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Thread: YT-1300 Still not soloable?

VixoKholgrim
Tue Nov 02, 2004 2:26 pm
#27

I'm ALL FOR droid gunners



Vixo Kholgrim
Stile2112
Tue Nov 02, 2004 2:40 pm
#28


Sorry to burst any bubbles. But i just watched the DVD and Han is in the cockpit when he fires on the ties at the Death Star and Chewy is right next to him

Message Edited by Stile2112 on 11-02-2004 01:41 PM







Adept Lightingsky
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JediGohan
Tue Nov 02, 2004 3:02 pm
#29

Lando fired the Falcon's guns (which were forward) in ROTJ.


They can be either manually gunned or locked forward.


Let's put this debate at rest and tell the Dev's to change it so that BOTH sides can benefit from this.


If you want to have your friends man the guns then by all means let them be manned, and if you're solo you can fire them forward. My god people whatever happened to coming to a solution that would be fair to both sides?




pwnd
\
ò


truewildman
Tue Nov 02, 2004 3:05 pm
#30






JediGohan wrote:

Lando fired the Falcon's guns (which were forward) in ROTJ.


They can be either manually gunned or locked forward.


Let's put this debate at rest and tell the Dev's to change it so that BOTH sides can benefit from this.


If you want to have your friends man the guns then by all means let them be manned, and if you're solo you can fire them forward. My god people whatever happened to coming to a solution that would be fair to both sides?







Please believe me. Especially after flying in Kessel, being able to lock those suckers forward will not be a benefit. You need to be able to turret your shots if you're going to get anywhere in that brick.


It simply does not have the maneuverability. You will quickly hate the ship.






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Everitt_Cage
Tue Nov 02, 2004 3:08 pm
#31


They can be either manually gunned or locked forward.


I dont remember hearing this said anywhere, but at least it explains why Lando could fire the guns(though how hard would it have been to get any various reb soldiers to man the guns on the falcon which we just didnt see since they werent main characters and in the cockpit? Thats just a possible senerio though) But agreeing w/ the guy above, how beneficial will this be even if they do make it where u could fly it solo?

Message Edited by Everitt_Cage on 11-02-2004 02:10 PM

JediGohan
Tue Nov 02, 2004 3:13 pm
#32






Everitt_Cage wrote:


They can be either manually gunned or locked forward.


I dont remember hearing this said anywhere, but at least it explains why Lando could fire the guns(though how hard would it have been to get any various reb soldiers to man the guns on the falcon which we just didnt see since they werent main characters and in the cockpit? Thats just a possible senerio though) But agreeing w/ the guy above, how beneficial will this be even if they do make it where u could fly it solo?

Message Edited by Everitt_Cage on 11-02-2004 02:10 PM




If they can be locked forward in other games which are Lucas approved then I see no reason why they shouldnt be in this game.


I hate the YT-1300 anyway, I've never even remotely liked it, it's oddly disfigured and just doesnt look good to me. So you could imagine my joy when you can finally use a different ship in XwA.


Anyway, the Devs have thrown continuity out the door so they might as well make it fun and enjoyable for everyone.






pwnd
\
ò


Timah
Tue Nov 02, 2004 3:13 pm
#33

Just a quick thought, but why are we comparing JTL to the movies anyway? And believe me I'm not downing SWG, I love it, but the whole game is more like a Sci-Fi MMORPG with a flavoring of Star Wars.


I'd argue this point from a like/dislike or balance issue and not from an "authentic" issue, but that's just my two cents!


That said, I think JTL added a much needed variety to SWG, I love it and look forward to all the gory balancing and bug fixes!



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BooshkaUK
Tue Nov 02, 2004 3:37 pm
#34

In Beta i remember a long thread about the YT having forward locking weapons. To be fair it's something worth doing, however if someone goes up in a YT on their own, then the weapons shouldn't be as effective as when fully manned. For example, if the turret is capable of firing weapons that do 2000-3000 damage, then when someone goes up solo, make them 1/3 as effective so they only do 666-1000 damage, that way someone going up isn't going to do as well as someone who takes up as a full crew.



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Everitt_Cage
Tue Nov 02, 2004 3:46 pm
#35


"I Think it can because in the battle of Endor i thought i saw the Falcon firing shots from the copit,not the turrets."

"That assumes there was no one manning the turrets. The cockpit was fully staffed (2 rebels behind Lando & Nien Nunb), so why wouldn't the turrets be?"



The above is a discussion between two people at starwars.com, and as it made sense, and was relevant, thought I'd drop it off here

Message Edited by Everitt_Cage on 11-02-2004 02:46 PM

Joukahainen
Tue Nov 02, 2004 4:04 pm
#36


JediGohan wrote:
Lando fired the Falcon's guns (which were forward) in ROTJ.
They can be either manually gunned or locked forward.
Let's put this debate at rest and tell the Dev's to change it so that BOTH sides can benefit from this.
If you want to have your friends man the guns then by all means let them be manned, and if you're solo you can fire them forward. My god people whatever happened to coming to a solution that would be fair to both sides?





I believe he fired the forward mounted missiles. But, I don't believe it really matters anyways. The multi-player ships are all blanced and meant to be operated by a group. LEAVE IT BALANCED.

My god I hope the dev's don't cave on this one... As it is the entire ground game has gone almost completely solo. With buff and armor the way they are almost nobody groups unless they are doing the Corvette or DWB. This is a MMORPG. If you don't like grouping go play a solo game or be happy with your fighter.

Message Edited by Joukahainen on 11-02-2004 04:06 PM







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Barrek
Tue Nov 02, 2004 4:23 pm
#37

Well if the YT gets um' then the Decimator and Nova should too.




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Erepus
Tue Nov 02, 2004 7:08 pm
#38

Okay I've read all the rescent posts here and as for the YT-1300 being Solo-able...

If you are a movie buff...
1. Ep4 is not really clear on positions of Han and Chewie
2. Ep6 we see the falcon firing weapons out between the front pylons of the ship.

What we can deduce is that the ship is capable of being modified. Whether it be Lando or and PC in Galaxies.
The Manuverablity of the ship makes it a crappy dogfighter and therefore is not a good ship to be capable of soloing in. However if the front of the ship is facing a target and has a shot at it the pilot should have that ability to hit it. Especially if there are cap ships around. At the very least this ship should have a missle hard point.
FuryoftheStars
Tue Nov 02, 2004 7:18 pm
#39

Well, you guys have just about exhausted the movies, so I'm not gonna add my 2 cents in by using them. Instead, I'm gonna use X-Wing Alliance. The Falcon had 2 forward mounted guns, however, they seemed to be weaker than the turrets and they chewed through their energy reserves very fast. You could set the turrets to fire linked with your forward cannons, set them to auto-attack, or auto-defend. Same way with the rest of the YT series of craft from that game, except one of the forward facing guns was an Ion cannon on one model, while the other only had 1 turret. Also, the turrets had their own energy supply which never seemed to run out.

As for the comments on how it would be impossible to fight with them locked forward anyways so why bother? It wouldn't be impossible, just a bit more difficult. But it would leave you with a defensive alternative to just sitting there and letting them pound the crap out of you.

Someone else mentioned the 3 Missile tubes. Well, I haven't used the missiles in this game yet, but it makes sense to me that you need your target in front of you in order to get a missile lock and fire... sounds like the same situation as having the turrets locked forward or placing forward mounted guns.
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