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Thread: Question...

AngusMacGregor
Tue Aug 02, 2005 11:10 am
#222

I can honestly say that there has never been another time when I wanted to leave work early to hop into a game as much as I do right now.




"C O L O N E L A N G U S" M A C G R E G O R
DEAD SMUGGLER - KILLED BY LACK OF CONTENT AND COMMUNICATION
I am Jack's ignored profession.
My account payment has been moved to a long term implementation.
angelkisses02
Mon Aug 08, 2005 10:26 pm
#223


What's the going rate for the 3 food adds?


And I appologize in advance if I'm asking this in the wrong section.



Iolani


Erahth
Tue Aug 09, 2005 6:03 am
#224

I'd hazard a guess that this really depends on your server's economy.

On Bria, I picked up a set of 500 57+ lights for 600k, and a guildy found a pack of 250 57+ lights for 200k or something similiar. It seems that there are a lack of BEs selling food bits on Bria, but then again, I probably haven't dug deep enough.



The "Dark Purple" Licky Fish of Bria
SOE 'fixed' SWG, just like my cat's been fixed...

...Has mastered the pilot profession

Star Wars Galaxies really captured the elusive Star Wars feeling....with every new publish you instantly think: "I've got a bad feeling about this!"
Consoles = bad
Scoser
Wed Aug 10, 2005 1:23 am
#225

On Chilastra, prices vary widely, even with quality. I've seen 117 INNs go for less than 54 MNSs, but usually you can expect a 25k/40k/50k interval it seems for BE tissues.



-------------------
Sli'co "Chefzilla" Scoser: Chilly's Resident Space God
Gul'jaq Scoser: Chilly's Resident GCW Whiner and Forum Retard
Oc'lis Scoser: Chilly's Resident Crappy Unused Loot Farmer
Vendor = EHDC: Aerospace Industries tent in Sanctum Malleus, Talus, Chilastra (2403, -3581)

I've got a fever, and the only cure is more DoTs!!!
JayDark
Fri Sep 02, 2005 4:33 am
#226

If i put a +terrain negotiation SEA into a +TN BE modded shirt, will i lose any of the mods from either the shirt or the SEA?
Pappi
Fri Sep 02, 2005 5:03 am
#227

Randdarkstar's POST-CU Guide to Skill Tape Application




stupid_people_happen . .
Pappi Inc Tailoring (home of the black tax) - Odi's meds and chef tissues - closed
- I support literacy, common sense, and apostrophes
JayDark
Fri Sep 02, 2005 5:18 am
#228

read it b4. Answer not in there.
ItemCreator
Fri Sep 02, 2005 5:43 am
#229

They won't stack. If your CA is a higher bonus than the BE one it will overwrite it, but if the CA is lower then you'll just be wasting it.




~~~ Kelsaka Rymi ~~~
Clothing-Obsessed Elder Tailor of Infinity
Kelsaka's Clothing Boutique -6820 2700 Tyrsis, Naboo
(Maisaka ~ Outfits, Shasaka ~ Hunter, Teisaka ~ Fashion Armour)
(Survived 2 crafting trips to the DWB)
EnalaMasterDE
Fri Sep 02, 2005 6:54 am
#230

sorry if this has been posted somewhere else, but couldnt find it....


whats the cap on assembly?

and is it necessary to use bespin port and pyrollin cake if ur a 12pt and have +26 assembly



Enala Ote/Ikodu Ome
Dark Jedi/12pt AS
'Knowing is not enough, we must apply. Willing is not enough, we must do!'
I desire power above all else! I will not hesistate to strike thee down!
The Rancho Shopping Experience: 12pt Weapons (& PUPs), 12pt Armour, Resources, Loot, Stims
Naboo -3696 5131 (near Theed)

Brutus_Krylop
Fri Sep 02, 2005 7:02 am
#231

Cap from skill-enhancing attachments is +25 whatever your basic skill modifiers are.


With +26 in attachments, you're capped. Pyollian cake would still help your assembly rolls, but I wouldn't bother using it unless it was something special.





Ehril Gospic -- Elder Jedi
Fahoo Gua'gads -- Elder Armorsmith

The Ironhead Armor Shop will return!

EnalaMasterDE
Fri Sep 02, 2005 7:06 am
#232

k thanks for the info, what about bespin port though, is that stuff still worth it?



Enala Ote/Ikodu Ome
Dark Jedi/12pt AS
'Knowing is not enough, we must apply. Willing is not enough, we must do!'
I desire power above all else! I will not hesistate to strike thee down!
The Rancho Shopping Experience: 12pt Weapons (& PUPs), 12pt Armour, Resources, Loot, Stims
Naboo -3696 5131 (near Theed)

Eskie
Tue Sep 06, 2005 3:03 am
#233



SyNx7 wrote:
I havent played in forever as bh so i respeced to MCM/MBH
i remember MCM could paralyze then put all the debuffers
nowi noticed whenever i do something such as debuffer, it breaks the paralyze... is this normal?




Just to be clear here: Poison, disease and fire are not debuffers. Only the stuff from the xx44 lines does not break Paralyze.



Eskona Runningstar
12pt Master Doctor - Master Riflewoman
Light Jedi Padawan
-ERI- medical supplies CLOSED

Left to explore new galaxies far, far away
after this galaxy had been enhanced far too much for her taste
ganesh666
Tue Sep 06, 2005 3:08 am
#234

When you paralyze you should then apply -
Thyroid rupture - Traumatize - electrolyte drain.

Then i start to run, stop at 35m fire an underhand shot then either hit with damage shots (if they don't have much defender) or i throw poison/fire (for the defenders). Use hemmorhage for jedi who have very powerful sabers as it helps reduce their offensive capabilities.
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