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Thread: Ask any and all JTL questions here NDA LIFTED!!!

HeyHolo
Sat Oct 23, 2004 1:42 am
#222

Umm, either they scrapped decay idea or they never even tested it in beta b/c currently there is no "decay" of items that I can tell.


You die, your components take damage, you go to the space station or land and used the tools that SW's can make and repair your parts, but they can always be repaired to 100%, or at least I've always been able to repair mine to 100%, sometimes you have to do it a few times, but they've always fully repaired, there was no "decay" as in it permanently was damaged.


So like I said, unless they just didn't implement that in beta, there is no decay, either that or it's a bug they still haven't fixed.



Lope CLeski
Master Commando | Master Tera Kasi Artist
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We make STUFF so you don't have to!

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mkummer
Sat Oct 23, 2004 1:47 am
#223

If this is true (no decay) I would love it





Sybee
mkummer
Sat Oct 23, 2004 2:02 am
#224

I just remember that I wanted to ask another question lol.


Theships for 2 ppl sounds like fun. And Imo itsa great idea to improve grouping in the game because doing something in small groups is always easier to arrange. How is it with the starship combat XP in 2 ppl or even multipassenger ships? How is it shared ?





Sybee
Vicotnik
Sat Oct 23, 2004 2:48 am
#225






HeyHolo wrote:

Umm, either they scrapped decay idea or they never even tested it in beta b/c currently there is no "decay" of items that I can tell.





There is most certainly decay. There is even a developer post from about one week ago(by Lord_Pall, I think) that mentions that they have upped the decay rate. That being said, I've not noticed any decay on components yet, but I haven't been keeping track of all the numbers of all the components in my ships.


I do know that the ship chassis value decays with about 10% per death. I've tested it myself (and had to replace a ship because of it). Here's my short test, using good old instruments like pen and paper:


First, I wrote down the current andmax value of my X-wing (939.1/939.1).


Second, I got my trusty X-wing destroyed and repaired. The Chassis value was now 845.2/845.2.


Third, just to check that I didn't read wrong, I sent my dear X-wing to ship heaven once more and after this repair the chassis was 761/761.


I'd rather see a high decay rate on components, and no/very little decay on the actual chassis. As it is, many players will barely even afford ships due to the obscene amounts of resources needed...





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Particle effects, BAD!!! Nice, realistic graphics, GOOD!!!
Jarkovi
Sat Oct 23, 2004 3:55 am
#226

Do any other professions, such as Artisan, Armorsmith and Weaponsmith have any advantages to assist Shipwrights in the construction or creation of any ships or ship componants?

MasterofKatana
Sat Oct 23, 2004 7:14 am
#227

sorry if this has already been asked I just don't want to read through 10 pages of stuff


Is it the left mouse button to fire primary and right mous button to fire secondaries?

Also, do you have to keep clicking to link lasers or just hold down the fire button?


Thanks!



Corbec Shotokan - Grandmaster of the Red Dragon - Starsider
Swordsman Motto : We like our women like our enemies, hammered.
Naplam
Sat Oct 23, 2004 7:19 am
#228

Can you reverse?


How difficult is it do evade missiles?



IGN Naplam Jedi
Grame Doctor


"the NGE is pure dag nasty evil"
"warned you we tried"
"listen you did not"
"now screwed we will be"

SWG A Lost Hope

Osidus
Sat Oct 23, 2004 7:21 am
#229

Could I post my problem here? Incase any of you are to lazy to look at my thread...
TyrenioChilastra
Sat Oct 23, 2004 7:32 am
#230






Naplam wrote:
Can you reverse?


How difficult is it do evade missiles?






No, I have only been able to move forward and stop.



Well, they used to be impossible to avoid, but the devs are supposed to tone down the missile AI or something, at least not making them an 100% accurate shot.




101110111001110001100100010001
000010111100110101110100011000
101001001111110011110111010101
011101001011111110100111011101
001101110001110111000000100111
110101001001100000010101000011
100100101011100101111011010110 :/:/:/:/Tyrenio Orevwa\:\:\:\:
100011110001110100111111001010 NSF
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MajorReb
Sat Oct 23, 2004 8:11 am
#231






Vicotnik wrote:





HeyHolo wrote:

Umm, either they scrapped decay idea or they never even tested it in beta b/c currently there is no "decay" of items that I can tell.





There is most certainly decay. There is even a developer post from about one week ago(by Lord_Pall, I think) that mentions that they have upped the decay rate. That being said, I've not noticed any decay on components yet, but I haven't been keeping track of all the numbers of all the components in my ships.


I do know that the ship chassis value decays with about 10% per death. I've tested it myself (and had to replace a ship because of it). Here's my short test, using good old instruments like pen and paper:


First, I wrote down the current andmax value of my X-wing (939.1/939.1).


Second, I got my trusty X-wing destroyed and repaired. The Chassis value was now 845.2/845.2.


Third, just to check that I didn't read wrong, I sent my dear X-wing to ship heaven once more and after this repair the chassis was 761/761.


I'd rather see a high decay rate on components, and no/very little decay on the actual chassis. As it is, many players will barely even afford ships due to the obscene amounts of resources needed...








Wait I thought they said that ships can never be destroyed?



Tane Eckele
Rebellion's Premier Speeder Jumper
"Yeh Vader says: No disintegrations... and you sure have a rare a** ship Fett,
I hope nobody else can fly one of those" - Cuality

/Airguitar


mkummer
Sat Oct 23, 2004 12:52 pm
#232

another question :


how is the decay of ships and components? how long can you use them until they are completly destroyed. And do they get completly destroyed?





Sybee
Vicotnik
Sat Oct 23, 2004 1:05 pm
#233






MasterofKatana wrote:

sorry if this has already been asked I just don't want to read through 10 pages of stuff


Is it the left mouse button to fire primary and right mous button to fire secondaries?

Also, do you have to keep clicking to link lasers or just hold down the fire button?


Thanks!






It fairly configurable. You can either bind each mouse button (Or any button for that matter) to fire all weapons, one weapon or a weapon group. The weapon groups are also possible to configure, which is pretty much a must on ships like the B-wing (with four lasers, two missile launchers and one counter measure launcher).



--------
Particle effects, BAD!!! Nice, realistic graphics, GOOD!!!
Vicotnik
Sat Oct 23, 2004 1:08 pm
#234







MajorReb wrote



Wait I thought they said that ships can never be destroyed?





They did, and I suppose it was technically true. Since the chassis decays about 10% of the current value, it will take a long time for it to become 0. In the end, you will end up destroying the chassis yourself, since it's becomming useless.




--------
Particle effects, BAD!!! Nice, realistic graphics, GOOD!!!
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