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Thread: Player capital ships...

DaveG
Sat Nov 20, 2004 11:01 pm
#14






KaylBreinhar wrote:
Read the most recent Stratic dev chat. They said they'd want to add something like this, but the technology to do it just doesn't exist yet.

Link

Message Edited by KaylBreinhar on 11-21-2004 12:53 AM






I assume you're speaking in relation to the opening post and not mine?


(On the grounds that an NPC ship would just be like a modified instance of the corvette and not requiring unified control by multiple players).

Message Edited by DaveG on 11-21-2004 06:02 AM



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I didn't use buffs or uber armour, so why did the combat revamp have to spoil my game?
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Anach
Sun Nov 21, 2004 3:06 am
#15

We cant have player capital ships, space is too small, plus many other reasons.


We do want meeting places like cantinas, med centers etc in space though.



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KaylBreinhar
Sun Nov 21, 2004 3:08 am
#16



DaveG wrote:


KaylBreinhar wrote:
Read the most recent Stratic dev chat. They said they'd want to add something like this, but the technology to do it just doesn't exist yet.

Link

Message Edited by KaylBreinhar on 11-21-2004 12:53 AM



I assume you're speaking in relation to the opening post and not mine?

(On the grounds that an NPC ship would just be like a modified instance of the corvette and not requiring unified control by multiple players).

Message Edited by DaveG on 11-21-2004 06:02 AM



In a devchat run by a person who plays on my server, the "Star Destroyer Dungeon" came up. The art assets evidently are done, but TH gave no indication on when it was going to launch other than "not anytime soon."



Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
PresiaSan
Sun Nov 21, 2004 1:10 pm
#17

I like the space city idea, even if it's not player-controlled, it'd be nice if you could hyper to a capital ship that functions like a one-city planet. People could dock there if they have enough prestige points, and hang out and such.



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