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Thread: blueprints and deeds
X-Rebel wrote:
cool thanks for the info everyone now i have a prospective now on the whole shipwrite thing
All this is very true. I wonder why the original post was 1-starred.
One of the issues is that the only way to master SW in a reasonable amount of time is to craft chassis blueprints (as opposed to components). So all non-master shipwrights craft the same limited range of items.
Another issue is that there are just too many shipwrights right now. Many pilots (including myself) are really "hobbyists", who picked up SW as a secondary prof, in the hope of getting the Firespray schematic, or just to be able to craft their own ships and components. Many (including myself) didn't realizethat mastering Shipwright requires huge quantities of resources and a huge investment.Shipwright is a very expensive hobby.
The end result is that the blueprintmarket is saturated right now. My guess is that many hobbyists will drop the profession (I know I've been thinking about it), the supply of blueprints will decline, and ship prices will go back up.
TroiCorp wrote:Ive noticed a lot of people selling all level ships really really cheap. To me its either they were their grind quality ships to make master shipwright or they just dont know what resources acutally cost. To me if I harvested all my own resources 1) I might save some money by cutting out the middle man 2) i'd lose more money cause I wouldnt have enough resources to make personal requests for people. Mainly because you need huge amounts of resources. If I had 10 large heavies setup on a brand new spawn of steel I might get 1-2 mill of steel. Now turn that around and make some ships, for example if I make master level ships I'd make about 10 or so and all that steel is gone by the time I get done. Its a huge money sink for SW's . I invested 19.8 mill to grind through SW. I made around 70 mill since launch. Paid 19.8 to a guildie that loaned it to me up front, bought resources in bulk ( with and without the inflated prices from resource guys) and I have around 32 mill now I believe maybe less. I started with 300k. Ive made money, but also returned it back into the economy due to resources. I still have to buy more, but i'm going to hold out till I really need them due to the solo group nerf and less people spending money.
Ha! Try becoming a shipwright with 10 medium harvs and just under a mil in the bank, its going to take me just under two months to Master, assuming I dont buy any resources.
X-Rebel wrote:
ya i understand the deed system but why dont people just sell the deeded ships instead of the highpriced blueprints. Like i have to pay 60 to 120k for a teir2 ship blueprint then i have to turn around and pay the chassis bulider next the the shipright another 15 to 30k to make the chassis.
Its like me having to pay the for same ship 2 times for the same amount which i think is a total ripp off.
Unless the blueprints auctualy takes alot of money to make them.
that what i am trying to understand. lol tell me why i have to pay 2 times lol
thanks
The way i rationalized it, when a Shipwright makes a blueprint, he is drawing up the plans, shaping and mining the plating, creating and designing the wiring, computer testing the integrety, experimenting combinations of elements to make a better polymer or lighter waeight hull, or on the overall fuctinality, etc.
Then you take the blue prints, and the materials (probably already shipped to the nearest starport hanger) and have a Chassis Broker have his engineering team put it all together following youre shipwrights instructions to a tee. If this were real life, the actual construction would take more than a sec in game time as it does now. Then, sitting in your hanger, is your spankin' new starship, built exactly to specifications and ready for the lifter droids to install the componets!
Baz Pseudopod