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Thread: Make MP ships useful in combat
They could either just have multiple MP ship shields make a total HP, or have seperate slots for front a back like armor with seperate repair panels (which would be the most interestingI think).
Message Edited by NasherUK on 03-16-2005 07:20 AM
Zeon_Zaku wrote:
NasherUK wrote:
Zeon_Zaku wrote:
Merendel wrote:
the MP ships should be much more powerful than fighters. they are many times the size of a fighter craft and therefor have much more room for either larger or multipuls of the equipment.
Well, not to be rude or anything, but in JtL, MP ships are abot the same size as a starfighter. Park the YT-1300 near an X-Wing and they're both about the same size.
The Devs really screwed up on the size of MP ships. They're way too small... or maybe starfighters are too big. But either way, the size is way off. Not at all big enough for people to walk around inside.
I think it sucks. It doesn't give the feeling you're flying in a big ship.I wish the Devs would go back and simply stretch the MP shiptextures out, and make them bigger.
Hmm I think some fighters are to big, if you look at the size of a B-wing next to an X-wing, the B-wing is smaller but it supposed to be quite a bit bigger. Tie fighters are fricking huge. The neutral ships are even worse, most of their fighters are as big as a nova courier which not good because they get hit a lot more often.
The MP ships are to scale, they have to be so you can walk around inside them so they are sized around the player character.
Message Edited by NasherUK on 03-15-2005 12:02 PM
Hmmm... I'm not really sure if they are to scale. When you're in third-person flying around in an MP ship, the interior isn't inside the ship. It's just the ship, like if you were flying a starfighter. But once you leave the station, the interior loads as something of an instanced room. So the outside of the ship isn't necessarily scaled to suit the character's size.
But if they are to scale, then starfighters are way too big. I flew past a TIE Bomber in my Nova Cruiser last night, and the Bomber was almost as big as my ship.
Message Edited by NasherUK on 03-16-2005 09:21 AM
The simplest would be to have just some multipliers for some of the ship components
you install. Like...
Weapon damages x3 (min and max) Also don't think this should apply to missiles
Shield hit points x3
Shield recharge x3
Armor hit points x3
That was getting 3-4 people together in a MP ships would be worth the while instead
of everyone flying his own ship. Because in the current state of MP ships going with
3 ships vs 1 mp ship gives you just soo much more firepower.
Also I think adding these multipliers is a lot simpler than adding more components, so
maybe they could try that?
Well my two cents
Jaz'ro