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Thread: question
Turkana
Sun Jul 10, 2005 11:02 am
#1613
Your best bet (and the more common advice) would be to gauge the competition and set your prices from there. Check other vendors or perform a search on the bazarre terms and see what everyone else is selling them at.
Each server has a unique economy. One thing which might sell for peanuts on one server might be considered downright expensive on another.
EnosShenk
Sun Jul 10, 2005 1:40 pm
#1614
Ive been playin swg for a year now, and ive also been a commando this entire time. During this period i left for 6 months and blah blah blah no one wants to hear about that. So what i want to ask is, since the CU, is it even possible to nade grind combat exp anymore? I f'ed up on my respec and i need a combat exp skill tree and nade grinding would be the fastest way.
StarNick
Sun Jul 10, 2005 2:21 pm
#1615
Not unless if you want to die some horrible gruesome death after tossing a nade at a Bol lair...
Our grenade damages suck more post-CU, base timers are 2x than they were and we have additional timers (3-30 seconds depending) between throws of the same grenade. Worse, the nades have an area thats around 2 to 4 times that of old grenades, so you'll be aggroing everything and the kitchen sink.
If you need combat xp, get in a group and grind it out. This is a lot easier post-CU with how missions work with groups (you can get hundreds of thousands of experience from only a few lairs in a 8 man group...)
Our grenade damages suck more post-CU, base timers are 2x than they were and we have additional timers (3-30 seconds depending) between throws of the same grenade. Worse, the nades have an area thats around 2 to 4 times that of old grenades, so you'll be aggroing everything and the kitchen sink.
If you need combat xp, get in a group and grind it out. This is a lot easier post-CU with how missions work with groups (you can get hundreds of thousands of experience from only a few lairs in a 8 man group...)
EnosShenk
Sun Jul 10, 2005 2:37 pm
#1616
alright thanks alot for the info man, ill try to hook up with some groups then.
JeffIncredible
Sun Jul 10, 2005 2:51 pm
#1617
IF you are fortunate to have a jedi friend who needs to grind or come across a jedi out there grinding somewhere and they are able to spin attack a lair without too much trouble then you can fly through your combat xp while they retain aggro. But be wary of nearby lairs, and by nearby i mean anything you can see almost. They will aggro from a distance.
YuriaTayde
Sun Jul 10, 2005 7:26 pm
#1618
Join a group, hunt bols, wait for all of them to die, then antagonize the lair (into bringing more bols out) via grinades. If you're using the rocket launcher, you'll get a cool 8k combat exp upon the lairs death so long as you don't hit it again. Or, get friends to let you tag along without doing anything, and use one grinade to a bol. If they arn't bright enough to do this without being asked, tell them to pull 'em farther away from the other bols
I never have any trouble with my splash damage attacks, just gotta be careful with 'em.
Ispir
Mon Jul 11, 2005 10:13 am
#1619
In phase 3 one of the quest is to attack 8 sith camps. My question is can i do this alone if i am a master BH, master CM, and pistols 0004?
Devacore
Mon Jul 11, 2005 10:19 am
#1620
The preCU I'd say no but no one knows if they put the CL of the thugs down to 77 like in phase 4.
Torqued
Mon Jul 11, 2005 10:21 am
#1621
From what I hear, yes. Just try to pull out a single target and kill them 1 by 1.
A friend of mine is MBH/MPistols/(some Carbineer), and he did his solo. Just takes some tactics.
thebunny0904
Mon Jul 11, 2005 10:53 am
#1622
I'm MBH/MP/4000 CM and I had no trouble doing it solo. Pull out your rifle, sit 65m away, wait for one to separate from the group, and pull it. After the first 2, I had trouble gettingthe last 2 to separate, so I justrooted oneand pulled the other. By the time the root wears off, the first should be dead or close to it.
Wonkster
Mon Jul 11, 2005 4:30 pm
#1623
i did it on mrifles/mcarb/master marks/pistol 0 0 0 4
Best tatic was to get at max range, cover, advanced snipershhot,root, then sniper, kneel, knockdown, head shot
then if they are still moving head and leg shot them
Best tatic was to get at max range, cover, advanced snipershhot,root, then sniper, kneel, knockdown, head shot
then if they are still moving head and leg shot them
ShadowCM
Mon Jul 11, 2005 4:38 pm
#1624
sniper, kd, startle, sniper, crit/head for the rest of the way
did it in phase 1 and it worked forme
Balamor
Sat Jul 16, 2005 1:52 am
#1625
Say I am granted access to land at the emp retreat on naboo.....
now say i drop piolet to go on a different track, will i still have access to land at the emp retreat?
thanks in advance.