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Thread: Who here is a veteran from TIE Fighter (the game, not the ship)?

TomtheBitx
Tue Apr 12, 2005 4:14 pm
#14

I remember that game. I used to play loads of X-Wing when it was only on 3&1/2" floppy disks. I later got TIE Fighter on CD and was blown away by how cool it was. Later on I found a X-Wing Collector series for sale that was both X-Wing and TIE-Fighter on CD, but with X-Wing v. TIE Fighter graphics. It was awesome. I went though all the tours, getting as many of the secondary and bonus objectives done as I could to get a high rank in the Secret Order of the Emperor. Thats what JTL needs: Secret Order Tats!
NobleKnight
Tue Apr 12, 2005 9:37 pm
#15

I'm not only a veterian of TIE Fighter, but I've played X-Wing, X-Wing vs. TIE Fighter, and my favorite X-Wing Alliance.


What's missing? I'll tell you exactly what's missing. In LucasArt'sX-Wing series of games, you flew not as a solo independent pilot who chose when to fly/fight, but as a military starfighter pilot within a squadron (12 ships) that worked together in addition to capital ships and other squadrons. Also, you were assigned a standard configured ship with the parts it was designed to work with. Not a home made chassis that you must find parts for. Who ever heard of a military that required a pilot to provide their own ship and where every ship was unique? Plus the Empire had a lot of Star Destroyers which deployed the TIE Fighters/Bombers/Intercepters unlike in SWG where all the TIEs have hyperdrives and shields (only the standard TIE Fighter has no shields in JtL). What's missing? Common sense.



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MasterUxi
Tue Apr 12, 2005 9:52 pm
#16

Started with X-wing, even but TIE Fighter was when I got good.

I think JTL is almost as good. I miss being able to control my power, etc without a droid... The biggest areas lacking are the music, the background fighters (JTL is better in what can actually be piloted), and capital ships (though they were always implemented rather poorly...). We need missions were it's get close and recon and that sort instead of the repetitive kill one enemy, kill 2 enemy, etc that's reminiscent of the grinding on the ground.



-----------------------------------------------
Uxi
Jedi Master

"No matter where you go, there you are."
Darkknight109
Tue Apr 12, 2005 10:24 pm
#17

Some fights/campaigns felt truly epic in TIE Fighter... that's something I miss... Does anyone remember the first mission from the 7th tour of duty on TIE Fighter? The one where you start with the rather impressive sight of your interdicter facing off against an enemy Star Destroyer? Then, while your fighting off swarms of TIE Advanced fighters, two MORE capitol ships join the party? I had so much trouble beating that mission first time I played it, but it felt truly incredible. With each new addition to the fight you felt more and more overwhelmed and outnumbered, with fighting turning desperate. Here it just seems... I don't know, useless... fly here, down a squadron of ships.... fly there, escort this over that way. If you die you feel more like "Man, that was stupid of me. How'd I die to those things?" or "Man, my ship is a piece... I really need better parts...." You never really felt that in TIE Fighter...



-Desceron Malekith: Killed by the NGE-

A user-friendly clicky maker for the HTML impaired...

I still say we were better off before April 27th....
Wulfman_GA
Tue Apr 12, 2005 10:48 pm
#18

Aye, TIE FIGHTER was one of the best games ever. I also loved X-Wing, XvT, and X-Wing Alliance, all great games. Actually these games are my reason to play SWG / JTL and also the reason why I am into Star Wars. Of course the movies are cool, but the games created more around it and I just love to fly. It is great that JTL brought the fyling part into SWG, however, I hope for some more improvments.


Please, make more Epic missions with more actions. I would love Space Theme Parks startoing my TIE from a Star Destroyer !




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quadpers0n
Tue Apr 12, 2005 10:53 pm
#19

i went through xwing a year or two after i beat it and flew through every mission killing every single object possible. some missions took 30 or 40 tries.


man that was an awesome game.


jtl is missing a few things.


1. purpose and strategy behind the mission and engagements. you simply had to do some assaults a certain way. missions were sometimes extraordinarily creative, and until you figured that way out to beat it you died. there was nobody to help either.jtl is less about strategy and more about reflexes. do bombers bomb? do you need to keep your bombers alive to assault ships? do gun choices matter? the answer is no and a few things can help PVP in that regard, but it's going to take some serious work to address that in PVE. PVE missions compared to xwing and tie fighter missions are very, VERY stale.


2. atmosphere. in those games you felt like part of the rebellion. part of the imperial navy. simple things like mission briefing/debriefings are lost in JTL. why am i landing in bestine and running into an ugly drab building to report to an officer? i should be landing on a space station or a carrier. all my debriefings are from some guy standing next to the cloner? mission planning by word of mouth? huh? fix that devs, and you'll triple people's immersion in one swipe.


3. training missions: these mini games were probably more fun than any JTL mission. the developers are clearly highly skilled and talented but do they know how to makethings that are just flat out FUN? maybe, but it seems the desire to do that is secondary to the desire to fill some kind of mmo template. people like simple and creative mini games. the training missions from xwing and tie fighter (and even the old wc series if you want to go there) filled that niche. imagine that sort of simplicity in a multiplayer mission for JTL? it'd be great. they have the simplicity in the missions, but the creativity is not there.





-meeuki


lumpini
Meachaflash
Thu Apr 14, 2005 4:08 pm
#20

ohhhh i love that gmae



when you kill Admerial Z you fell like the Ace of The galaxie!
Darkknight109
Thu Apr 14, 2005 8:27 pm
#21






Meachaflash wrote:

ohhhh i love that gmae



when you kill Admerial Z you fell like the Ace of The galaxie!






And if you did it without any wingmates dying you got.... heh, well... anyone else get the special bonus for not losing any wingmates? F***, but that was hard... must have tried it at least 20 times before finally succeeding.



-Desceron Malekith: Killed by the NGE-

A user-friendly clicky maker for the HTML impaired...

I still say we were better off before April 27th....
JassaLelon
Thu Apr 14, 2005 9:04 pm
#22


Another Vet here,


Yes very good times, loved the content and really felt a part of the Empire. I was making a difference in the Galaxy and couldn't stand to be repremanded by the Admiral (or was it Captain?). The Order was way awsome as well.


Talfin, Rebel pilot on Eclipse
Neogame
Fri Apr 15, 2005 4:17 am
#23

Yeah i a Vet from the whole series; X-wing, TIE fighter, X-wing Vs TIE (+ balance of power) and X-wing allaince.


I must say i love all of them i still have all of them installed on my computer and play them every now and then, the other one i loved was Freespace2 (i'm still looking for the Babylon5 mod for that)



Colonel Youngbull
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sumner
Fri Apr 15, 2005 6:47 am
#24

I used to joke my little brother about his video games and how they were for kids, one dayI walked in and he was flying an x-wing in a epic battle, zooming along the hull of a star destroyer, my jaw dropped, I pushed him out of the chair, and have been an avid gamer ever since, lol. Those games were just amazing. I'd get home from shcool and play until I couldn't keep my eyes open anymore. It is so funny to think that they came on floppy disks, lol, I don't think I've even held one of those in 5 years! Stunning 320x240 graphics, ships made from 100 polygons, yes, it was a time when a game had to be good, you couldn't sell it just by pretty pictures on the web =)




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Slisruss
Fri Apr 15, 2005 4:23 pm
#25

I am I still have it, It wasgreat when you got to fly in a group with Vader and he'sgiving you commands over the comm, and when you have to escortThe Emperor...


Makes me want to play it again
Kyodor
Sat Apr 16, 2005 2:07 am
#26

I remember X Wing V TIE Fighter - those A-Wings used to give me a headache in a dogfight, the missile damage was insane.



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