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Thread: Unbalanced
Mr_pwnage wrote:
Stop whining about defender already, the only diff between a tkm and a defender, is avoid incap
lol yeah no kidding. I was wondering why he even brought defender up in the item and loot board
Many of the quests/rewards can be viewed as insulting to certain professions.
Don't use a WS, just run a missions and get a nifty weapon. Don't go to a CH, just buy the expansion and get a new mount. Don't go to an AS, just run the clone armor quest. Don't involve DEs, just run missions for cybernetic parts. And don't use a player Doc to install or remove them, use an NPC.
As another poster said, this was a combat upgrade. However, if you don't support and balancethe professions that support the combat players, pretty soon the combat players will run out of the supplies they need for combat because no one will be making them.
Message Edited by Mastivo on 05-18-2005 10:02 PM
Darth73Infamous wrote:
Hmm, thats weird, I had a Rifle crafted thats better than any looted or quest reward in the game.
It might have been made with pre-CU components. Pre-CU components converted to have negative SAC, where as ones crafted post-CU have position SAC. Pre-CU stocks that are left in their crafte also maintain their 40/40 damage bonus, where as post-CU stocks no longer add to damage.
The Devs already killed off loot wh0res. Not a single premium crystal has dropped since the CU, Krayts are easily solo'd, CA drop rates have been nerfed to hell.
All that remains are loot weapons that all have about the same stat. Nothing is exceptional everything is average. Crafted guns are what, 10% worse than the best looted guns. But does it matter? Nope, anything a few levels under you can be solo'd easily anything a few levels above is either snared and kited to death or you can't kill.
Looting is dead in this game as there is nothing exceptional to loot anymore. Crafting is dead as everything is average there too.
Crafters and looters both had their game destroyed in the CU, go back and whine on your crafting boards or at least do us the favor of actually reading a looting board and realize that looting for exceptional items was hit just as hard as crafting exceptional items.
All we have is mediocrity with pretty graphics in this game any more. Instead of 1 uber weapon type, there are now 10 weapons for each profession each with the same stats as any other professions weapons.
Weaponsmith is a very hard proffession to work with and the new loot is a slap in the face to many.
/salute
Reverse engineering is the way to go.........
Combat people like myself are sick of getting draft shcematics but Crafters need to compete with loot. The answer is reverse engineering.
I did the Weaponsmith grind and I tried it out for a few months after I mastered it, I know that is the hardest profession in the game. That is why Looted equipment should be able to be reverse engineered and looted equipment should be a middle of the road compared to what a Crafter can do with the reverse engineered weapon.
Not saying looted crap should be subpar to basic crap crafted by a 10 PT smith, but I'm saying crafters should have the ability to gian content off loot, just as much as combat people and vice versa.
...and yes, i am making them aware of a great many things. this is one of them.
Message Edited by JimtaviusII on 05-19-2005 03:38 AM