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Thread: I have officially bowed out of SWG...I wish you all well

TashaJedi
Mon Dec 27, 2004 2:43 am
#14

Well if your still looking at this, here is what I have to say, good luck in any future games you play, though I would recomend you stay with this one. I'll admit I play ALOT of mmos, and this is honestly the one I keep coming back to. Sure its got its downfalls but every mmo out there has them also. JTL is gona be great, but give them some time, SWG had alot of problems and didnt live up to all its promises untill about now. The best part about SWG/JTL is that the game is always changing, trust me if you stay away to long you'll come back and bam its like a whole new game lol. Good luck, have fun and we all hope to have you back, and I personaly respect your choice... sometimes people just need to take a rest from somthing, give a new thing a try and come back... lol kinda like a vacation from your game =D.


Have fun!
Col_Osiris
Mon Dec 27, 2004 5:30 am
#15

By the way, when I say give me a story,I dont mean one ultimate storyline. Just like in the Star Wars films, each film was a story in its own, albeit they were connected. However, from the time they started their adevnture at the beginning of the movie... by the end o fth movie, they were done with the adventure. Yet they had several more in the course of their lifetime... even in the expanded universe, and before the films. It doesnt have to be one over all story. It can be several different stories that have a beginning, middle, and an ending. It doesnt have to be long, but the point is every story has to have three things: Why should the player get involved? Why should the player stay involved? What will the player get out of it when they conclude their involvment, albeit they stay to the completion, or leave it unfinished? And the obtained item doesnt always have to be something concrete. it could be information, or a real sense of accomplishment by the game world acknowledging that they have completed something.
Shocker-
Mon Dec 27, 2004 9:28 am
#16

I agree with jump to lightspeed being just an extremely underdeveloped add on and a way to try to squeeze 2 more months out of us and leave us hang until some update with some minor addons comes out. And also charge us for the expansion as if 15 dollars a month to play a game wasnt enough. I mean comon people look how long it took them to come out with speeder bikes in the ground game. They had us running around planets like idiots going from mission to mission and it taking longer to run to the mission then do it. Hmm why did they do that ... lets see so it would take you 3 times as long to progress in the game. If they couldnt create a speeder bike for us in the begining or at leats even a few months in how much faith can we actully have that the swg devs can provide us with any good content(and not just a new item or one quest or something) in any time under a year. I am playing world of warcraft right now and having a blast, doesnt seem the developers at blizzard are as lazy as sony. And hey they already have transportation in the game hmm. I have one more mission to get ace pilot which i might as well do since i came this far then im cancelling my subscriptoin and just playin wow.





Creature handler
rifleman
medic
imperial pilot
Cry4Dawn
Mon Dec 27, 2004 12:41 pm
#17






Snargle wrote:
No, people that actually give reasons for leaving should and are giving reasons that would make this game better...what most choose to see is the generic "leaving the game because it sucks" message.

I agree...JTL offered nothing to extend the life of this game beyond a few months, get this I'M NOT QUITING. I can see the faults in the game but see the upside...much like a relationship...the matter of choice is how much you decide to take of it...weighing the sides.

JTL offered nothing outside of a mild extension...and I do honestly fear the combat uprade will be the same. I hope not but it is a fear.

Most people choose to see criticism as absolute hate instead of postitive...its a jaded view........start thinking for yourself.

Honestly you wanna one star me...fine, have the sand to say why. Again think for yourself you sheep.

I like to pretend it doesn't matter but one staring anyone without a backbone perturbs me...not like I can come and hurt you. Reach down deep and rail me for what you think I said wrong...I'm done.

Message Edited by Snargle on 12-25-2004 11:38 PM





Give reason how to fix the game? Are you aware that when you close your acct it says please goto forums and post why you are leaving. Most of the time SOE deletes these posts good or bad they delete them. We have seen it time and time again. I honestly can see why we have no players right now, there is nothing to do, things are not progressing in a good way and other games are better because they work. I highly doubt I will ever buy another SOE Mmorph again. While I enjoy SW I dont enjoy what they have done with the game. It lacks pretty much everything...



Col. Cry for Dawn, Imperial Navy
Imperial Weapons and Tactics Guild (IWAT)
Storm Trooper Squadron Imperial Ace
Pic 1 Pic 2 Pic 3 Pic 4 Pic 5 Pic 6 Pic 7
Ducimus
Mon Dec 27, 2004 12:49 pm
#18

>>That comment that players should make up half the content is bullcrap! The players shouldnt be expected to do anything other than use their imagination to role play their character

Im going to put up a rebuttle the above statement with the following:

The sole purpose on why your character exists, why you ultimatly play, is player interaction (both good and bad). Players do make up half the content, if not far far more.


For proof of this, i offer the following thought:
Imagine every MMO youve ever played. M59, UO, EQ, AC, DAOC, AC2, SWG, etc etc etc etc.. and.... you are the ONLY player on the entire server on which you play. Think really long about this. If you are the ONLY player how does this effect you from your choice of class and skills, to having no one to show off your phat lewt too. Imagine playing any MMO and being the ONLY person there. Seems rather meaningless to play, doesn't it?

Message Edited by Ducimus on 12-27-2004 11:50 AM



Major Rapax Victis - Commando
Time wasted playing MMO's:
Meridian59, Ultima Online, Everquest, Asheron's Call 1 & 2, Dark Age of Camelot, Anarchy Online, Earth & Beyond, Eve Online, Planetside, Star Wars Galaxies

"I'm really bored."
...has mastered the Pilot profession
Ducimus
Mon Dec 27, 2004 1:15 pm
#19

Like i said, i see threads like this in every damn MMO ive ever played. You'd swear to god it was the end of the world when someone finally realizes, "Hey, this game sucks," as they then state their reasons.. most of the time as if their opinion is true for everyone.

HOnestly, i quit MMO"s all the time, but the reality is, making a big "So long, thanks for the fish!" post (which is all this thread really is), doesn't mean diddly squat. Generally speaking, big mainstream MMO's subscriptions are like a revolving door in a hotel. People check in, and check out all the time. Espeically Just before, during, or after an expansion is launched. So fine, quit, whatever, doesnt make any difference if an individual stays or leaves, people come and go all the time. Im just a little tired of the, "I quit, hear me roar!!!!" posts. Maybe ive been around the MMO block one too many times, cause seriously, if your gonna quit, then quit.

This much more i'll add, there is no such thing as "THE" game. It doesnt exist. If your looking for that one awesome title that will put you in some sort state of gaming nivana, you'll never find it. All MMO's have their quirks. They all have something thats cool to you, and they all have alot that sucks about them. Sometimes it takes longer for the sugar coating to wear off, sometimes it wears off pretty quick. Ultimatly all MMO's are big heaping dung piles. Picking a game to play is a personal choice as to which dungheap offends your nose the least. So if you can't stand the smell of SWG, theres plenty of other dungpiles to choose from. So just pick your poison, and enjoy yourself, when you've had enough, move on to somethign that doesnt stink so bad.

SWG is NOT "The Game". No game ever concieved EVER will be. The only thing that really makes SWG any different is well frankly, alot of features ripped off from UO (housing, vendors, crafting), mixed with vehicles and spaceships. If it wasnt for JTL, i wouldnt even bother with SWG. There is nothing in the "ground game" that you cannot experience in another MMO. Its the same crappy MMO gameplay with borked PvP and class mechanics; and the sad truth is.. that's normal for this game genre.



Major Rapax Victis - Commando
Time wasted playing MMO's:
Meridian59, Ultima Online, Everquest, Asheron's Call 1 & 2, Dark Age of Camelot, Anarchy Online, Earth & Beyond, Eve Online, Planetside, Star Wars Galaxies

"I'm really bored."
...has mastered the Pilot profession
Shocker-
Mon Dec 27, 2004 2:15 pm
#20

its not that the game is hard at all, i dont want a character vled and filled with cash givin to me for my money. If you ask me its too easy i became a tier4 pilot in 2 weeks and one more mission and im ace. But ive already done the master mission a bunch of times helping other people and seen every bit of space so whats to do. The games not heard its friggin easy. I payed 35 bucks for an expansion puls my ,monthly fee to be doen with it in 2 weeks. So bottom line bro its not that things are hard to do and i want things handed to me, no i want more content and more things to have fun with. Its not asking alot to have them actually put an ongoing effort to keep people interested. Soe sucks for that.



Creature handler
rifleman
medic
imperial pilot
KenzoDarkron
Mon Dec 27, 2004 3:48 pm
#21






Shocker- wrote:

its not that the game is hard at all, i dont want a character vled and filled with cash givin to me for my money. If you ask me its too easy i became a tier4 pilot in 2 weeks and one more mission and im ace. But ive already done the master mission a bunch of times helping other people and seen every bit of space so whats to do. The games not heard its friggin easy. I payed 35 bucks for an expansion puls my ,monthly fee to be doen with it in 2 weeks. So bottom line bro its not that things are hard to do and i want things handed to me, no i want more content and more things to have fun with. Its not asking alot to have them actually put an ongoing effort to keep people interested. Soe sucks for that.





You sound like a power-gamer (based on the highlighted statement) and that mentality will always lead you exactly where you are....bored and looking to have other people make your fun for you. Have you been a crew member on a MP ship in a space battle? Have you and some friends of the same faction attacked the Star Destoyer or defended it? Have you attended a party or wedding on another player's veteran reward ship?


I ask these questions to show you that there is more to this game than "I Mastered <insert profession here>, I'm done. Which is essentially what you said. It is not the destination that is fun, it is the journey. In your haste to become aMaster you bypassed alot of the fun along the way. There is still a chance that you can still have fun, but not if you continue to approach SWG in the way that you alluded to above.


By the way, I am a Master Pilot (1st 3 weeks) and a Master Smuggler (Oct. 2003) so by all rights I should be either done or hating this game for lack of content. Instead I cruise around and have a good time in the Star Wars Universe with many of my friends who are doing the same....having fun. You should try it, having fun is......fun.





).-=||=\===R===/=||=-.(


Kenzo Darkron ~ Fallen Jedi


Chilastra


MadcowwithSARS
Mon Dec 27, 2004 5:23 pm
#22






Col_Osiris wrote:





MadcowwithSARS wrote:



That is the problem, people play MMoRPG's like they are supposed to have an ending. Developers lay a storyline out, but it is your "Option" to follow it. Even then there is no "ending". If there were an ending then it would piss more people off then the people that want an ending. I say if your looking for a game with and end game play command and conquer or something with a single player mode. if you are looking for interaction and the ability to create your own storyline then MMoRPG's were invented for that purpose. Unless you put forth some effort into being involved in the activities and other events players create, then all you will do is get bored. The reason most of these people leave is, they have gotten bored of grinding proffessions thinking that once they master their proffession they will get the "I win" tag or like what happened to many Jedi. Once they reach Jedi they decide "Well i made it this far and for what, more grinding". What people need to do is realize half the story in this game is put in by developers, the other half "SHOULD" come from the population. Granted this shouldnt lessen the responsability of developers to come up with content. Also this does not excuse the individual from getting involved and creating his/her own Star Wars Universe.




You know, Im usually not one to jump in on someones arguement, but this is the type of outlook on MMOs that really upsets me. MMOs were meant in the beginning to give a player absolute freedom for whatever they want to do while they interact with other people across the globe. I will not argue this. However, as time porgresses, this formula doesnt work anymore. Mainly because you dont have absolute freedom. You have only an idea of it, "You can do whatever you want, as long as the game lets you...." This gameALLOWS you to do four things: fight, craft, harvest, and sell.


If you take a look at the first major successful MMO, EQ (again, Im talking about major success) youll notice that this game as is, isnt much different than the mechanics of that game. This mechanic was great back then,.... but just like any other genre, things evolve and should be expected to be better. Why do you think people are finding every other MMO to be the same old thing? Why arent they sticking with it for 5 years like they did the first MMO they played? Maybe its because they have already experienced five years of that and are expecting something new.... an innovation.


That comment that players should make up halfthe content is bullcrap! The players shouldnt be expected to do anything other than use their imagination torole play their character in the world the game provides them. If that world is flat, uneventful, and uninvolving, then they cant have a very rich imagination for their character now can they? Youre wrong here pal. Its the developers of the game's sole responsibility to give the gamer everything they need in order to enjoy the game they pay for. The addition of other players is only a means to experience and sharea dramatic moment ina story line of the game with another human being that is feeling the same thing you are and isnt scripted.No player should ever have to create that moment unless the system is built specifically for the player to build the moment, i.e. the player is allowed to create a series of events using an in game system of personal story development that can be played through and with othersto experience what the creator had intended. This game doesnt allow players to do that, and no other MMO does either.


Granted the afore mentioned statement was a little more advanced than should be expected as the next step in MMO story telling, that doesnt excuse the lack of a dominant Story Line provided by the game that has both a beginning, a middle, and an end. You say we make our own stories with other people? I say thats bullcrap! In my story, im the hero... ALWAYS! In my story, Im a Smuggler that can actually Smuggle with a chance of being caught... In my story I dont pretend Im Smuggling. In my story, IALWAYS save the day and get the girl in the end. In my story, I always do something that is important to someone. In my story, I alwaysgo somewhere adventurous and dangerous. In my story, Im notsome average schmoe living my life a day at a time. These are of course just examples, but are GREAT examples of dramatic story archs this game and no other MMO has.


I understand this game is to be on going, but again, if it goes on and on and on with no change or excitement other than doing tasks that prove to do nothing for me but allow me to make ends meet, then wheres the drama, wheres the romance (romance as in an exaggeration of reality, not love)? Wheres the story that Im suppose to have? Youre telling me I have to use my imagination? BULLCRAP!


Were not asking for content or places to explore. Were asking for a reason to explore the things we already have for some other reason than to get some loot item that can only be used by 3 of the 33 profession in the game, or to get some other meaningless loot item. No one cares about loot in this game since we can craft everything we need! We care about having that Star Wars experience of adventure with a purpose. We want the things we do to be acknowledged by the game.... not just by ourselves. Having to imagine that all of the things we do has some underlying meaning that the game doesnt know about isnt fun. Any classic table top Role Player will tell you that its the GMs job to tell the story... its your job as the player to decide how it unfolds. This game, and no other MMO comes close to this because the simple element of the GM/dev/game isnt telling a story that the player can become truely involved with.


Show me that this gamegives me a task that no matter how I interact with it, the outcomereally affects the world Im playing in, and Ill show you 500,000 (or how many active accounts SOE claims they have) people, playing the Star Wars game they wanted to play from the first time they installed Star Wars Galaxies.








Pal, arent you being a bit harsh? Those are my opinions, this does not mean they are "bullcrap" as you so elloquently put it. just because your opinion of how a game should be is different, is no cause for some of your statments.


I will have to try harder not to upset you. Col.I may actually lose some sleep.




"No botha de' Jabba"


- Cant Wait till Grumpy People Quit I Like NGE

Carp-L Tunnel (Former MWS/MM/MA now Master gimp)
Col_Osiris
Mon Dec 27, 2004 5:39 pm
#23






MadcowwithSARS wrote:




Pal, arent you being a bit harsh? Those are my opinions, this does not mean they are "bullcrap" as you so elloquently put it. just because your opinion of how a game should be is different, is no cause for some of your statments.


I will have to try harder not to upset you. Col.I may actually lose some sleep.









Its not that it upsets me, it just makes me sick to my stomach because its like you are making excuses saying its okay that the devs of these MMOs are making mediocre games. Maybe I was a bit harsh, but please beleive me when I say I wasnt trying to attack you, though I can understand why you would think that. I was merely just scoffing the idea. I didnt mean to come out trying to thrash you lol. I apologise for that.


All Im saying is that yes, players are expected to 'Role Play' but if the game doesnt give them something to 'Role Play'.... I mean a solid storyline, a common ground, something to every player know whats going on, so that theyre all on the same page with the Role Playing, then theres nothing for the player to become attached to and obtain that level of interaction Im talking about.


Someone mentioned earlier something about something I said was false or whatever. Sorry, youre wrong, and your arguement only proved my point. An MMO shouldnt require a player to be in a situation and then fathom up some third party story line the game doesnt provide them unless it involves the participation of a PC opponent. Still, even then, there should always be a purpose behind why the person(s) are even involved with the other person(s) provided through the game, not the imagination.
KenzoDarkron
Tue Dec 28, 2004 1:48 am
#24

It really is sad how many of you people just don't get it. I pay my $30 dollars a month (for 2 accounts) and guess what.....neither came with a silver platter. It is not SOE's job to give you everything...I mean come on, what do youwant them to do....play the game for you or give you completed characters with tons of credits? Take a little responsibilty for making your own fun. I read in another post that "SWG is like a sandbox and it is up to us too build our own sandcastles." That staement makes much more sense than alot of these posts that say gimme gimme gimme...


Maybe some aspects of the game need fixing...but truth be told many people's attitudes toward the game are what need fixing. This game is something that is constantly evolving. There is no possible way that everyone could ever be happy, but I think that SWG has made many more people happy in thismedium than not. Yes people come and gobut more than likely, many of the people that quit and rave about the new games coming out will probably be back playing SWG in the future.


Some folks need to get a clue. In real life do you sit around and wait for other people to make life wonderful for you or do you get out and live your own life making it enjoyable for you?I make my own decisions and take responsibily for my actions, I don't wait for other people to tell me what is supposed to be fun.....why should you.


Oh yeah, I forgot, you pay $15 per month so you areentitled to receive anything you want from your personal team of game developers on a silver platter. Like I said earlier, neither of my accounts came with a silver platter but I seem to be having fun anyway.


To the original poster....good luck to you, I wish you welland I really hope to see you back once you (and others) realize how special this game can be when approached with a little personal responsibilty. I can appreciate your reasons for leaving but the grass is NOT always greener....




).-=||=\===R===/=||=-.(


Kenzo Darkron ~ Fallen Jedi


Chilastra


Shocker-
Tue Dec 28, 2004 8:18 am
#25








kenzo im not a power gamer in fact im working 12 hour days lately. And honestly my idea of fun and a reson for playing the game is not to got to weddings in a glorified orbiting house. Thats fun for like 5 minutes. Ok and do pvp in a multiplayer ship yeah ok you find someone to pvp and ill buy that answer. ok look at the missions to date, on the tree thers like 8 actual missions to do besides grinding for xp in between them. What kind of content is that 8 missions, oh yeah plus the gay easy ones you hget at spacxe stations. And the only thing left after that is atack a stardestroyer which i cant to cause im imp. No matter what way you look at it man the game lacks content. No body is flying, not the 15 people ive had on my friends list when jtl started and that says something. Game is weak.






Creature handler
rifleman
medic
imperial pilot
Skuzz
Tue Dec 28, 2004 2:23 pm
#26

"Buu-bye!"





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