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Thread: question
from_beyond
Fri Aug 26, 2005 10:06 am
#1782
And if you paid 5 mill for a gun that WOULD be 600 dps with a speed slice, sorry dude, you got hosed. I got guns better than that, for half the price.
aSTIIR
Fri Aug 26, 2005 10:20 am
#1783
Omg thank you so much nowI understand. The only other thing is combat exp and how I raise my levels, do you think they could have made this a little more less complicated (LOL)![]()
Thank you again for explaining that, now I know what to do! Your the best!
Thanks again
Astiir
ClaudeB
Sat Aug 27, 2005 12:28 am
#1785
Ok, so please don't flame the heck out of me for this but I recently became "glowy" almost completely by accident and apparently the search function is down but can someone point me to a post that describes what's supposed to happen when one becomes "glowy"? Do I have to go somehwere to start force training? Do I wait for someone to come to me? I just don't understand, I've never unlocked force powers before.
Thanks
ShockTroop
Sat Aug 27, 2005 12:29 am
#1786
The force sensitive forum has all the answers to your Glowy questions.
Jacella
Sat Aug 27, 2005 12:33 am
#1788
ClaudeB wrote:
Ok, so please don't flame the heck out of me for this but I recently became "glowy" almost completely by accident and apparently the search function is down but can someone point me to a post that describes what's supposed to happen when one becomes "glowy"? Do I have to go somehwere to start force training? Do I wait for someone to come to me? I just don't understand, I've never unlocked force powers before.
Thanks
That's the way it should have always been!
Mayor_Woosh
Sat Aug 27, 2005 10:31 am
#1789
Phaylen wrote:
If I take spiced tea and blob candy, followed by mando wine I believe the effects dont actually stack, that is correct right? However, after the mando wine wears off, do the effects of the blob candy and spiced tea take over and provide the bonus?
Thanks for any help.
No they will not. Basically you cannot eat or drink any food items that will make a regen stat go over 250. If you eat or drink something that is greater then the value of an item you already have eaten...it cancels the weaker effect.
That is why your spiced tea vanishes when you drink Mando wine. And also why you cannot drink spiced tea after you consume Mando wine. You can however combine Spiced tea with Breath of Heaven
Message Edited by Mayor_Woosh on 08-27-2005 01:32 PM
DATA-LUX
Mon Aug 29, 2005 2:58 am
#1790
The experiences (XP) is based on what weapon you're using and what enemy you're fighting.
When you use a unarmed weapon (sounds strange) like knuckers, baster fists you get unarmed XP and 1/10 of that amount you earned goes to combat XP. If you kill an enemy and get 6000 unarmed XP you also get 600 combat XP.
Combat XP is used for skill boxes that reflect combat tactics, so you've to fight combats to earn it
As you see in the stat window you need different kind of XP for different professions and some professions even need a mix of XPs till you reach the master box.
Let's take Marksman. You now need a rifle, carbine and a pistol to fill the 3 first branches of the tree and last branch is combat. Equip one of the weapon and go hunting creatures or killing NPC's to get the XP for that weapon and earn with it combat XP. With the XP you can now train your skills up as you did in the enternainer and dancer profession.
Your combat level (CL) is based on the skills you learned. 2 elite/hybrid professions equal CL80 the highest CL in game a player can archieve. Some enemies have higher CLs to require a group of players to kill them. Enemies have also an "elite" or "boss" status markt through <> and <<>> on the health bar. Those enmies have better weapons (so they do more damage) and have a far greater health bar (some reaches 35k health on CL60-70).
For any skill in an elite/hybrid professions you get an higher CL but dabbling trough professions not grand them even when you have over 36 skill boxes. Only skill boxes of elite/hybrid combat professions count and till a certain CL also those of the basic professions.
Good manuals/guide are hard to find
even on the main site of SWG and on the written manuals are only the very basics in not easy written language 
You're welcome (but far away from being the best)
We're here to help
have fun playing.
When you use a unarmed weapon (sounds strange) like knuckers, baster fists you get unarmed XP and 1/10 of that amount you earned goes to combat XP. If you kill an enemy and get 6000 unarmed XP you also get 600 combat XP.
Combat XP is used for skill boxes that reflect combat tactics, so you've to fight combats to earn it
As you see in the stat window you need different kind of XP for different professions and some professions even need a mix of XPs till you reach the master box.
Let's take Marksman. You now need a rifle, carbine and a pistol to fill the 3 first branches of the tree and last branch is combat. Equip one of the weapon and go hunting creatures or killing NPC's to get the XP for that weapon and earn with it combat XP. With the XP you can now train your skills up as you did in the enternainer and dancer profession.
Your combat level (CL) is based on the skills you learned. 2 elite/hybrid professions equal CL80 the highest CL in game a player can archieve. Some enemies have higher CLs to require a group of players to kill them. Enemies have also an "elite" or "boss" status markt through <> and <<>> on the health bar. Those enmies have better weapons (so they do more damage) and have a far greater health bar (some reaches 35k health on CL60-70).
For any skill in an elite/hybrid professions you get an higher CL but dabbling trough professions not grand them even when you have over 36 skill boxes. Only skill boxes of elite/hybrid combat professions count and till a certain CL also those of the basic professions.
Good manuals/guide are hard to find
You're welcome (but far away from being the best)
We're here to help
Dakk_Ota
Mon Aug 29, 2005 8:15 pm
#1791
Stupid forum saved this before I could write my message -GRRRRRRR
Message Edited by Dakk_Ota on 08-29-2005 11:18 PM
Stecoli
Wed Aug 31, 2005 7:22 am
#1792
I looted a +14 battle fatigue healing CA, since battle fatigue isnt used anymore, i guess this is worthless? Am i correct?
I know this is a dumb question but want to be 100% sure before i destroy it.
thanks
wyrwulf
Wed Aug 31, 2005 8:01 am
#1793
Keep it and check it today after the publish.
From the notes.
dont know if battle fatigue healing is covered in this or not.