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Thread: New Addon announced but major JTL-Bugs still exist. Does that make sence for you?
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psikobunny
Sat Mar 12, 2005 3:09 pm
#14
Fixing bugs is not the same form of work as adding new content or revamping unbalanced systems (combat). They have divided their labors, putting the best people on the job in each area, so it's not taking anything away from the fixing of bugs to put out an expansion when the New Content people have enough to be worth an expansion. Bugs take time to fix in a complex game like this. Many crafting issues are being worked on and will be addressed en masse after the combat upgrade.
JtL has not been neglected. Bugs have been worked on at almost the same pace since Launch, over 60 new missions have been added, as well as the first of the Ground/Space combined quests. A new ship for Freelance, as well as more new ships/gear to come in ROTW.
Just because they don't tell us what they are doing, doesn't mean nothing is going on. They have learned their lesson well over the last 2 years, that telling customers what to expect then not being able to deliver is far worse than doing their best and pleasantly surprising us.
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