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Thread: Tie's have no hyperdrive

Obi-Wan-Keneli
Thu May 20, 2004 5:19 am
#170






Metroid wrote:






Obi-Wan-Keneli wrote:





HelRayzer wrote:

For example: The TIE fighter is not aerodynamic. By any flight standards, this thing couldnt' even stay in the air.


No, you are wrong, the TIE is more manueverable than any starfigther (maybe not jedi starfighter) in the vaccum of space. It performs about the same as an X-wing in atmosphere. If you don't belive me pick up the X-Wing series books.



Realisticly, a starship can be anything.


Well not the TIE's, because they are used in space and in atmosphere. So they have to have good enough flight characteristics in atmospehre which means a brick won't fly really. The best example of a bad aerodynamic airplane design in the F-117 Nighthawk. It's engines are overpowered to make up for this, but hey it is stealth and that is why it is not aerodynamic.


Message Edited by HelRayzer on 05-19-2004 09:15 AM



Message Edited by HelRayzer on 05-19-2004 09:26 AM

Message Edited by HelRayzer on 05-19-2004 09:26 AM


Message Edited by HelRayzer on 05-19-2004 09:28 AM






THREE CHEARS FOR HELRAYZER


HIP HIP!


HIP HIP!


HIP HIP!







OH yeah, hip hip hooray for the idiot who had to edit his post4 times because he sounded like a complete tool the first3 times, AND was incorrect (And then corrected half of his incorrect statements), AND contradicts himself.


Oh, and he comparesthe physics in Starwars (Tie fighters perform about the same as an XWing in atmosphere) to real life physics (They have to have good enough flight characteristics in atmosphere)


NEWS FLASH LITTLE GUY


A TIE fighter has no lift in its design, it would fly like a hunk of metal being throw into the air.

Your comparing what you know from the STORY (False, yet in the story) to what you THINK you know in real life (Which, I might add, is obviously very limited).


Try again.


Oh, and all of you fools are STILL welcome to provide SOME kind of evidence that a TIE couldn't support a Hyper drive. But we know what you'll do about that, huh? "No! You prove they CAN have one!" *rolls eyes*

Message Edited by Metroid on 05-19-2004 09:19 PM





hmmm i never actually read his post but whatever.. but i do have a reason that TIES have lift! ITS CALLED A REPULSAR ENGINE!!!!! THATS WHAT MAKES THEM FLY!!!! And i also have proof that TIES cant have a hyperdrive, in one of the books about Jacen and Jaina, they are forced at gunpoint to install a hyperdrive into a TIE pilots grounded TIE! When the TIE pilot see's the finished work he is amazed saying "Only Jedi could do such a thing, Only Jedi" Of course Jacen had to take out the guns in the TIE fighter to install the Hyperdrive... SO FINE TAKE UR STUPID HYPERDRIVES!! BUT NO GUNS!!!!!!!!!!!! HAHAHAHAHAHAHAAHAHHAHAH!



Even Star Wars movies dont like NGE....

Yoda: Twisted by the Dark Side, young SWG has become. The game we played, gone it is... Consumed by the NGE.
Mace Windu(us): The customers will decide SWG's fate.
Supreme Chancellor(Devs): I *am* the customers!
Tiggs wrote: NGE is here to stay.
C-3PO: [walking away] I feel so helpless.
"And so it is" said Bail Organa as he left.
So this is how liberty is crushed...... by the sound of Tiggs Paws.
"NGE your breaking my heart!" Cries Amidala







I'll miss being a TK

I oppose the NGE and support Holocron Shug and Q-3p0's dream of the way SWG should be!


"When Sony and Lucas set out, we said, ?How can we do this and not make another EQ?? We didn?t want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we?ve created a system to make that happen."
Julio Torres
Solace1
Thu May 20, 2004 5:22 am
#171

I didn't read this thread, but I thought I'd put my 2 cents in:


Fun > Continuity


I'm out. Don't forget to tip your waitress.





"In my culture, I would be well within my rights to dismember you."
Teal'c, Stargate SG-1

JtL Beta Tester since 9/21/04
Obi-Wan-Keneli
Thu May 20, 2004 5:25 am
#172

Okay here is the final proof: Dont even try to blast this one down:




Even Star Wars movies dont like NGE....

Yoda: Twisted by the Dark Side, young SWG has become. The game we played, gone it is... Consumed by the NGE.
Mace Windu(us): The customers will decide SWG's fate.
Supreme Chancellor(Devs): I *am* the customers!
Tiggs wrote: NGE is here to stay.
C-3PO: [walking away] I feel so helpless.
"And so it is" said Bail Organa as he left.
So this is how liberty is crushed...... by the sound of Tiggs Paws.
"NGE your breaking my heart!" Cries Amidala







I'll miss being a TK

I oppose the NGE and support Holocron Shug and Q-3p0's dream of the way SWG should be!


"When Sony and Lucas set out, we said, ?How can we do this and not make another EQ?? We didn?t want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we?ve created a system to make that happen."
Julio Torres
Obi-Wan-Keneli
Thu May 20, 2004 5:31 am
#173


Okay here is the final proof: Dont even try to blast this one down:

TIE fighter:

The main combat starfighter use dby the empire is the Tie fighter. Fast, meneuverable and apparently endless in number. TIEs are deployed from bases and capital ships, as they have neither the rangeNOR THE CAPABILITY to travel great distances on their own.Twin Ion engines provide the propulsion for these fighters which are controlled by a single pilot. .......... Armed with two laser cannons but lacking any shields........

- source from: A Guide to the Star Wars UniverseSecond Addition




Even Star Wars movies dont like NGE....

Yoda: Twisted by the Dark Side, young SWG has become. The game we played, gone it is... Consumed by the NGE.
Mace Windu(us): The customers will decide SWG's fate.
Supreme Chancellor(Devs): I *am* the customers!
Tiggs wrote: NGE is here to stay.
C-3PO: [walking away] I feel so helpless.
"And so it is" said Bail Organa as he left.
So this is how liberty is crushed...... by the sound of Tiggs Paws.
"NGE your breaking my heart!" Cries Amidala







I'll miss being a TK

I oppose the NGE and support Holocron Shug and Q-3p0's dream of the way SWG should be!


"When Sony and Lucas set out, we said, ?How can we do this and not make another EQ?? We didn?t want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we?ve created a system to make that happen."
Julio Torres
ASHRID
Thu May 20, 2004 6:58 am
#174

Guys, seriously


There really isnt any room in the TIE fighter for a hyperdrive (all other issues aside). If you like I'll scan and post the cut-away side views of the TIEswhen I get home from work (about 3 hours from now) there just isnt any room to put it!


Sure the TIE scout looks different and so _is not_ the same as a TIE fighter (it supposed to be 30m and not the 6m a normal TIE is), but you need to remember that a TIE with hyperdrive added wont look like or be a TIE fighter anymore either!


It would be alot simpler to just change the 'skin' (nothing else) of the player TIE to look like the TIE scout (remove the additional passenger capacity which 'explains' how it has been scaled down) than to expect fans to believe that TIEs can suddenly have shields, hyperdrive and landing gear (which would have had a significant impact on the battle or Endor!)


The _only_ reason why they devs can justify putting a hyperdrive in a Z95 (which traditionally has not got one) is because the fluff specifically says that this has been done, and is therefore possible (pretty sure it was Mara Jades...).


HelRayzer
Thu May 20, 2004 7:06 am
#175

tell you what Metroid, it wasn't worth mentioning before but I can send you a copy of my Bachelor's degree in Aerospace Engineering if you would like. If you would wait about 2 months, I can fax you over myMaster's degree too. I edited my messages becasue I was adding all the wrong stuff you said to it. Anyways, tell me where I was wrong with anything I said. I'm not saying to prove that they couldn't have hyperdrives, just tell me where I was wrong. So I will go very slowly so you will understand, and I will randomly call you names just for the fun of it.

Because, people like to complain about anything they can. I'm sorry, but there are allot more things in the JTL VIDEOS that you could complain about breaking continuity. For example, am I the only person who noticed the blasters on fighters fire all at once? They don't chain.


They may be the dumbest thing you have said so far, but the jury is still out, and you continually to post and make an ass out of yourself (Random name calling 1). Other people have stated you are very wrong, but lasers could be fired duel, linked, or quad. Pick up the X-Wing series.


You say a TIE fighters engines/hull couldn't support a hyperdrive. This is based on your VAST expertise on space flight, obviously.
Yes I happen to know a little about this. But check out this link for the weight breakdiwn for our Space Shuttle


www.spacecoretech.org/coretech2000/Papers/Systems/recover%20reuseable%20launch%20vehicles.html


Tail, hull, and propulsion systems make up over half of the shuttle's weight. So you want to add a new propulsion system which would require an extensive addition of hull and tail weight. These weights are the majority of any space craft, outside of micro satellites. people have shown quite a few sources stating the light weight design of the TIE. Do you understand what the word design means. You don't design things to do things they can't, i.e., add a hyperdrive. It is true that aircraft carry a safety factor which requires excessive weight addition, but spacecraft do not carry as large of a safety factor, idiot (random name calling 2).


Logically, by this ACCEPTANCE of continuity, you could also accept that its possible for a TIE to support anything, even a DEATHSTAR LASER!


You keep floating this word logic around. How are you showing any logic? That is just stupid and you are stupid (this is starting to not look so random is it Metroid?)


lol yeah but, my point is.. no one here has any idea what the energy usage of a hyperdrive is.


Yeah well I will concede a little on this one. I don't like propulsion anyways. But I never talked about the energy requirements so I don't care. RL application is that the fuel and structure for a "typical" space flight is about 452,000-263,000 = 189,000 ~ 42% of the total GTW- gross takeoff weight. The peak speed of the shuttle is a little more than escape velocity (I would have to look this up to be sure) which is what 7 miles per second. If you take the speed of light as 3e6 km/sec that converts to about 186,000 miles/sec. So we aren't really close are we? And the added fuel giving the current chemical engine ISP-specific impulse would probably fill all the oceans on earth (just a guess). I understand that SW Universe uses different technology but you were also talking about RL and here is a little info for funandfor the ignorant and confused, aka Metroid (nope not random at all.)


Prove it. Last time I watched the movies, the Tie fighters had plenty of headroom.
Headroom is different from "space in the cockpit". I am not talking about headroom, i amd talking about the space he had in the cockpit. He couldnt turn around, and to get out he pulls down a latter directly above him and climbs out. Find a picture of a TIE cockpit if u want proff.


I would love for you to prove that pilots had plenty of head room. I am not telling you to prove TIE's couldn't carry hyperdrives, just want you to prove your points. You are using your point to discredit us, yeah and that lame you can't prove it because I don't believe you and you don't have a TIE to prove it. Let's see you back some of your stupid ideas up (I'll let you off easy this paragraph). In most books, Wedge spoke of the enclosings of both the X-wing and TIE cockpits. And he flew many missions in a TIE fighter, read the books. Did I mention you should read the books before you come here and sound like a darn retard. (sorry I couldn't help it). The TIE cockpit was "designed" as a small ball cockpit. You don't design a cockpit to be any bigger than you need to (RL comparison which you like so much), have you ever been in a two-seater Ceasna airplane. If not try it then talk about adding new equipment to an old designed aircraft. Enter-The-Wookie had the good point shown in red.



I've tried logic, I've tried reasoning, neither of which seems to work with you


I've shown in my last post, which you seem to have never wanted to address my responses other than to point out you had so much stupid stuff to say that i had to edit it as I was going because I couldn't possibly remember all the stupid stuff you posted, and with this post that the logic and reasoning gene was not passed to you properly. Oh and Metroid a gene isn't your Levi's. (Thought I better clear that up for you).


We have shown you



  • Book writings on the tie fighter
  • Pictures of the tie fighter
  • movie references of the tie fighter
  • examples of the space inside a tie fighter
  • examples of how much space a hyperdrive would take out
  • why the ties were not made with hyperdrives


I agree with Enter-The-Wookie here. I don't need to add anything to this, other then Metroid you are an idiot. (it is so nice calling people names isn't it Metroid).



"The TIE fighter, which utilizes advanced twin ion engines, was designed primarily for speed. In order to decrease the vehicle’s weight, it has not been equipped with life-support systems, deflector shields, or hyperdrive engines. Armed with only a pair of standard laser cannons, the mass-produced TIE fighters must rely on their greater numbers to overwhelm enemy forces.


Because it relies solely on speed, every aspect of the TIE fighter’s design is concerned with reducing the vehicles weight. With this in mind, heavy shield generators and thick armor plating have been abandoned. Thus, the TIE fighter is extremely vulnerable to enemy fire. Fortunately, the small cockpit and the ship’s increased mobility make the craft exceptionally difficult to target.


In the quest to decrease the TIE’s weight still further, bulky hyperdrive and life-support systems have also been omitted.


The TIE fighter's energy consumption and power generators have been designed to be extremely efficient as well. The starship’s array wings collect solar radiation and transfer the energy to the massive power generators, which account for most of the TIE fighter’s mass, and numerous batteries spread throughout the vehicle.


The interior cockpit design is spartan yet elegant in its simplicity. The pilot is strapped into a small high-gee shock couch and is further protected by a crude repulsorlift antigravity field and crash webbing. The pilot’s feet are inserted into control yokes responsible for maneuvering and adjusting speed. A hand-yoke located directly in front of the pilot controls the TIE’s laser cannons, targeting computer, and navigation computer. The hand-yoke also allows for subtle shifts in speed and heading. However, the TIE is extremely sensitive to pilot adjustments."



Another good post from Enter-The-Wookie that proves you are an idiot Metroid.




IT DOES NOT MATTER IF THE SHIP WAS OR WASN'T BUILT FOR HYPERDRIVE. We are debating wether or not a TIE fighter, owned by a PLAYER who is NOT a clone in the Imperial navy, could have one CUSTOM BUILT FOR HIS TIE.


I agree and all my posts have addressed that exact issue. Did you only have spelling class in grade school, and skipped the reading lessons.(I am actually getting tired of the name calling now)




Works for me, I'm not the one trying to get TIE fighter hyperdrive removed from JTL. You can wait till release for all I care, your just proving everyone else right, and that your completely incapable of supporting your own arguement about TIE's not having hyperdrive.=)


Yeah we understand the DEV's are putting HD's in TIE's. That's why we started this thread, providing logical info from the SW EU (expanded universe for you Metroid because you obviously have only seen the movies and never read a book outside of the 6 movies). So your reason I don't have to prove it, the DEV's already did it is irrelevant. We know the DEV's did it and weare trying to show them thisbreaks continuity horribly and we don't want it. I don't think we have to prove anything to you. You just want to call people names so I can sit here all day and night and rip you and your ideas up. Sokeep it coming Metroid.



NEWS FLASH LITTLE GUY


A TIE fighter has no lift in its design, it would fly like a hunk of metal being throw into the air.

Your comparing what you know from the STORY (False, yet in the story) to what you THINK you know in real life (Which, I might add, is obviously very limited).


Sure the TIE can generate lift. It has horizontal wings. Granted I don't know the exact airfoild design for the horizontal wings, butit islightweight and it might be able to produce enough lift. But saying it has no lift says you know NOTHING about aerodynamics (Take that as a news flash Little guy).

One, repulser lifts are,simply put, anti gravity drives. It raises a craft a certain amount of feet off the ground, like a speeder. In star fighters and small capital ships, when they reach a certain height the craft will then switch over to sublight drives, or "Slower-than-light" drives...

This is a very good pint also.



in one of the books about Jacen and Jaina, they are forced at gunpoint to install a hyperdrive into a TIE pilots grounded TIE! When the TIE pilot see's the finished work he is amazed saying "Only Jedi could do such a thing, Only Jedi" Of course Jacen had to take out the guns in the TIE fighter to install the Hyperdrive... SO FINE TAKE UR STUPID HYPERDRIVES!! BUT NO GUNS!!!!!!!!!!!! HAHAHAHAHAHAHAAHAHHAHAH


Obi-Wan what book is this I would like to read it?




So Metroid like I said, I could rip you up all day, but sooner or later the DEV's will lock this because of the name calling (but you are an idiot). So you refrain from the name calling and I will also, because I wish this conversation to continue. And try and rebute some of my stuff at least. I have been proving you wrong for the last few days with no response from you. Later




Rayzer Shynes
Master Rifleman/Ranger
blaisedinsd
Thu May 20, 2004 9:41 am
#176

Interesting Ideas and theories that say putting a Hyperdrive in a TIE fighter would take alot of tweaking. Too bad they are just Theories and don't really prove anything.


Also another thought that throws all those arguments out the window, a player owned TIE fighter is not going to need a hyperdrive added to it because, along with every other TIE fighter a shipwright makes, it will already have the Hyperdrive when it is first built. So the Cockpit might be custom designed to support a hyperdrive, standard systems and componentscould be repackaged to create more space, support for other modular upgrades would also be part of the shipwritght's design.


Even if you come up with all these reasons why it would be difficult to have a TIE fighter euiped with a hyperdrive you can not say that a TIE fighter can not be designed that overcomes these designchalanges and you can only hypothesize what your design idea would look like (not it would have to look like a TIE scout). So if you still have a problem with it just tell your self it is a actually a cutom job by a private builder which is technically a HDE (HyperDriveEnabled)TIE Fighter but commonly it is just called a TIE fighter.


HelRayzer
Thu May 20, 2004 10:16 am
#177

The point is, it isn't a standard TIE fighter then. Let me state this clearly "STANDARD TIE's SHOULD NOT HAVE HYPERDRIVES." If they are going to put the standard TIE in the game it shouldn't have hyperdrives. We understand that the DEV's are going to completely change the TIE and add all the sheilds and HD and stuff but they aren't going to change the original TIE design in the expanded universe. They are just going to magically make it happen and forget thecontinuity. I never said anything about a TIE Scout. I know it is multi-person spacecraft, I am just saying it surely wouldn't be a TIE fighter anymore.


I appreciate your well thought post though, and I don't want to sound argumentative with you because you haven't been name calling. So sorry if I am offending you. Just want a good discussion about this





Rayzer Shynes
Master Rifleman/Ranger
ASHRID
Thu May 20, 2004 10:19 am
#178

Ok the tie cut-away is up at the following address:

http://freespace.virgin.net/ash.ridley/tie.jpg

Have a look at it and tell me where you propose to put hyperdrive and shields?

The main point being - sure the devs need to make the ships balanced, but I dont see how they can do that without changing how the TIE fighter looks, and once you do that its not a TIE fighter anymore (and they may as well just saved themselves the hassle and called it the TIE scout)

Message Edited by ASHRID on 05-20-2004 06:26 PM

Breatai
Thu May 20, 2004 10:21 am
#179

Please Dev's no hyperdrive. im Imp and got to say there are other means. I like the escort shuttle idea in another thread.


For the Tie in stead of a yperdrive buttle/window(how ever you going to do it) gives you the option instead to call a escort carrier. It will show up take 3 to 5 seconds to trackor beam you in then hyperdrives you to your destination, drops you off and hypers out. Also giving you the option to do repairswhile traveling. Seeing as you get to get repairs while moving to a new sector it should cost like 1 to 5 faction points(really cheap due to the rebels getting hyper's for free).





"You nerf much more of this game and you might as well call it Pong..." quote Antihero-"
SOE Applicant: Here is my resume.
SOE Interviewer: It's half finished.
SOE Applicant: So are your products.
SOE Interviewer: You're hired."
quote Azraelwrath 51 SK EQ
blaisedinsd
Thu May 20, 2004 11:01 am
#180

Obviously with a Hyperdrive it is not a standard TIE fighter, so no Player will ever own a standard TIE Fighter. Every TIE Fighter owned by a player is built by a Shipwright for private use and has a Hyper drive. That is the way it is, that is the way it should be, all ships made by shipwright and owned by players should have hyperdrives.Ihave suggestedseveral loop holes you can use to fit this in to Starwars Continuity. Hyperspace jumps should not be a combat tactic and the ability to travel between planets is a basic function that all player owned craftmust have equal access too.


One cool thing that I actually witnessed at E3 was the inside the cockpit view of the TIE fighter in which you can actually see the Ion Engines firing, very cool detail.
snltoonces
Thu May 20, 2004 11:21 am
#181

The Devs should feel free to break continuity as long as it makes the game fun.


I guess we have to ask ourselves if we want a game, or a Starwars simulation. To do both would be great, but it's kinda late for that.



- Toonces - The Wookiee who could pilot a Jedi Starfighter - Starsider
Roar loudly and carry a pretty Glowstick
Rug and guild mascot! Currently posing as Co-Regent of Crimson Nova.
Cuz Brian Boitano doesn't take $hit from an-y-body! Crimson Nova
HelRayzer
Thu May 20, 2004 11:26 am
#182

But as an earlier post stated. Just because they had to give in to fun factor and sacrifice continuity at some places, doesn't mean we totally give up from that point on in asking for continuity. There may be ways around just slapping a HD in a TIE, and some people in this thread and others have provided some good answers. We just want the DEV's to reconsider, and think of ways around it, because once they put the HD and sheilds on the TIE from the beginning they can never go back from that.



Rayzer Shynes
Master Rifleman/Ranger
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