every page of it is worthless. Some of the information that doesn't change, or at least doesn't change much, is handy to have at your fingertips. Especially if you're just sitting around the house.
From reading the guides, I've seen that the devs have always planned to have factional bombardments and that space mining appears to be something they want to implement. I may have missed it, but I never saw that on the boards.
What is this assinine, juvenile superiority complex with people who think they're so clever for not buying the Prima guide? Was 20 bucks too much money for you?
Your getting bent out of shape over a comment i made about prima guides? Isn't that a little assinine and juvinile in itself?
Way i see it, why buy one when most of the information (which is often more up to date) is free on the internet if you know where to look? Its not a superority complex like you assume it is, its being realistic and practicle. If you want to buy one , thats your progative, but i dont see much use in them. So if you want to get bent out of shape because of my opinion.. thats your progative too, and is not my problem.
Lomier wrote:Hmmm. This is a loaded question for me since I am a major old school gamer. In general, I would have to say that JTL is nice diversion but it seriously lacks the substance and detail that the ground game has. I can see the games from the past that the Devs used for inspiration when designing JTL. Far, far back before even X-wing Alliance, back in the days of DOS was a game that the Devs really drew a lot of ideas off of for JTL. This game, (which is well known and respected by ALL game gurus) is called Privateer.Even as I play Privateer today (yes, I do have my own dedicated system with DOS loaded and fully functional) I still see Privateer as having a more robust and engaging experience then JTL. Sure JTL has nice eye candy that looks great but pretty graphics can only go so far and then the next question is, "Whats, next?" Several posters in this thread have hit on a number of specific improvments which really need consideration by the Devs for implementation hopefully sometime in the near future depending on how the upcoming ground game revamps go. Ironically some of these ideas suggested for JTL in this thread were already used in Privateer when it came out many years ago.
ahh
privateer...yes sweet memories.
MOST awesome space game ever, besides SWG of coz
kaosdivine wrote:
ahh
privateer...yes sweet memories.
MOST awesome space game ever, besides SWG of coz
Message Edited by Lomier on 03-05-2005 04:14 AM