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Thread: Ask any and all JTL questions here NDA LIFTED!!!
dewolow wrote:
I read earlier that the imperials have a high tier planet that they can start on (you must have completed x amount of theimperialtheme park to get in it), and it is the imperial inquisition, what is the rebel's planet?
There are no new Planets in JTL.
Atteke wrote:
dewolow wrote:
I read earlier that the imperials have a high tier planet that they can start on (you must have completed x amount of theimperialtheme park to get in it), and it is the imperial inquisition, what is the rebel's planet?
There are no new Planets in JTL.
dewolow wrote:
Atteke wrote:
dewolow wrote:
I read earlier that the imperials have a high tier planet that they can start on (you must have completed x amount of theimperialtheme park to get in it), and it is the imperial inquisition, what is the rebel's planet?
There are no new Planets in JTL.
I know that, but you must have completed a large part of the Imperial theme park to be able to join the Imperial Inquisition. I was wondering what the rebel equivelant is.
I don't know much about Imperial JTL content but I *think* you get Pilot missions from the Imperial Inquisitor who is found in the Theme Park so I don't think there is an "Imperial Inquisition".
Message Edited by Atteke on 10-24-2004 11:00 PM
1. Are the space physics arcade/sim?
2. Can changing out the capacitors, change the weapon fire rate?
3. There is alot of speak about modifying your ship, is their a wide variety of mods... ie, several shields to choose from?
4. Rebel and Private ships are the only ones that can be custom painted, are their any benefits to the Imperial ships to make up for the lack of content?
Thanks, and sorry again if these have been asked b4.
NewmyFett wrote:
i tried putting in the URL from the beta disc cd and it didn't work...so i'm wonderin if maybe they took down the page because they don't want any more beta players coming in
What didn't work? I was just able to go to that address and the page came right up. Of course, I couldn't go through the rest of it (registering the key and so on) because I've already done that stuff....but the page itself worked just fine.
evfields wrote:How large are the sectors? Infinitly large? If not so, how are the boundaries defined?As you fly away from the planets do they get smaller?
13856mX13856mX13856m the math is done in this thread if you wanna check it out
SeroSabot wrote:
Does anybody know the exact amount of resources to get get the first bottom row of boxes? Or just one box for that matter. Thank You in advance.
EDIT: Also how much XP do you get for the Novice stuff like chassis. Thanks
OK...There are 4 chassis blueprints you get at Novice Shipwright. These are also the only chassis types you can make at the public Starship Crafting Stations you'll see in starports and around town. All the other chassis types need a private crafting station.
The 4 chassis types you get at Novice are:
Scyk light fighter (style 1), Scyk light fighter (style 2), TIE light duty fighter, and the Z-95.
All of these chassis types take the same resources: 2k steel, 1k aluminum, 1k low grade ore, 1k inert petrochemical.
I didn't bother crafting one of each, but a Z-95 in practice mode gave 1312 Shipwright xp.
Once you get to the first "Spaceframe" skill, you can start making bigger chassis (obviously). I didn't look at all the chassis from the first tier, but a standard Y-Wing is a first tiership, and that takes 7k steel, 2k aluminum, 4k low grade ore, and 2k inert petrochemical, and gave 3937 Shipwright xp in practice mode.
I won't go through every chassis, but that gives you an idea to start with.
I can't see the amount of xp needed for the various tiers of Shipwright, but the pilot and Shipwright skill trees are on Live right now, so you'll have to go figure up the xp and resources needed yourself, I'm afraid. I hope this infohelps, though.
Ocoro wrote:
Sorry for writing that twice, let me put into one,disregard the other two.
1. What is the biggest mp ship?
The yacht.
2. What mp ship has the best armor, firepower, shields, etc?
Any but the yacht. It all depends on what armor, weapons and shields you stick in it.
3. When u use the escape pod, how do u get back to ur ship?
Never used it as a pilot, I would imagine you spawn back at a spacestation with a destroyed ship. (Or back on the ground with a destroyed ship)
4. Can u upgrade the vet ship?
No.
5.What is the best imp ship? (excluding decimator)
Don't know.
6. Anyone have a floorplan pic of some type of the decimator or can draw me one?
Not me, sorry.