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Thread: The AI and Evasive Manuevers =\ Dang it!
DoogieHozer wrote:
Matter of fact all of the targets are merely tedious, since they require such an immense pounding to kill.
--doogie
Three words for j00 (meant without maliciousness or avarice or even simple trollery):
"Get Bigger Guns" ![]()
Worked for me.
icutyou wrote:
The only thing retarded about the current AI is how all ships seem to enjoy making 90-180 degree turns at full speed with no ill effects. I was chasing an awing and it did a complete u-turn to shoot me; I wasn't able to catch up as it turned either...it was pretty instantaneous.
a-wings dont need to decelerate to turn, as a matter of fact they turn faster at full speed.
the thrust vectoring of their emgimes gives them this hyper manuevability.
the behaviour you describe is exactly what its like to fly one.
recycled wrote:The night before the publish. my roomy and i had alot of fun chasing after all the enemies, taking out some Nova's and just really pumping up some star wars music. the feeling was outstanding. it felt like the game had improved beyond my complaints in Space.The Ai was great, it atatcked like AI should. Then tried to outrun us and come back for its attack.! Whoo Ha!But then...After the publish the enemies aint so fun no more. Every single battle with them since has been "thrust into battle, nope slow down, oh there he goes, oh wait no, hes turning this way and that. Okay now hes taking off, the chase! yay!....nope wait there he goes again...funny, should be matching his speed or faster , wait hes making a turn at thsi speed?[ is talking about even tier 1's ]Tier 4's ...they come at you firing every shot they can, you go to chase them, they fly in circles? Thats all they do...is fly in circles.Whats up with that?Please Devs. change it back.
Welcome to the world of Basic Flight Maneuveurs.
Class is now in session, please have a seat and read.
( http://www.sci.fi/~fta/acmintro.htm#Menu )
Message Edited by Ducimus on 12-01-2004 12:11 PM
truewildman wrote:
Flynn_Nomad wrote:
I really hated the jousting so I really appreciate to new AI.
I just don't like the starting and stopping they do now. I have an A-Wing and I would really like more high speed chases. Maybe that comes at different tiers, I don't know.
I just know that I was getting tired of going 1000 and dropping to 200 and so on.
One of the coolest things is when the enemies fly in formation, are they still sticking to formations?
I think they should try to regroup when you break up the initial formation.
Higher tiers do indeed give spinning and turning high-speed chases. But, if the AI notices that you stayed on their tail the whole time, they'll slam on the brakes to try to get you to pass them to get on your tail.
A human player would do this, so the AI should, too.
I guess you're right.
What about the formations?
Have the enemies been keeping formation?
Flynn_Nomad wrote:
truewildman wrote:
Flynn_Nomad wrote:
I really hated the jousting so I really appreciate to new AI.
I just don't like the starting and stopping they do now. I have an A-Wing and I would really like more high speed chases. Maybe that comes at different tiers, I don't know.
I just know that I was getting tired of going 1000 and dropping to 200 and so on.
One of the coolest things is when the enemies fly in formation, are they still sticking to formations?
I think they should try to regroup when you break up the initial formation.
Higher tiers do indeed give spinning and turning high-speed chases. But, if the AI notices that you stayed on their tail the whole time, they'll slam on the brakes to try to get you to pass them to get on your tail.
A human player would do this, so the AI should, too.
I guess you're right.
What about the formations?
Have the enemies been keeping formation?
They break formation to engage, but in groups. For example, when doing a Black Sun duty mission, 3 fighters and 2 bombers come at you. The Fighters stick together and go one way, and the bombers stick together, trying to get around you to bomb your backside while you're busy withthe fighters.
But, we were in a group, so they turned to space dust to quickly to see what they do after that. ![]()
There is nothing more star warsey than seeing a group of ties flying past you in formation.