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Thread: QUESTION:Has JTL Hurt your sales as a crafter that is not an SW?Th you might want to read this.

kardia
Mon Nov 01, 2004 12:55 pm
#14






Ivann wrote:

I feel the same way.... I wish they would have intertwined JTL into the ground game more...instead of just lumping it on the side...


I have a master WS and i wish i could atleast make some compents that go into the weapons...make the ion cannons use some blaster power handlers or something like that....some sort of compoent where quality matters. that is what this game is missing...the real need to for crafters to rely on eachother..


WS did not get anything in the expansion....i belive WS and BE are the only 2 crafters that ended up with nothing new.




chefs and armorsmiths also



Kardia
Guild Leader of Republic Liberation Front RLF
If you fight one of us you fight all of us!!
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Gyopi
Tue Nov 02, 2004 1:16 am
#15



kardia wrote:


Ivann wrote:
I feel the same way.... I wish they would have intertwined JTL into the ground game more... instead of just lumping it on the side...
I have a master WS and i wish i could atleast make some compents that go into the weapons...make the ion cannons use some blaster power handlers or something like that....some sort of compoent where quality matters. that is what this game is missing...the real need to for crafters to rely on eachother..
WS did not get anything in the expansion....i belive WS and BE are the only 2 crafters that ended up with nothing new.


chefs and armorsmiths also





I don't think that any of the existing crafting classes except for tailors got anything new for this publish. Tailors got their first new stuff since the original SWG beta that wasn't either 1) loot or 2) new clothes for the chef revamp.




Momoko--Master Tailor near Kaadara on Lowca--
Come to Sitateya boutique at (5083 5804) on Naboo for elegant fashions, accessories, cute outfits, uniforms or any other clothing needs.
Eimi -- Master Bioengineer - Master Image Designer on Lowca--
Eimiko--Master Image Designer on TestCenter--

MoktokShrah
Tue Nov 02, 2004 1:25 am
#16






kardia wrote:






Ivann wrote:

I feel the same way.... I wish they would have intertwined JTL into the ground game more...instead of just lumping it on the side...


I have a master WS and i wish i could atleast make some compents that go into the weapons...make the ion cannons use some blaster power handlers or something like that....some sort of compoent where quality matters. that is what this game is missing...the real need to for crafters to rely on eachother..


WS did not get anything in the expansion....i belive WS and BE are the only 2 crafters that ended up with nothing new.




chefs and armorsmiths also




Armorsmiths got 3 sets of ithorian armor...




Sareth Heshk, Heshk Aerospace (Now open in Alatheia, Talus)
Master Shipwright
Medic 4/4/4/4
Master Merchant
Artisan 4/0/4/2
Alliance Ace Pilot
Herbsman
Tue Nov 02, 2004 1:25 am
#17

I'm a chef and if anything my sales have gone up sine JTL launched. Guess people are grinding out them Janta missions to have money for ships and components.



MuzukashiiSyndicate
Food n' Drinks at affordable prices
Serendipity's, Dantooine / 2476, 4540 Mos Eisley
Drop off vendor -3688, -5977 Tatooine

Nell2ThaIzzay
Tue Nov 02, 2004 2:38 am
#18

"the real need to for crafters to rely on eachother"


Don't worry, Droid Engineers rely on Master Artisans enough to make up for everyone else's lack of dependancy.



Marr'Taan LeBeau
Imperial Mercenary - Professional Contract Killer

"Death is my business, and business is good"

Bounty Hunter, Creature Trainer, Droid Engineer, Rifleman
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