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Thread: The Stealth Loot Nerf
shfire wrote:
I would have to agree with the others on this. I do not believe thier is a change. Yes thier is a lot of stuff that look likr crap, but take this for example, something I looted yesterday: Level 10 shields 'Tam & Bak Eliete Shields' Front:2240 back: 1950 Mass: 55k Energy: something like 2400 (here is the good part) Recharge rate: 14.5. Now when I get all 10 shields for RE I bet most of them will have just 1 stat that is really good, but the shield that will come out of it will be awesome.
The stat in that example is not good to me. I can make Level 9 shields witha 16 recharge and have looted level 10 shields with close to an 18 recharge and many more with 15 +.
The current RE'd shield I use has a recharge of 18.5, Front of 2800, back 2780, mass 42k and I forget he enegy use but it is real low.
So I'm wondering if other people's standards of what is good are lower then mine because they havent seen as much loot as I have?
Let me give you guys a few examples of some of the better stuff I've seen.
Level 8 engines speed 103 RE'd to about to 106 YPand R over 70
Level6 capacitors 42 to 46 recharge energy 1100 to 1300
Level 8 Guns uo tp 3800 max damage only 14 energy per shot .69 vs shields and armor
Level 10 guns over 4200 max damage .74 an .75 vs Shields and armor (RE'd them to .79 and about 4400 max damage)
Level 4 reactors 14 to 15 K energy generation
Particulary in the level 4 to 6 stuffI used to see more stuff drop with real super stats then I do now and I'm sure we all still get tier 5 ships sometimes dropping level 1 and 2 stuff. This just seems wrong but is getting off the post main topic.
Maxila wrote:
shfire wrote:I would have to agree with the others on this. I do not believe thier is a change. Yes thier is a lot of stuff that look likr crap, but take this for example, something I looted yesterday: Level 10 shields 'Tam & Bak Eliete Shields' Front:2240 back: 1950 Mass: 55k Energy: something like 2400 (here is the good part) Recharge rate: 14.5. Now when I get all 10 shields for RE I bet most of them will have just 1 stat that is really good, but the shield that will come out of it will be awesome.The stat in that example is not good to me. I can make Level 9 shields witha 16 recharge and have looted level 10 shields with close to an 18 recharge and many more with 15 +.
The current RE'd shield I use has a recharge of 18.5, Front of 2800, back 2780, mass 42k and I forget he enegy use but it is real low.
So I'm wondering if other people's standards of what is good are lower then mine because they havent seen as much loot as I have?
Let me give you guys a few examples of some of the better stuff I've seen.
Level 8 engines speed 103 RE'd to about to 106 YPand R over 70
Level6 capacitors 42 to 46 recharge energy 1100 to 1300
Level 8 Guns uo tp 3800 max damage only 14 energy per shot .69 vs shields and armor
Level 10 guns over 4200 max damage .74 an .75 vs Shields and armor (RE'd them to .79 and about 4400 max damage)
Level 4 reactors 14 to 15 K energy generation
Particulary in the level 4 to 6 stuffI used to see more stuff drop with real super stats then I do now and I'm sure we all still get tier 5 ships sometimes dropping level 1 and 2 stuff. This just seems wrong but is getting off the post main topic.
Well, after hearing this, I would say your perceptions have indeed changed. What is crap for you (due to an elitist change in thinking) is actually good for others. I think you may have just raised your bar to be higher than you yourself can accept.
Wokka-wokka
This is the human perception part Im talking about. I NEVER! Found a weapon with 14 eps, I did however get them as a tier 4 quest reward. If you purchased one, a stupid person sold their quest reward. You did not however loot one. If you DO think you looted one, please post a picture of it PRE RE, so that we can see what it is.
Maxila wrote:
Wokka wrote:
Well, after hearing this, I would say your perceptions have indeed changed. What is crap for you (due to an elitist change in thinking) is actually good for others. I think you may have just raised your bar to be higher than you yourself can accept.
Wokka-wokka
Not elitist at all???? This is the kind of loot that used to drop much more often....Fact
My ships are already decked out with this stuff it's the newer players to JTL who's ships won't be as good as people who got the good loot before the nerf.
An elitist would be happy that they will continue to be more uber then other players, due to the fact that new player won't be able to get their ships as well equiped after the loot nerf.
In fact because my ships are well equiped I was RE'ing the loot and giving it to guildies to improve there ships, often for free or extremely cheap.
How can the reduced stats be good for others when older players like me will have better ships for PvE and PvP. As it is now when I'm hunting a spot and others come I get almost all the kills, credits and loot even when others players come in a group. If they send me a tell asking me to work something out so they can get some kills I will accomadate them. If they just try to beat me, by out damaging me or disabling the ships then I'll just do the same back and they usually leave after seeing they are wasting their time.
I don't see how nerfing the loot stats is good for up and comming pilots?
Spinnthrift wrote:
Yes - the loot nerf has happened. Stuff doesn't drop with *anywhere* near the same quantity or quality.
If loot truely has been nerfed, Id think there was much better out there, the question is, is there? Keep in mind Ive been flying TONS since release, and I havent seen better.
Well, either loot isn't dropping anywhere near as frequently as it was in space (or on the ground for that matter)- or I'm the unluckiest person on the planet. I accept that I suck at looting on the ground - having pulled *nothing* from 7 Krayt today.. or was it 9...? And *nothing* from Krayt yesterday - and that was closer to 14, then a cargo pocket and 4k credits from a pair of Elders, so when I go into space and muck about up there for an hour killing tier 1's with my n00b toon on another server and loot *nothing* but credits I start to wonder. How many unlucky rolls canI get?
Pseudopd wrote:
Well, that is a personal opinion based on you're point of view. You might very well be right! And, You might also be very wrong. I guess i'm just pointing out that a stealth nerf might just be an unlucky roll.
But, like everything else, this is just an opinion, and you might have guess right after all...
...or maybe not.
Baz Pseudopod
Message Edited by Spinnthrift on 12-31-2004 09:50 PM
#Edit No. 2# I just took my Firespray up and hurt little tier ones for a while and looted some stuff - ranging from 2 - 7. Nothing worth keeping though.
At least loot *does* drop for me again. #End edit#
Message Edited by Spinnthrift on 12-31-2004 10:56 PM
Wokka wrote:
Well, after hearing this, I would say your perceptions have indeed changed. What is crap for you (due to an elitist change in thinking) is actually good for others. I think you may have just raised your bar to be higher than you yourself can accept.
Wokka-wokka
Nerf is a bit strong, but reduction in the quality of loot I can agree on.
I spend quite a bit of time in space doing missions for my SW's to grind out Firespray parts, and I have noticed that gun stats in particular have gotten worse in general. I too have 2 lvl8 guns doing 3600 damage and EPS in the 14's. I have seen several of those, but not lately.
It was around the last patch I noticed it. It's not a huge thing, but subtle.
And we aren't "elite", perhaps we got exceptional loot more often, but it seems that the loot drops have shifted slightly to less quality loot.
Talen