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Thread: How to save SWG and JTL, Here's the Solution!!!!!

werehere
Sat Jun 18, 2005 1:54 pm
#27

nice idea. I agree . but the capitol chips and large pob still can go on at any time and hunt down npc capitol if there are any or other player cap ships or can arrange engadgements



daboarder89
Sat Jun 18, 2005 5:29 pm
#28

The fact is expanding space, adding capital ships, and player space stations would not increase lag. First of all they are run on a different "sub-machine" so ground lag would not be affected at all. Second of all Space has 1/1000th the polys a current planet has in the game, and since the volume of space isnt affected by polys it can be expanded infinitely without increasing lag. Which means space could be increased by a million times its current size and tens of thousands of capital ships could be added and it would only be a fraction of coronet's lag.



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