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Thread: Voice Chat for JTLS

Dewbackboy
Fri Jul 09, 2004 1:06 pm
#196

Bandwith is still a huge issue that will prolly screw the game up for everyone if it were to get put in. Even us cable network users will experience some lag problems. 3rd party components may be our best option, heh, and more than likely our only option




Ciago Odecki - Bounty Hunter, 47 PC bountys completed,13 Jedi Slaughtered
Number-1-Commando
Fri Jul 09, 2004 4:00 pm
#197








d0qtrX wrote:

The game is laggy and unstable enought WITHOUT a chat client.


It's called TeamSpeak, and it's free.








Sure, you say Teamspeak, but... Another individual says Roger Wilco, and another says another voice chat 3rd party program....etc. As you can see, this wouldn't be healthy to those that would like to communicate with others using voice chat in space. You would have several different groups of peoplefirmly decided on one voice chat program.


For example, Bob types to Tim and asks him if he would like to join his squadron.Tim accepts because he's always dreamed of being in a squad, however when Bob asks if Tim has Roger Wilco required for their squadron, he does not. Tim only has TeamSpeak which he is happy with, and does not want two voice chat programs.


So as you can see, if u really want to have voice chat with the current system of 3rd party voice chat, you would need to get all three or more voice chats to use, JUST to talk with your best buddyor your squad....Very un-healthy indeed.


Also, take a look at this:






THwrote:




Recently, there have been some programs being advertised in and out of game throughout the community. Some of these programs are cheater programs that violate the End User License Agreement, but there are also some that report to perform feats of magic such as reduce lag. We know of at least two of these programs to be Trojan Horses that are “keystroke loggers”. Keystroke loggers are programs that “spy” on your computers keyboards to steal information. These are malicious third party programs that might even lead to identity theft.



Just as a community reminder, please do not use or install 3rd party programs onto your computer that claim to enhance the game. 3rd party applications are a violation of the End User License Agreement and we have banned people for using programs that violate the EULA and will continue to do so.



We encourage you not to install anything on your computer that does not come from a trusted source. Please be very careful when choosing and installing programs onto your computer.


Kurt "Thunderheart" Stangl
Assistant Community Manager





Now, TH did NOT say, voice chat 3rd party programs are fine, but all the others aren't. So we are to assume voice chat 3rd party programs and all other programsare "illegal" and violate the EULA that we all click on before we enter "Star Wars Galaxies".


TH clearly stated do not install programs to use with galaxies that enhance the game. Well, voice chat 3rd party programs do in fact enhance the game, and will definitely enhance the game more with JTL.


JTL is going to be a twitch based game, meaning you control where you fire your lasers and where you move. 3rd party voice programs would give you an unfair advantage to the majority of the player base. How so? let's analyze this.


I will use the names Bob and Tim again just for the example. Bob is flying in his TIE with his pal Tim, patrolling for targets (Bob and Tim are Non-3rd party voice chat users). Suddenly, Bob spotstwo X-Wings (unknowing tothem thatboth users has a3rd party voice chatprogram). Both the X-wings and the TIEs engage each other. Bob starts to type, "Attack his R2 droid, while i attack his engines!". Meanwhile, Sam in his X-Wing, talks to his other wingmate using the 3rd party voice chat. Sam tells his wingmate to, "attack the leader, while I take his wingman!". Sam's wingman Acknowledges him, and proceeds with the attack. Bob, now vunerable because of his slow typing, comes under attack and is killed instantly by Sam. Bob's wingmate begins to type, "Bob where did you go?". But it's short lived, and he is killed very quickly because of typing.


So as you just read, using a 3rd party voice chat program, where others may not, gives an unfair advantage hence an enhanced advantage. If the devs come out with a voice chat program, this would be a balanced and fair system, because it would be available to everyone.


Yes, i read the interview with Cinco but this does not eliminate the possiblity of one later down the road.


Intergrated Voice chat is needed, if it never gets implemented, it would be an unfair playing field.



Message Edited by Number-1-Commando on 07-09-2004 04:02 PM

Message Edited by Number-1-Commando on 07-09-2004 05:33 PM



___________________________________________
"Cheese is good, when cheese is needed"
Speederbiker
Fri Jul 09, 2004 4:57 pm
#198

Wow Number-1-Commando, great post. I completely agree - and I didn't know that those types of programs were "illegal". Very interesting.



The reason that only astromech droids should be able to enhance ships... Think of a protocol droid:
"Oh, we're doomed!"
"I can't say how much I hate space travel!"
"The odds of surviving a direct assault on an Imperial Star Destroyer..."
"This is all your fault!"
"But sir!"
blaisedinsd
Fri Jul 09, 2004 8:49 pm
#199

Voice Chat is not a violation of anything, if it is enhancing the game or giving an unfair advantage then so is talking on the phone while palying and they can not stopr you from doing that. Programs TH was refering to either hack the game or play it for you.
TheBrandeni
Fri Jul 09, 2004 8:52 pm
#200

yea, i saw the LIVE interview today on the ScreenSavers show, and he said that voice chat is a no-go cuz of insane bandwith, which makes perfect sense, if you want it then go get a 3rd party program so that you suffer the performance and not everyone else in the game
Number-1-Commando
Fri Jul 09, 2004 9:57 pm
#201






TheBrandeni wrote:

yea, i saw the LIVE interview today on the ScreenSavers show, and he said that voice chat is a no-go cuz of insane bandwith, which makes perfect sense, if you want it then go get a 3rd party program so that you suffer the performance and not everyone else in the game







Brandeni, if u read through this thread you would see some very creative ideas others have added, as well as myself. One idea would be people ONLY in a group and ONLY in space would have voice chat. Voice chat would be held on a seperate server, like an instanced server. This instanced voice chat would be a lot like the instanced corvette dungeon we have now, people that aren't in the corvette don't get extra lag because some people are doing the corvette, same concept here. This would help out the lag issue for people that aren't using the voice chat.


Yes, people using the voice chat might have some lag, however, we purposed people with lower connections(or prefer not to have voice chat)areable toturn off voice chat if it becomes an a problem. Also, a mute button function.


This way there won't be a problem with the many 3rd party voice chat users that has TeamSpeak, but you have Roger Wilco, and don't want to download another program.


Instanced intergrated voice chat is the way to go .


Plus, if u want to mute someone on TeamSpeak or the otherprograms, you would have to ALT-TAB to get to your desktop and mute or un-mute him/her. This way you don't have to waste your precious seconds to do so.....when you get back into JTL you might or probably would be badly damaged... or dead. If u used a 3rd party program .




___________________________________________
"Cheese is good, when cheese is needed"
blaisedinsd
Sat Jul 10, 2004 12:41 am
#202

Has there been any official word on this subject? I know I heard stuff at E3 that it was not planned, but has there been any official comment anywhere? I would at least like to know if it it would be considered ever......
Obi-Zem-Kenobi
Tue Jul 20, 2004 6:32 pm
#203






TheBrandeni wrote:

yea, i saw the LIVE interview today on the ScreenSavers show, and he said that voice chat is a no-go cuz of insane bandwith, which makes perfect sense, if you want it then go get a 3rd party program so that you suffer the performance and not everyone else in the game






"They" they also said that contraband would be impossible to implement, but within weeks of that statement they announced the crackdown, which included contraband.


I have hope that it will someday be added in, just for groups flying in space. I am confident that there is a way to do it that will not cause insane lag.




Obi-Z
__________________________
"Meesah you Pappy!" -Darth Binks
WillinB
Mon Aug 09, 2004 5:15 pm
#204

Voice chat does not lag-that mostly likely won't happen. It is vital to communicate to players outside of guilds or squads.

There is a game I play known as aces high-its an air war concentrated on absolutely enormous maps with up to 700ish people online at one time. Now, aces high is a WWII flight sim unlike JTL, and has a 10x more complex flight model, unlike the arcadiness of JTL. In aces high, there is a supply and strategic system it is calculating, all the player's movements, base captures and destruction of individual objects and buildings, all in one map probably larger than JTL space zones. Not to mention by player's movements it means all the inertia, stalling, and flight model calculation. Aces high has built in voice chat, with no lag, and is absolutely vital to communication.

JTL is a simply flight model that is arcady, and has no strategic resupply systems to calculate-only thing it has to do is calculate the player and AI movements. I don't see how that would lag. Not to mention the players are spread out in zones, where in aces high they are all concentrated all over one enormous arena.

Message Edited by WillinB on 08-09-2004 05:18 PM

Number-1-Commando
Mon Aug 09, 2004 5:59 pm
#205






WillinB wrote:
Voice chat does not lag-that mostly likely won't happen. It is vital to communicate to players outside of guilds or squads.

There is a game I play known as aces high-its an air war concentrated on absolutely enormous maps with up to 700ish people online at one time. Now, aces high is a WWII flight sim unlike JTL, and has a 10x more complex flight model, unlike the arcadiness of JTL. In aces high, there is a supply and strategic system it is calculating, all the player's movements, base captures and destruction of individual objects and buildings, all in one map probably larger than JTL space zones. Not to mention by player's movements it means all the inertia, stalling, and flight model calculation. Aces high has built in voice chat, with no lag, and is absolutely vital to communication.

JTL is a simply flight model that is arcady, and has no strategic resupply systems to calculate-only thing it has to do is calculate the player and AI movements. I don't see how that would lag. Not to mention the players are spread out in zones, where in aces high they are all concentrated all over one enormous arena.

Message Edited by WillinB on 08-09-2004 05:18 PM





/agree. Wow, this thread arose from the dead, that's cool haha!



___________________________________________
"Cheese is good, when cheese is needed"
LordVader27
Mon Aug 09, 2004 7:22 pm
#206

I am all for voice chat, I think JTL without it would really detract from the experience. Because you'd have to look down and then acknowledge your leader by typing. Plus, it'd be better because you could be flying around and hear, "Ah crap, my weapons are out, I'm gonna head for the surface and get it repaired, it's a minor fix, but it's not accessible in space." Then you hear the acknoledgement, "Copy Green 8, Green 12 will cover you in." From the voices, you automatically knew that Green 8 was talking in teh first place, and then knew that Green Leader was talking after. You happen to be Green 12, so you acknoledge by going "Copy Green Leader, Green 8, can I get your location?" "I'll start blinking my running lights for ya Green 12" "Copy Green 8. OK, I see you, go ahead and start heading toward the surface, I'll be right behind you."


OK, now think of how mundane that was reading that. No emotion, no volume, no tone of voice, nothing to determine the pilot is in danger.


Now, imagine that with a Voice Chat system, you can hear the worry in the pilot's voice, the weapon system is a real big investment on his ship, if he gets blasted, he might lose it. He may yell to try and get your attention faster, his voice tone would also get you to haul yourself there a little quicker to. And, besides, during that conversation, you just smoked 4 TIEs. Instead of getting smoked because your huddled over your keyboard telling Green 8 you can't help him because you were to busy typping when that n00b ship came and made you choose which Space Station you preferred.



My Bounty Hunter System Proposal. Along with what other people think would be good expansions and such.
An Idea to Make Smuggler More Smugglerly
Hape Atwo--Rebel Corporal
Building a droid army one droid at a time.
Chancellor, you're under arrest. --Mace Windu to Palpatine, Ep. III
Frozec
Mon Aug 09, 2004 7:33 pm
#207

Vent and TS best voice chat



I have the money.....the time...the power..... and the Faction Points........
EchoSharx
Mon Aug 09, 2004 10:42 pm
#208

TS is good but running third-party programs in the background slows down your computer, so a SWG voice chat system should be implemented
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