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Thread: Considering the late release of JTL for the uk and devs sticking to there word
Damoku wrote:
Oh my god! for the 100th time, it is not the Devs that publish the game it is ACTIVSION that does it!
dont blame the devs for the delay, call ACTIVISION or SOE and complain how much you want but they wont care
Although you are right, we have a community manager and a community assistant manager that should deal with this exact problem. Saying that it is out of SOE's hands is not a good enough excuse. We want these community managers to find out WHY it was delayed and then tell us why it was delayed instead of deleting threads and giving us 2 word answers. Also I knew something like this would happen, SOE should of tied the purchase of the game into the main billing system.
We could just go into our account settings, click a button that says BUY JTL. get emailed a key and then entered that into the game to enable it. Whats so hard about that? your credit card would be billed, just like a normal monthly fee, people would get the game world wide at the exact same time and we wouldnt of been let down, yet again, by SOE.
I the UK the JTL CD does NOT go onsale until 5th November.
That's around 10 days AFTER it goes on sale in the US!
So as you say, anybody with a CD can play JTL on euro servers... which translates to any US players can play JTL on euro servers.
Begining to see why people from europe are a little peeved?
We're not CHOOSING not to play JTL until Nov 5th., that situation is forced on us.
This gives an unfair advantage to any US players who play on the Euro servers.. a 10 day headstart on developing their pilot chars or building up shipwright stocks.
Not a good move in an MMO, to have a server where some of the players have access to all of the features, and other don't but want access to those features.
The comment about some US stores not having JTL backs up what I was told by activision. Certainly nothing was said about not wanting to compete with GTA3 (and to be honest.. console Vs PC, totally different game... are these really so in competition?). I was told the UK release had been pushed back to an underestimate on demand, and a realisation that stock levels were not appropriate. The delay is to press more disks basically.
EDIT:
you're also right Leana about it's not SOE's fault... it's down to lucasarts and activision (who lucastarts have contracted to distribute the game in the UK). They messed up somewhere on stock levels... guess they didn't think this game would be so successful after all.. as they seem to have dramatically underestimated demand. Nice to see they have such faith in their own product
Message Edited by DarkMurad on 10-28-2004 12:22 PM
Again, I blame LucasArts for this. The EQ expansions can be downloaded and bought online. This is probably another way for good old George Lucus to line his pockets with Royalties of having the words "Star Wars" printed on the side of every box.
"Unfortunately we are unable to help you with these queries regarding Jump to Lightspeed. We suggest that you contactSony or Lucas Arts. ThePR departement at the following email address: [email protected]"
(I've removed the name and email of the nice lady at Activision who was both quick to repond, and very helpful...unlike some).
Hmm, so off we run again...ok, I have to admit haven't had an official response yet back off Lucas Arts...but you can just see it coming can't you...."nothing to do with us, its all SOEs fault"...this game of pass the buck is utterly a farse of the highest magnitude.
To be totally honest I now couldnt give a gnorts backside about this entire thing. This utter disgraceful way in which the pre-orders, the launch over here, and the US launch was handled is something that isn't expects from any company, let alone one with so much MMOG supposed experience that SOE has. I went and told my pre-order where they can stick it now, along with my subscription to this (after well over a full year this has finally pushed me over the edge).