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Thread: Add lambda shuttle to flyable imperial craft when ace

SickSix
Fri Feb 11, 2005 9:41 pm
#14

StealthTiger234:

And could someone answer why Freelancer get so much more content than everyone else?

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Not to sound smart or anything...But it's because they are freelance pilots. They do not belong to an 'Army', they do not have to conform to rules and regulations. They are criminals and can fly whatever they get their hands on. I think they should have the most variety, but as penalty, I think they should not be able to have as much firepower at their disposal. But that's just me.




SickSix
MASTER INVISI-PUSS
HadesNNHellriders
You're supposed to sit here
and die while I poison you.

StealthTiger234
Sat Feb 12, 2005 1:26 am
#15



SickSix wrote:
well, reb, i just noticed that your ships show exterior modifications. so all your ships can look different. which is really cool, I however, being a loyal follower of the Emperor am forced to remain uniform to all my fellow pilots. I just saw a really cool pic of a 'pimped out' X-wing with a flame paintjob and different blasters on the wing. I think that makes up for few ships a little bit. And i hate to tell you but 3 of your ships are the basically the same: TIE/lightduty, TIE, TIE/IN..... all exact in exterior except the IN is blue....





Well you can't blame SOE for the way Imp ships look. I mean what did you expect? Now given we do have a Y-wing LP and a Y-wing but check the ships page of the JTL section. Imps have 6 distinctive ships. Given they can't be painted but thats the price you pay for them sticking to what little of the Star Wars story line they follow. And could someone answer why Freelancer get so much more content than everyone else?



____________________________________________________________________
Only two things in this world are infinite. The universe and human stupidity, and i'm not sure about the universe. -Albert Einstein

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GloriousLeader
Sat Feb 12, 2005 1:44 am
#16

Alright how about a compromise.

They begin work on the Lamda class shuttle, and the infantry payload imperial shock shuttle (seen in ANOH), and then in compromise they can begin work on the Rebel Transports seen all over the original series.. (Multi.. multi. MULTI.. player ships..)

As a Rebel here as well, I'd have to say we shouldn't devote all our attention to the Freelance and the Empire, but there is a thought, that beyond creatinc Rebel Transports, Medical Frigates, and Mon Cal Super Cruisers..

Is there much more to be designed for the alliance?

I mean do we really need X,Y,Z,F,J, and R wings?

X,A,B,Y almost sound good as far as the fighters are conscerned.. but for the alliance then we should move on to more complicate peices of machinery..



General Terrance Darkshader
IV Alliance Naval Fleet
Commanding Officer, Phoenix Squadron

DrakoonShao
Sat Feb 12, 2005 11:25 am
#17






StealthTiger234 wrote:
I know i'm asking for a flame but.....Don't you Freelance and Imperials think you have enough choice? I've just noticed Imps and Freelance are always asking for a YT2400, Naboo Fighter or a Lambda but the Rebels keep quiet yet we have the least ammount of models/ships.

Imps,
7

Freelance,
10

Rebel,
6?






Your numbers are incorrect. Thecurrent ship numbers are as follows.


Imps - 9 ( or 8 if you group them as mentioned below)


Privateers - 8


Rebs - 7


There was a long discussion on this a while back in a thread. I went so far as to do the ships in groupings myself. After some debating, serveral of us decided that the Imps should be considered to have 8 ships,since the variation between the Tie and the Tie/ln isn't that great. This put the Imps at 8 while the Rebels and Privateers were down one ship each at 7. At the time Privateers were missing a 2 man ship (which has been taken care of with the Krayt) and Rebels were missing a medium fighter. I still feel that the Rebels are missing a fighter that serves as a mid-linebetween the Z-95 and X-Wing (perhaps the "scout" version of the X-Wing mentioned in the Rogue Squadron books or a suped up Z-95). Even with this, I still would like to see player flown Lamdas in game. Maybe give the cert to Imps at Ace and have Rebels do a special mission available at masterto certify them for "stolen" lambdas Then could put the YT-2400 (though I myself would really like a Privateer multiplayer ship with windows) at master Privateer to balance out the Imps and Rebs getting Lamdas.



Edit: Just an added thought to add to the "stolen" Lamda idea. Make the schem for the Lamda cost Imperial faction points and only be available from Imp recruiters. That way any Lamdas would have to pass through Imperial hands before reaching Rebel hands. Then a Rebel could still get the cert for it, but would have to find a way to "obtain" it This would make them a little bit rarer in Rebel hands, as they should be.

Message Edited by DrakoonShao on 02-12-2005 12:31 PM



Drakkoon Shao (Gorath) -- Smuggler
Smuggler's Alliance Ace-- Vaksai - Firespray - YT-1300 - YT-2400 - ARC - Scyk

Shaelyna Kadas (Gorath) -- Spy
Novice Pilot -- Heavy Tie Fighter

Kallarrlo (Gorath) -- 12pt Wookiee Weaponsmith and Alliance Ace

Opyso (Gorath) -- Ithorian Force Adept


KaylBreinhar
Sat Feb 12, 2005 5:28 pm
#18

Don't forget about the Corellian TIE Base.

As for the Lambda, they're not especially powerful offensively - one rear turret and two fixed cannons on the port and starboard nacelles that don't function in this game (they show up on the L's in the ground game, but not in JTL).

Probably the best course of action would be to make the Ye-4 a universal MP ship (Ye-4s aren't exclusively available to Imperials, but to Corsec and gangs like the Black Sun) that you have to complete a quest (after paying a *SUBSTANTIAL* cost in prestige xp) to obtain the cert to fly it, considering it has SEVEN slots for weapons and an enhanced dropship capability due to its larger size.



Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
Ewene
Sun Feb 13, 2005 8:29 am
#19

I'd love to be rewarded with a Nebulon B as master Rebel when I hit my prestige xp cap , the model is also there and you can copy the flight behaviour from the B-Wing


More ships would be fun, we could start with the 2 factioned gunboats probably.


The Freelancers got enough variety atm I think (dropped Master Corsec and am Master Rebel now, and I miss my Krayt)



Cheers,
Tzimovo & Osmikec / Chimaera
Ewene / Bugfin
BeefStoo
Sun Feb 13, 2005 10:14 am
#20






StealthTiger234 wrote:
I know i'm asking for a flame but.....Don't you Freelance and Imperials think you have enough choice? I've just noticed Imps and Freelance are always asking for a YT2400, Naboo Fighter or a Lambda but the Rebels keep quiet yet we have the least ammount of models/ships.

Imps,
7

Freelance,
10

Rebel,
6?





ummm.... big deal....?
BriscoCounty
Wed Feb 16, 2005 4:40 am
#21

Dear Colonel Kelteel,


I am in absolute support of your request to increase availability of Lambda shuttles to our sector and my exec- [transmission corrupted] -as issued a petition of his own. It is my hope that our Empire distinguishes our pleas. I'm at your disposal, sir.


Respectfully,


Captain I. L. Ke'rhrsotqi

RainDancer34
Wed Feb 16, 2005 5:53 am
#22

I also would like to see Lambda shuttles as flyable Imperial ships. Aswell I would also like to see the Imperial TIE Defenders added into the game. I've got a model of one and they are impressive looking.




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Suntarin Moonborne (Jedi)
Nisjen Moonborne (Commando)

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ScReemB
Wed Feb 16, 2005 6:19 am
#23

This would be a great addition if we can tie it into the GCW revamp so in the future we can load up a squad and go attack pve bases with it commando raid style or fly to the corvette with fighter cover to do the corvette missions.Also to balance it out Rebels would need to be able to fly captured shuttles to also do similar types of attacks/missions or have their own transport ship.



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* SCM T'R - Master Rifleman, Teras Kasi ** Aski T'R - Master Architect, Artisan, Merchant *
VemaGara
Wed Feb 16, 2005 7:31 am
#24

I'd like to see the Lambda added for everyone. The same for the Ye-4. And maybe a T-16.

Message Edited by VemaGara on 02-16-2005 09:31 AM



Dr. Vema Gara
Master Doctor, Master Fencer
Imperial Ace (solo), Imperial Inquisition
Valcyn
(Sophitia, Trinidad on Test)
Ducimus
Wed Feb 16, 2005 5:35 pm
#25



StealthTiger234 wrote:
I know i'm asking for a flame but.....Don't you Freelance and Imperials think you have enough choice? I've just noticed Imps and Freelance are always asking for a YT2400, Naboo Fighter or a Lambda but the Rebels keep quiet yet we have the least ammount of models/ships.

Imps,
7

Freelance,
10

Rebel,
6?




However accurate or innaccurate your numbers are, you can go ahead and lump the start ship, Tie fighter, Tie/Ln, and maybe even the T/I as counting for only 1 ship. Each is a superset of the other, and once you get to teir 4, excepting maybe the T/i, you'll never use them again.

Rebel ships however, never lose their worth or viablity.



Major Rapax Victis - Commando
Time wasted playing MMO's:
Meridian59, Ultima Online, Everquest, Asheron's Call 1 & 2, Dark Age of Camelot, Anarchy Online, Earth & Beyond, Eve Online, Planetside, Star Wars Galaxies

"I'm really bored."
...has mastered the Pilot profession
Wulfman_GA
Thu May 12, 2005 8:33 am
#26

/sign


As Imperial pilot on Wanderhome / Corellia I would also like to sign the request for a Lambda Class Shuttle. I see it as the most useful ship for group transport. I would gladly trade my Yacht for one ....


Wulfman





Wulfman, Imperial Ace Pilot and Officer
Mayor of Pax Imperia, the loyal Imperial City on Corellia
Recruitment Officer of Mortis Insurrectum

Droida Ryll, the Droid Engineer
W-DES DROIDA the Droid Engineer
Pax Imperia -4760,2200, Corellia, Starport Kor Vella

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