Jump To Lightspeed Archive
Thread: Player City Starports
Message Edited by SolarFlareOgo on 01-19-2005 08:58 AM
KChildman wrote:
Player cities should never have Starports. Player cities have already contributed to a large part of the decay in social structure of this MMORPG. Once they find a way to bring people out of their self-sufficient societies maybe a Starport could be pondered but I would still say no myself.
How have Player Cities contributed to the "decay in social structure"? My city is always full with active players.. of all factions... how does that mean we are not social? I really have no idea what you're trying to say.. but player cities give a community feel to the game. As a Master Politician I say no to starports, but would NEVER go to the lengths of saying that player cities have pretty much ruined the social structure of the game. For instance, i go to Coronet.. so many ppl there half the time you can't keep conversations going at any point in spatial. I'm sorry, but i won't be subjected to tell hell all of the time. Now go to a player city where you don't have 50 ppl spamming at any given time and you can actually chat with ppl and get to know those ppl. Player Cities imho are one of the best added features to this game. They just need some lovin.
Chasity
Force Sensitive TKM
<DF>
Destinee
Solace City Mayor
<DF>
Pappi wrote:
technically this isn't my forum, and if you try that on the poli forum you better watch your behind
I got the army of the FLOL watching my back...and we're all packing flamethrowers!
SolarFlareOgo wrote:
I know you have to be a certain level city to have a shuttle port. It would be neat to add in player city starports if the city reaches a certain level. Of course this needs to be managable per planet, only allow a certain number of city starports per planet. It would be nice to fly into your home town instead of having to shuttle there or bike it there.
Do you realize the space they would take lol
Where will you put your citizens lol
josslyn wrote:
How have Player Cities contributed to the "decay in social structure"? My city is always full with active players.. of all factions... how does that mean we are not social? I really have no idea what you're trying to say.. but player cities give a community feel to the game. As a Master Politician I say no to starports, but would NEVER go to the lengths of saying that player cities have pretty much ruined the social structure of the game. For instance, i go to Coronet.. so many ppl there half the time you can't keep conversations going at any point in spatial. I'm sorry, but i won't be subjected to tell hell all of the time. Now go to a player city where you don't have 50 ppl spamming at any given time and you can actually chat with ppl and get to know those ppl. Player Cities imho are one of the best added features to this game. They just need some lovin.