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Thread: New Space Zone: Alderaan for space mining!
GrimBear wrote:
This would be very good. and lets face it, space zones have got to be far easier to put togetherthan planets.
Lets see, what goes into a space zone and what goes into a planet (im bored)
Planet -
- Surface levels
- Surface textures
- Flora
- More Flora
- Dungens
- Sky box
- Spawn Paterns
- Decorations
- City designe
- Quests
- Building placement Ruels
Space -
- Planets
- Nebule
- Spawn Patterns
- Station placement
- Rock Placement
- Quests
- Hyperspace Points
Planet -
- Major parts are city designe, Decorations, Quests and Dungeons
- Art is done for a few types of trees and rocks and bushes and such and copyed around automaticly baised on rules of the planet
- New Creatures require new textures
Space -
- Major parts are the Planets and Quests
- Art is diffrent for each sector and has large varity within each sector
- New ship MOBs dont use any new textures
Planets take alot of programing and structural design (for dungeons and static structures)
Space takes alot of art, the spacebox for all secotors are diffrent and very stunning (look at a planet some time, or go to kessel and just look at it)
They both take equal work just in diffrent places, planets in design and structure and space in artwork and general beauty.
Ok im done, and still bored in chemistry
Making it PvP would be a bit rough on anyone that wants to mine in a y8 with the present condition of multiplayer ships in that.
Salco wrote:
And think of the battles! Weaving between asteroids in your freighter while trying to smuggle out goods for the rebellion, and a flight of TIEs that stumbled in to you give chase.
Allia_Rain wrote:
Making it PvP would be a bit rough on anyone that wants to mine in a y8 with the present condition of multiplayer ships in that.
Salco wrote:
And think of the battles! Weaving between asteroids in your freighter while trying to smuggle out goods for the rebellion, and a flight of TIEs that stumbled in to you give chase.
Navigating the bloody graveyard in a Y8 would be bloody dificult!
That ship is massive and the graveyard would be a mass field of asteroids for you to bump off of.
Hmmm, Rolling actualy having a purpose? ![]()
*remembers C3PO Telling Han the Odds of sucessfuly navigating an asteroid Field*
MMMMMMMMM
Message Edited by Sin-Vraal on 04-18-2005 08:53 AM
hehe Not to bad if they stuck to the outskirts.
RagNoRock5x wrote:
Allia_Rain wrote:
Making it PvP would be a bit rough on anyone that wants to mine in a y8 with the present condition of multiplayer ships in that.
Salco wrote:
And think of the battles! Weaving between asteroids in your freighter while trying to smuggle out goods for the rebellion, and a flight of TIEs that stumbled in to you give chase.
Navigating the bloody graveyard in a Y8 would be bloody dificult!
Allia_Rain wrote:
hehe Not to bad if they stuck to the outskirts.
RagNoRock5x wrote:
Allia_Rain wrote:
Making it PvP would be a bit rough on anyone that wants to mine in a y8 with the present condition of multiplayer ships in that.
Salco wrote:
And think of the battles! Weaving between asteroids in your freighter while trying to smuggle out goods for the rebellion, and a flight of TIEs that stumbled in to you give chase.
Navigating the bloody graveyard in a Y8 would be bloody dificult!
Thats why the best resources would have to be in the middle of it all
Narreem0884 wrote:Since it was destroyed by a rather violent explosion, all the matter that made up that planet has likely left the system by this point.
Consider the size of our solar system (since we don't have a good idea of others). The inner planets are tiny compared to the size of the overall system. Alderaan's debris will be hanging in orbit around it's star for a long, long, long time.
RasalTheWise wrote:
Consider the size of our solar system (since we don't have a good idea of others). The inner planets are tiny compared to the size of the overall system. Alderaan's debris will be hanging in orbit around it's star for a long, long, long time.
Message Edited by Narreem0884 on 04-18-2005 03:51 PM