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Thread: Add a missile counter on HUD
Attacca wrote:
Steep might be the wrong term. But there's a LOT pilots won't learn if they don't browse by the forums or talk to another pilot. The manual - IF you bought the box version - is next to worthless, and a tutorial would eliminate a lot of nonsense that happens around here. Droid commands, component use and balancing, basic tactics, HUD usage and special screens (What ARE those symbols on the ship status screen?), etc.
Big flight sim fan - I always liked Jane's Longbow 2, among other games. I wish someone would make another helicopter simulator that approached the complexity of that game for a modern gaming platform.
I got Longbow to run once in XP, but it took more tweaks than I care to do on a normal basis, and still wasn't completely stable.
This is fun, glad to see more fans out there. Such a great game...
Slysix wrote:
And if your wondering cm stands for counter measures....
Attacca wrote:
What platform are you running on? XP doesn't seem to like it at all. I found a lengthy work around, but it kept crashing...
Replied in PM Attacca
Message Edited by Zade_Taerin on 10-04-2005 02:22 PM