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Thread: X-Wing woes
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Gom_Kuub
Fri Dec 03, 2004 1:45 am
#14
RUSKULL wrote:
Finally gotan X-wing and um...basically it's supposed to just control better, and be able to carry a third gun (if you have enough mass and reactor energy left)? I'd trade myLongprobe's mass, second Ordinence and accuracy for a third gun and a little change in controls. Ughh, the accuracy using four spread out guns...don't get me started. Maybe I've just gotten too used to my Y-Wing, but something about this doesn't really make sense. Am I alone on this, or am I just missing something? Why would I fly my X-Wing anymore?
i'd get an x-wing no questions asked just because it's the kewlest from the movies ![]()
but yeh, the headhunter's guns are WAY spread out so the lasers overshoot the target wehn up-close. but it still damages the target. you just SEE your lasers pass it by. also its more manuverable and faster than a longprobe which will help you a bunch in dog fights. ![]()
-Gom
Yeevle
Fri Dec 03, 2004 1:49 am
#15
Rebels, when will you learn that the X-Wing is for the grunts, A-Wing for the twitch players, B-Wing to pwn everything?
Add X and A to B and you have the killer! Unless you can't fly then........
Aden_Nak
Fri Dec 03, 2004 1:57 am
#16
Yeevle wrote:Rebels, when will you learn that the X-Wing is for the grunts, A-Wing for the twitch players, B-Wing to pwn everything?
Sure, as long as it doesn't move at all.
Yeevle
Fri Dec 03, 2004 1:59 am
#17
Not only does it move, it hits hard, with escort it would rule space. If rebels cannot organize themselves to keep dominace then the Imperials will.
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