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Thread: Is it worth it?
Message Edited by Galrauch on 05-27-2005 10:45 AM
Galrauch wrote:
Well, what about MFencer/TKM/MSwords or something... Is Fencer any good in PVP any more? Pretty much that's all I do is PVP, and that's all I really care to do.
-Kh'arn
Bloodfin
Message Edited by Galrauch on 05-27-2005 10:45 AM
i'm currently TKM/mFencer/mSwords and it's awesome.
played well, you will not lose a duel to a mundane are a tough mofo/welcome addition to any group. (smugglers with concussion shot/root will be the biggest pain in the as5 when out in the open, but you can still take'em if you're even a little crafty).
Message Edited by davelope on 05-27-2005 01:24 PM
i think fencergets battle armor cert, but i'm not sure.
if you end up going TKM/fencer/swordsman, just run around in clothes - TK gets innate armor on par with very good crafted armor. you can still wear mabari belts, ubese shirts, and PSG's.
keep cob on AT ALL TIME's, by the way.
Jeisyn wrote:
Galrauch wrote:
Well, what about MFencer/TKM/MSwords or something... Is Fencer any good in PVP any more? Pretty much that's all I do is PVP, and that's all I really care to do.
-Kh'arn
Bloodfin
Message Edited by Galrauch on 05-27-2005 10:45 AM
i'm currently TKM/mFencer/mSwords and it's awesome.
played well, you will not lose a duel to a mundane are a tough mofo/welcome addition to any group. (smugglers with concussion shot/root will be the biggest pain in the as5 when out in the open, but you can still take'em if you're even a little crafty).
fencer has some very useful pvp specials. advanced lunge (does more dmg than improved lunge), cripple (one of, if not the only snare for melee's. reduces opponent to walking speed). blind (useful), and bind (slows down action regeneration by at least 50%, very handy).
try it out, it's fun.
Jeisyn......how do you do without any heal ability against jedi?
because i had that exact same template and to last against really any jedi you have to have 4000 doc imo
Vupos wrote:
ImpSwordsman wrote:
Jeisyn wrote:
Galrauch wrote:
Well, what about MFencer/TKM/MSwords or something... Is Fencer any good in PVP any more? Pretty much that's all I do is PVP, and that's all I really care to do.
-Kh'arn
Bloodfin
Message Edited by Galrauch on 05-27-200510:45 AM
i'm currently TKM/mFencer/mSwords and it's awesome.
played well, you will not lose a duel to a mundane are a tough mofo/welcome addition to any group. (smugglers with concussion shot/root will be the biggest pain in the as5 when out in the open, but you can still take'em if you're even a little crafty).
fencer has some very useful pvp specials. advanced lunge (does more dmg than improved lunge), cripple (one of, if not the only snare for melee's. reduces opponent to walking speed). blind (useful), and bind (slows down action regeneration by at least 50%, very handy).
try it out, it's fun.
Jeisyn......how do you do without any heal ability against jedi?
because i had that exact same template and to last against really any jedi you have to have 4000 doc imo
D stims help alot plus tkm defenses with COB rock out aloud for this type of stuff also grap a PSG for Saber dmg
yeah, D stims and timing them well.