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Thread: i have always wanted a b-wing but everyone seems to not like these ships!why is this?
heapum wrote:
I an not what the specific modifiers the ship chassis gives to engines but the heavy mass of the freelance craft bog down the engine speeds. my current engine has a 88 max speed and my best in the rhysshik is 787. thats ten points off the top.I jammed the engine into a kimogilla a while back and it was only slightly faster, but the kimo practically turned on a dime. depending on the ship chassis used will make all the difference in the engines capabilities. My friend runs an X wing with an engine with a 95 max speed and almost goes 1100kph with wings open. That thing was re-engineered like mad to get that though. it weighs in at 12k mass while I have to use a 34k mass engine to get my speed.
Also all the imp and reb ships besides the B wing, y wing, and Tie bomber are small targets. All the freelamce craft are huge targets. The dunelizerd is the smallest out of them but still affers a large target area to the atacker. Its the reverse for all the freelancer craft. an A wing with moderate parts, a fast engine can shoot in, pop the shields with a spacebomb at point blank, zip back out of range, and turn around to start blasting parts. Any freelancer would be hard pressed to turn in time to level all their cannons on the A wing before they lost their capasitor. And an A wing can use a much smaller engine withless pitch/yaw/roll and get the same effect as the big engines since its pushing around a much smaller mass. The smaller ships require much more work to outfit with quality parts to survive though. Freelancers can just huck anything in the ships and just go.
Firstly: The said X-wing is obviously flying with a RE:d version of the pre-nerf reward engine. Secondly, if he's doing 1100 with wings open, he's using engine overload (Which all factions can use). An X-wing would do around 855 or so with engines open and without using engine overload with said engine. With a 88 max speed engine it would fly around 792.
Why is this, then? Well, basically the speed of the engine is multiplied with 10 and a chassis modifier to achieve the correct speed. An X-wing has a modifier of around 0,9 (with wings open) and a rhysxkixkxixk (Whatever it's called) has a multiplier somewhere around 0,89-0,90. The full list of these modifiers and the maneuverability of all ships can be found in a sticked guide in the Pilot forum. This guide pretty much shows that overall, freelancer ships are in fact faster than rebel ships.
You are correct about the size of the freelancer ships though. Seems to me like whoever modelled them worked at a slightly different scale than the rebel and imperial ships. They are, quite frankly, huge targets. Now, I suppose this should be their weakness, but they could use a slight downsizing.