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Thread: Space Stations...

TulasiKid
Tue May 17, 2005 12:15 am
#14

It's all been said before, but you're right to bring it up again. Space stations and capital ships will complete the circle of SWG. I'd probably spend 70 percent of my time in space if we could dock our multi-player ships at a spaceport or cap ship and then board to trade, take quests, visit a cantina or whatever. Even better: Attacking an enemy station or cap ship and then boarding it with your crew to take it over. Man, that would be sweet.
surik-narutaki
Tue May 17, 2005 7:18 am
#15

we dont need an instanced dungion in space again. make em like cities. and better yet i like that idea of making them capturable but if it is then you have to go on leave befor you fly or you could land there and get nuked by an npc.
Greeg
Wed May 18, 2005 2:31 am
#16

Great Idea, I hope some Devs mlook into it, and make it possible
Washell
Wed May 18, 2005 2:55 am
#17

Where would you like to land?

Theed

Moenia

Keren

Kadaara

Naboo Station


And then you pop into one of the 11 space station instances straight from the tutorial. Stuff like shops can come later. Just gimme a place to dock and login/out without loading all the ground stuff This shouldn't be too hard to implement, right?



Istest
Wed May 18, 2005 8:21 am
#18

Excellent idea, it does seem a shame that the big space stations are not utilised more to enhance the gameplay in space.
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