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Thread: And another publish goes in....

Bomb20
Tue Dec 07, 2004 6:40 am
#14

True. But the Rhyxirk turnz like a pregnat cow... the firespray turns like a cockroach on sterroids!




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JediNizar2
Tue Dec 07, 2004 6:48 am
#15






Kylroi wrote:

There are valid points to the complaint (aka whine). It is a known fact that an Imperial pilot will have the hardest time out of the 3 pilot trees. It is also known, that neutral and Rebel pilots, while having it easier to start with, are regularly getting handed more and more game features to help them. No matter, really. If a Rebel pilot actually needs all that stuff to have a chance, that just shows me what kind of player is a Rebel.


My only complaint about this publish is that it shows me that they haven't been doing a freaking thing about the client/server sync bug that does exist, has a few temporary work-arounds, and prevents many of us from being able to kill anything in space (yet we're essentially sitting ducks for the NPCs to pick apart). I paid for my expansion, just like everyone else. I pay for the priviledge to play the game every month, too. So, why is it that I and many others are being denied the ability to play? No, launching into space and being able to fly around and be picked apart by tier 1 ships while you're a tier 3 pilot is not "playing the game", it's called "unwilling target for the NPCs". Now, before any of you wise-crackers say "you just don't know how to fly/dogfight", let me tell you that you no more know how to breathe. I made it to tier 3, on my own. I'm on my 4th trainer. Now, do the research and find out how easy that is for an Imperial pilot in Storm Squadron (hardest faction, hardest squadron for that faction).







Are u crasy man??!!!


We Privateer have nothing!!!!


all have Master ships WE NOT!


Rebs and Imps MP ship have a loot box WE WITH OUR FRIGHTER WE HAVE NOT!!!!


Rebs and Imp MP ship have 3 missile slot WE ONLY 2


Imp and Rebel have 2 man ships WE NOT


Imp and Rebell ships have more mass, speed , acceleration POW etc....


WE have an Ugly and a buggy Jacket master reward


All factions can use all the droid command


so who get the kick in the As*??


and for the imp in general?? u get a Helmet since... I don't know, rebs don't have any helmet at all exept the Master reward 1


Imps have (even if it use less) an ATST Rebells don't have nothing... I recommand u rethink all this


and Please stop whining because the wookies, CH, Pistoleer and in First Place the moste ignoring by the devs and nefing by the devs are the Smuggler, when u whine for them I will understand but for nothing else







Blixtev wrote:
Until the Producers decide otherwise, the game stay bugy how it is. and we will continue to nerf and ignore Smugglers





VolvoSsixtyTsix
Tue Dec 07, 2004 6:52 am
#16

JediNizar I agree about the truck YT1300. I was talking about this before. Everyone gets combat ship we get delivery truck.... lol makes me laugh. But Han had pimped out truck, and it was pretty good. Although it is still a mystery how can you freaking see something on the right side of the ship 8(, I have flown on YT already and its no way you can pilot it, you can't see anything on the right. But still its a truck that Han Solo was piloting so we are cool.



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Kylroi
Tue Dec 07, 2004 12:01 pm
#17






JediNizar2 wrote:




Are u crasy man??!!!


Could be, but that's not the current issue at hand.


We Privateer have nothing!!!!


I wouldn't say that.


all have Master ships WE NOT!


So, the YT-1300 and Firespray are nothing?


Rebs and Imps MP ship have a loot box WE WITH OUR FRIGHTER WE HAVE NOT!!!!


Loot box? Where's this at? I can't take any cargo off a freighter, though it says I did, I get nothing.


Rebs and Imp MP ship have 3 missile slot WE ONLY 2


Possible valid point, but then I'm only far enough up the Imp tree to get a ship with 2 launchers.


Imp and Rebel have 2 man ships WE NOT


Referring to fighters or master ships?


Imp and Rebell ships have more mass, speed , acceleration POW etc....


Can't argue with that as I don't have full ship specs for all factions. But, neutrals aren't exactly in the GCW.


WE have an Ugly and a buggy Jacket master reward


Clothing is glitter. I have plenty of that junk in the ground game, if you want it.


All factions can use all the droid command


I don't recall saying anything negative about the droid commands.


so who get the kick in the As*??


and for the imp in general?? u get a Helmet since... I don't know, rebs don't have any helmet at all exept the Master reward 1


Helmets in space are about as useful as ship components sitting in the floor of your house. Are you really worried about a stupid helmet?


Imps have (even if it use less) an ATST Rebells don't have nothing... I recommand u rethink all this


and Please stop whining because the wookies, CH, Pistoleer and in First Place the moste ignoring by the devs and nefing by the devs are the Smuggler, when u whine for them I will understand but for nothing else


I've not been whining about the things they keep giving the Rebels and neutrals. I've been whining about a problem that has nothing to do with factions/ships/loot/money/droid commands. All I want is for the freaking client/server sync bug to be found and fixed.


As for the Wookie race, at least they can comprehend all the languages (not sure about Jawa), but they had to keep it somewhat realistic. A Wookie isn't exactly humanoid in all repects, thus can't exactly get the same things that most others can. However, there are Wookie specific things that do me no go that a Wookie can use. Each class does have it's pros and cons. Imperials, by default, will have more limited options due to stricter guidelines (law abiding citizens, as we all are). But it does have it's perks, too (Imperial officers tend to get excused from searches by the ground troops). If I wanted to be a Wookie/CH/Pistoleer, I would have chosen that race, and gone with those professions. As it is, I didn't, because I expected there to be limits with those options that contradicted what I wanted from the game. Did you go Wookie, thinking you'd just be an extremely extra hairy human? I hope not.







Zanholo
Tue Dec 07, 2004 12:14 pm
#18

The most positive thing that could come from this thread would be a link to these patch notes, which are still eluding me.



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KenzoDarkron
Tue Dec 07, 2004 12:26 pm
#19






Kylroi wrote:

There are valid points to the complaint (aka whine). It is a known fact that an Imperial pilot will have the hardest time out of the 3 pilot trees. It is also known, that neutral and Rebel pilots, while having it easier to start with, are regularly getting handed more and more game features to help them. No matter, really. If a Rebel pilot actually needs all that stuff to have a chance, that just shows me what kind of player is a Rebel.


My only complaint about this publish is that it shows me that they haven't been doing a freaking thing about the client/server sync bug that does exist, has a few temporary work-arounds, and prevents many of us from being able to kill anything in space (yet we're essentially sitting ducks for the NPCs to pick apart). I paid for my expansion, just like everyone else. I pay for the priviledge to play the game every month, too. So, why is it that I and many others are being denied the ability to play? No, launching into space and being able to fly around and be picked apart by tier 1 ships while you're a tier 3 pilot is not "playing the game", it's called "unwilling target for the NPCs". Now, before any of you wise-crackers say "you just don't know how to fly/dogfight", let me tell you that you no more know how to breathe. I made it to tier 3, on my own. I'm on my 4th trainer. Now, do the research and find out how easy that is for an Imperial pilot in Storm Squadron (hardest faction, hardest squadron for that faction).




You must be crazy...hardest time? Please. Imps can solo the vette with Bomber strike....that skill alone shows me what kinda people choose to be Imps. What are the most sought after droid commands? Engine Overload and Weapon Overload (Imp commands)......go kiss your AT-ST and quit whining here. I mean come on....you can still group with your AT-ST for higher paying missions on the ground as well. Anyone crying that Imps get the shaft is nothing but a whiner....




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Aden_Nak
Tue Dec 07, 2004 12:34 pm
#20

They are Droid Commands. . . that means that Imperials can get them if they trade for them. All Privateers had for Droid Commands were Reactor Overload, by far the least used. And giving Rebels more Shield Commands (which you can now use) only makes sense considering what they already have. If they make any changes or additions to Weapons and Engine commands, Imperials will get them.

It's not a conspiracy. No one is out to nerf you or hose up your game. Move along.

MOVE ALONG.



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ShadowSaber5
Tue Dec 07, 2004 12:35 pm
#21

yeah well at least you're best specials work in kessel and deep space. (bomber strike) We can't call our repair or replenish ships i the 2 zones whereas you can just send in a bomberstrike and just take us out or the vette solo. So until we can get those in space, you are still overpowering us.



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SharkBoy007
Tue Dec 07, 2004 2:18 pm
#22






Fidgiter wrote:





SharkBoy007 wrote:


....with the Imps getting screwed again This goes in sometime today (Dec 7th).


Look, devs, I know that Jedi and rebels are your "bread and butter". However, you can't have a Galactic Civil War without the Imperials (well, I suppose you could always force us players to become rebel and make all Imperials faceless drone npcs, but then why would I bother paying you $15 a month, when I can play any other SW game in which I'm a rebel killing faceless Imperial drone npcs for FREE? AND, I can be a Jedi with none of the long, boring grind).I'm not even saying the privateers and rebels shouldn't have these (I don't really know one way or the other). However, could you at LEAST start thinking of Imperial players, beyond how you can give us the shaft yet again? If being an Imperial player is SO bad, why did you even give us the option of joining the Empire?


I for one will NEVER become a rebel. So, let's just say this, my subscription ends in June 2005 (yes, apparently I WAS dumb enough to renew for another year). If by that time combat isn't actually balanced (that's BALANCED, not nerfed, there is a difference), and Imperials don't start getting some love, I am out of here.







Deep Space good for all I agree, I have no complaints to this.


Newbie ships good for all To this either,


Droid programs good for all The point was not that privateer and rebels get new programs, the point was that Imperial players do not get anything newas well, AGAIN


Not sure if you were aware of this but Imperials can use Rebel and Neutral programs. They took a Rebel TACTICAL skill and turned it into a program so IMPERIALS can use it and you are crying foul? Before opening your mouth and demonstrating what a whining moron you are maybe you should THINK for a change of pace. I'm well aware of this, have been since the beginning. However, once again IMPERIALS ARE NOT GETTING ANYTHING NEW AS WELL.


If I was Palpatine I would have you executed for being an incompitent whiner. If you were Palpatine, I'd GLADLY join the rebellion and overthrow your dumb ass. Because clearly, if you were, you would let all this stuff fall into enemy hands, and thus, you'd be unworthy to run the Empire. The REAL Palpatine would have taken over and nationalized the companies making this stuff and incorporated it into the Imperial Army/Navy, or had it destroyed. That is why, in the movies, much of what the rebels were using was outdated technology, and not brand spaking new technology, The only exception was the A-wing and B-wing, which did not come into play until shortly before RotJ.


Are you even an Imperial? If not, you need to just shut up!











Mox Shehalis
Former Unit Commander, Phoenix Rising (RIP 15 Nov 2005)
I AM A MORE THAN A DOLLAR SIGN, I AM A HUMAN BEING WHO DECIDED TO SPEND HIS SPARE CASH AND TIME IN A WONDERFUL GALAXY FAR AWAY.
SharkBoy007
Tue Dec 07, 2004 2:22 pm
#23






JediNizar2 wrote:




Are u crasy man??!!!


We Privateer have nothing!!!!


all have Master ships WE NOT!


Rebs and Imps MP ship have a loot box WE WITH OUR FRIGHTER WE HAVE NOT!!!!


Rebs and Imp MP ship have 3 missile slot WE ONLY 2


Imp and Rebel have 2 man ships WE NOT


Imp and Rebell ships have more mass, speed , acceleration POW etc....


WE have an Ugly and a buggy Jacket master reward


All factions can use all the droid command


so who get the kick in the As*??


and for the imp in general?? u get a Helmet since... I don't know, rebs don't have any helmet at all exept the Master reward 1


Imps have (even if it use less) an ATST Rebells don't have nothing... I recommand u rethink all this The rebels are more than welcome to have something that is exactly the same as our AT-STs. You want one of these so bad, hey, go for it. Except, the rebel version has to be EXACTLY like our AT-ST is now (or at the time it is added). THEN we'll see how much whining you doabout this.


and Please stop whining because the wookies, CH, Pistoleer and in First Place the moste ignoring by the devs and nefing by the devs are the Smuggler, when u whine for them I will understand but for nothing else






I AM NOT AGAINST THE REBELS AND PRIVATEERS GETTING STUFF!!! There, now that I've written it in big letters, maybe people will finally GET it. I don't care that they get stuff, and in fact, new content and content that changes and makes the game better is ALWAYS good. What my major complaint here is that Imperial players are constantly getting overlooked.


And while yes, Imperials can use programmed droid chips for those commands, rebels and privateers can do the same with Imperial commands. The fact still remains that Imperials players continually get overlooked for new content. What little content we DO have, gets nerfed to unreasonable extremes. The devs can come up with stuff for EVERYONE, and not just a select few groups.


Message Edited by SharkBoy007 on 12-07-2004 01:28 PM



Mox Shehalis
Former Unit Commander, Phoenix Rising (RIP 15 Nov 2005)
I AM A MORE THAN A DOLLAR SIGN, I AM A HUMAN BEING WHO DECIDED TO SPEND HIS SPARE CASH AND TIME IN A WONDERFUL GALAXY FAR AWAY.
Akiram_Glockem
Tue Dec 07, 2004 2:26 pm
#24


Bomb20 wrote:
Can´t find: "Firespray is now Neutral Master Ship" anywhere, so the Publish sucks!





Newest patch on TC has this:

Pilots

* Added the M22-T "Krayt" Gunship as a neutral master-box gunship. This ship is equipped with a player controlled turret, like the Y-wing and TIE Aggressor.



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KyrYxus
Tue Dec 07, 2004 2:30 pm
#25

but that is next patch, if we are lucky.



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SharkBoy007
Tue Dec 07, 2004 2:32 pm
#26






Zanholo wrote:

The most positive thing that could come from this thread would be a link to these patch notes, which are still eluding me.






It's not letting me post HTML for some reason, though I'm able to edit in HTML. However, it's on the Announements board, titled What's On Deck for Dec 7 2004.



Mox Shehalis
Former Unit Commander, Phoenix Rising (RIP 15 Nov 2005)
I AM A MORE THAN A DOLLAR SIGN, I AM A HUMAN BEING WHO DECIDED TO SPEND HIS SPARE CASH AND TIME IN A WONDERFUL GALAXY FAR AWAY.
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