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Thread: A first step for JTL content? What about remove insta-travels?

ComCypher
Wed Mar 16, 2005 7:46 am
#27

I think removing insta-travel is a great idea. I have pretty much supported every immersion-increasing idea, and my cause has suffered a string of defeats with the recent "make everything faster" strategy now being pursued by the devs.


Here are the two most common arguments people make to shoot down anything that may increase immersion, and here is how I respond:


1.) It causes too much lag/my computer can't handle it: The computer I use to play SWG technically doesn't even meet the requirements to play JTL (I get that stupid warning pop-up box every time I log on)but I can tell you right now I experience zero lag issues when flying through space. The loading times between space zones is actually faster than the loading times on the ground. And then we have to explore the fringe benefits of being forced to fly through space: we will actually see someone up there!


2.) Downtime is no fun, I'd rather play: This statement is packed with irony. The whole point of MMOs is to create the feeling that you are in a virtual world. Sometimes that includes forcing you do things that may not be fast or efficient, but lend to the gaming experience. If you believe flying through space will "get boring after a while" then that probably just means the devs could do more to make flying through space more interesting. It should be frought with danger and adventure. I should point out that I *always* fly my ship from point A to point B, despite the fact that the insta-travel option is readily available. If anything will make me feel more like I'm in the Star Wars universe, I will do it. If anyone else feels differently then they are playing the wrong game.


So to all the naysayers out there who hate making things more immersive, let me ask you this--have you been having more fun ever since the devs nerfed the shuttle wait times to 1 minute or gave us the insta-travel option in JTL? Or does traveling between planets now feel more like the boring, lacklustercommute to work? If that is the case then perhaps you now realize that not all fun can be had through instant gratification.







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darhal
Wed Mar 16, 2005 8:03 am
#28

Sry but i have to dissagry with you, my computer isnt pertuculairly fast and SWG puts a lot of strain on it, affter about an hour of playing and traveling arround my system memory fills up and i have to restart it, or exit galaxies. So if i had to travel into space, and then to the other planet, and then land i think my computer might kill itsself, putting me of playing SWG. Sure this is great for people with fast computers, but what about the rest of us?



Epton-Master Swordsman-Duros Doomed Souls-Chimera
SpecWar1
Wed Mar 16, 2005 5:17 pm
#29






GlargTheKelfn wrote:
if you don't like travel, dont use it. simple fix.

do not force your preferences for loading screens on everyone else.






Simple fix use public transportation. What is wrong with using the public shuttle?


Its currently to 1 minute. This is why this JTL suffers, because people cant just use the shuttle as an option to make ships useful. I mean why do we have a public transportation? If you cant handle it or your computer suffers because you dont upgrade then why should we all suffer for it? Nobody is forcing screens on you, the shuttle would be a perfect option.




Moone Shadow
Master Mercenary
Master Pirate
Shadow I (Firespray Class Patrol Attack Ship
www.bountyhunters.endofinternet.net
That which does not kill us makes us stronger

Fortune120
Wed Mar 16, 2005 9:33 pm
#30



Masterfish wrote:
We have Jump To Lightspeed, why don't we exploit it to the utmost? The devs could completely remove Insta-travels between planets, so it would be nevessary to travel using a space ship. Why to do such a thing?
- Travels would take only a few minutes (I guess 2 minutes) instead of a few seconds, it's not a terrible waste of time. Do you remember when shuttles landed every 10 minutes? In less than 2 minutes you could reach every starport you want.
- Expert pilots, owners of a high level ship, are faster than new pilots, and that's a good thing.
- This system create a "travel feeling". Actually it seems Naboo is close to Corellia, Corellia is close to Tatooine... We can reach every place in the Galaxy in 5 seconds. Yeah, it's very confortable, but not so satisfying.
- Travels to remote space sectors (for example Dathomir) become very dangerous routes. It's more interesting than a boring safe isnta-travel!
Most important problem: many persons still don't have JTL, how can they leave a planet without insta-travels?
Possible solution: players without JTL could travel in space, sitting INSIDE the shuttles (devs could place 2-3 rooms inside shuttles, with tables, chairs, newsnet terminals...). Now shuttles can land in starports every minute, this kind of travel would require only a few time.




It would be nice, if it actually added content. Right now (and back when the starport waiting times were 10 minutes) it was nothing but a loss of time. People travel because they have something to do in their destination, and I'd say that nearly everyone wants it done as soon as possible. The way it was before, IF you were really lucky, you'd be able to make two jumps in a row if your computer was fast enough, and using burst run. And just as a stupid example, take a look at how many players used to have in their bio "...has mastered the Losing The Shuttle profession". It was not something good in my opinion. The only thing I'd be willing to accept would be a short cutscene where the shuttle would take off, provided it was optional.

But as I was saying, there is no point in adding extra waiting time unless it brings content. Content as in "there's a risk that your shuttle will be attacked and/or boarded by pirates", which would still fail to satisfy everyone, since not everyone is a combatant in this game, and not everyone is willing to lose even 1 minute, in something they don't want to. By taking a look at how things are being changed in the game, the approach seems to be optional content versus imposed content. This means that the course the game is taking is to allow every player as much freedom as possible, so they can enjoy the game the way they want to.

In short, I have to disagree with you.






Arjapa Adou
Dark


Fetching bio...

...is still owning, now in the NGE

Darkknight109
Wed Mar 16, 2005 10:11 pm
#31

I'm sorry, I just don't see the point of doing this. While it would make the game somewhat more "Star Warsy," it is one of those more mundane aspects of the galaxy that I feel the game does better without. Sorta like the waits at the starport used to be. There was more than one occasion, usually while doing/between Bounty Hunter missions where I was waiting for the old 10-minute shuttle to come by and thinking "What the $#^* was SOE thinking when they put this in?! It serves no purpose other than to bore me and keep me from the funner parts of the game!"


I very much support the current system. The instant travels were the best thing to ever happen to travel. Honestly, the new shuttles would get very boring very fast and people would just start bringing back those books and putting them next to the comp so they can read while waiting for the shuttle to land.



-Desceron Malekith: Killed by the NGE-

A user-friendly clicky maker for the HTML impaired...

I still say we were better off before April 27th....
ZandaarDokedros
Thu Mar 17, 2005 9:04 am
#32

Thats exactly what i want....to be stuck on a shuttle for 5 minutes with all those jerks in coronet spamming merchant crap, doctors over there buffing....people wanting to duel. Whaaa, why cant we buff in the shuttle, whaa, why cant we duel in the shuttle...."Devs, make it so that we have to manually exit the shuttle, if im buffing i dont want to get auto kicked out" bla bla bla bla bla.

This is a stupid frakkin idea dude. It would be fun once or twice, but after the 1000th time of being stuck in a shuttle waiting to get to where you are going, youll wish you didnt have to do it. How long should the shuttle ride be anyway? 2 minutes....5? At what point is there even any time to see the shuttle before you get where you are going? I know people who can take up to 60 seconds between loading....would they even see the shuttle under your system?

And i think youd be VERY suprised about how many people are transiting at any one time in the game.

Down with waiting....i get 3 hours tops a day to play. No offense, but i dont want to spend a third of it stuck in a stupid box with you.



Ceylan Ammar - Imperial Ace Pilot
Gorath - Obsidian Asylum

I support His Excellency's Order 66 - You can too!
Deddarus
Thu Mar 17, 2005 9:23 am
#33

skipped ahead abit

ok hows about change standard travel as u say to non-instant ..., an instanced 'transport interior' room would be created, without windows cos of non jtl users (plus do u see windows on any of the transports?).. at the same time a transport ship will spawn at the planets space station and go about its route

In space a player can disable the ship and board it, when this happens the player will also spawn inside the instanced room (complete with 'cutting-thru-wall' effect)

A boarding player is flagged attackable by all players on the transport (but cannot attack them unless they initiate it)(plus its NPC crew).. if the boarding player makes it to the cargo hold they can loot it and recieve a locked briefcase/crate/whatever which can be sliced open and may contain some decent loot

meanwhile an alternative stasis travel (ie insta) option is available for an increased cost

so what u get it:

- Insta travel still available for those that want it (with a stasis explanation)
- More immersive travel system encouraged
- Space piracy possible
- Players can defend the transport (maybe recieve a reward for doing so)
- Players are not forced into PvP



___
/ /\/FhhhhhhhhhN N
| |//
/ | |_ / Altyranus Jeden Deddarus Jeden
| \ ___ Jedi Spy
| |l||||H||<(|gggggggggggg)
SpecWar1
Thu Mar 17, 2005 7:59 pm
#34






Fortune120 wrote:





Masterfish wrote:

We have Jump To Lightspeed, why don't we exploit it to the utmost? The devs could completely remove Insta-travels between planets, so it would be nevessary to travel using a space ship. Why to do such a thing?


- Travels would take only a few minutes (I guess 2 minutes) instead of a few seconds, it's not a terrible waste of time. Do you remember when shuttles landed every 10 minutes? In less than 2 minutes you could reach every starport you want.

- Expert pilots, owners of a high level ship, are faster than new pilots, and that's a good thing.

- This system create a "travel feeling". Actually it seems Naboo is close to Corellia, Corellia is close to Tatooine... We can reach every place in the Galaxy in 5 seconds. Yeah, it's very confortable, but not so satisfying.

- Travels to remote space sectors (for example Dathomir) become very dangerous routes. It's more interesting than a boring safe isnta-travel!


Most important problem: many persons still don't have JTL, how can they leave a planet without insta-travels?

Possible solution: players without JTL could travel in space, sitting INSIDE the shuttles (devs could place 2-3 rooms inside shuttles, with tables, chairs, newsnet terminals...). Now shuttles can land in starports every minute, this kind of travel would require only a few time.







It would be nice, if it actually added content. Right now (and back when the starport waiting times were 10 minutes) it was nothing but a loss of time. People travel because they have something to do in their destination, and I'd say that nearly everyone wants it done as soon as possible. The way it was before, IF you were really lucky, you'd be able to make two jumps in a row if your computer was fast enough, and using burst run. And just as a stupid example, take a look at how many players used to have in their bio "...has mastered the Losing The Shuttle profession". It was not something good in my opinion. The only thing I'd be willing to accept would be a short cutscene where the shuttle would take off, provided it was optional.

But as I was saying, there is no point in adding extra waiting time unless it brings content. Content as in "there's a risk that your shuttle will be attacked and/or boarded by pirates", which would still fail to satisfy everyone, since not everyone is a combatant in this game, and not everyone is willing to lose even 1 minute, in something they don't want to. By taking a look at how things are being changed in the game, the approach seems to be optional content versus imposed content. This means that the course the game is taking is to allow every player as much freedom as possible, so they can enjoy the game the way they want to.

In short, I have to disagree with you.






Optional is correct....


Option 1 : Fly using your ship.


Option 2 : Use the Insta Travel in the same manner that it has always been. 1 Minute to pay for a ticketand jump from space port to space port safely.


There is your option. No extra loading screens for people that do not wish it. People that actually would like to use their ships get the space content, those that wish not to pay for a ticket can hitch a ride through space with a person, opens up future content for smugglers and everyone is happy. Nobody is forcing anything on anyone.


Its a matter of option... Right now space should not be skipped because people cant wait for 1 minute for a shuttle to use insta travel.




Moone Shadow
Master Mercenary
Master Pirate
Shadow I (Firespray Class Patrol Attack Ship
www.bountyhunters.endofinternet.net
That which does not kill us makes us stronger

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