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Thread: space is unplayable since CU
CommTampers
Sat Apr 30, 2005 11:35 am
#14
Am I the only one who isn't receiving prestige points for destroying fighters?
MasterUxi
Sun May 01, 2005 9:23 am
#15
Seems to me like the whole game has been generally more laggy. The first day I was seeing a consistent 5% packet loss. Now that seems to be gone, but I seem to be about 1-3 fps lower than I was pre CU...
Thradd
Sun May 01, 2005 10:16 am
#16
I get that in deep space from time to time if there is a huge swarm of ships. However, I went up last night and found the ISD being attacked by about 10 NPC B-wings. And the ISD was blasting away at them like mad (did more guns get added). The closer I got the the ISD the more I lagged to the point every thing looked like a slide show.
ephon wrote:
Anybody else having problems? some of my guildies did not notice anything wrong. NPC's are warping around so bad "drunken bumble bee syndrone" I cannot hit anything.
Slysix
Mon May 02, 2005 3:56 am
#18
CommTampers wrote:
Am I the only one who isn't receiving prestige points for destroying fighters?
I'm still getting them....I'm just not seeing the system messages. (If I look at my skills window, prestige is still going up)
sigh i'm sitting on over 5 mill now.
ImLucas
Mon May 02, 2005 7:22 am
#19
Slysix wrote:
CommTampers wrote:
Am I the only one who isn't receiving prestige points for destroying fighters?
I'm still getting them....I'm just not seeing the system messages. (If I look at my skills window, prestige is still going up)
sigh i'm sitting on over 5 mill now.
Experience messages are no longer "system messages". They are now lumped in with combat spam, and won't display in the middle of your screen anymore.
Starson
Mon May 02, 2005 3:40 pm
#20
I have noticed that when we get a major publish we invairably have this drunken bee effect, give them a few patches and it will be ironed out.
Mr_Flibble
Wed May 04, 2005 2:50 pm
#22
I used to have this problem constantly tried everything to fix it eventually went from 1 gig of memory to 2 that fixed it
ZandaarDokedros
Wed May 04, 2005 4:47 pm
#23
whatever they reset in the settings makes JTL look kick ass. Its just subtle stuff, but the xwings look A-MAZ-ING now.
DraconianOne
Thu May 05, 2005 5:59 am
#25
SpacePunk wrote:
Try turnign off vertex/pixel shaders. That worked for me.
Where on the options screen is this option?
RSQViper
Thu May 05, 2005 6:37 am
#26
DraconianOne wrote:
Where on the options screen is this option?
SpacePunk wrote:
Try turnign off vertex/pixel shaders. That worked for me.
It isn't. It's in your options on the Launch Pad.