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Thread: Shug's E3 Report and Rumor Control
I had several questions:
first it seems that you are reinforcing again the kill/level treadmill as you dont seem to have mining or merchanting as viable advancement options?
can a shopwright also be a pilot or are they stuck with one or the other?
I plan to completely tear apart my existing charactorto agressivly meet any requirements of the space expansion even as far as deleting my main char and starting from scrach I am forced to do this simply because we only have 1 charactor in which we can play with our friends and still be on the same server. is there any plans to allow for 2-3 charactors per server like test?
Hmmmmm Atmospheric flight maybe. that would be awesome Strafing Runs on CKE
I have a question that probably a lot of us are wondering, with JTL being a "twitchy" style combat game, are there any plans to counter "lag" with people with 56k dialup, and other slower internet ISP's?
It is a real pain on games to have to "lead" a target. For example, to hit a moving target normally, like with cable, or DSL, you would have to aim 10 meters in front of the target. But with 56k dialup for example, you would have to aim 50 meters in front of the target, to make up for the internet lag, to hit the target, and by that time, the target has already moved, but it doesn't show it on my computer yet, so I end up missing it.
ANY info on this would be appreciated!
Paladin- Hunter
TKM/MD
2 questions.
I know there are 56k users will they be able to play the SE Pack effectively?
And 2.
Will there be more skill points added? For example for some templates that are near full for instance MBH/medic. With only 18 points left how will we be able to master the neutral piloting tree.
(I have taken from the info that there will be added skill points, however a yes or no would be appreciated.
My question:
Is the weapon art on the X-Wings final yet? Because the X-Wing with the Beam Rifles on the wings (http://www.lucasarts.com/games/swgalaxies_lightspeed/images/concept_art/3.jpg ) is killing me just looking at it, I don't want to see it in game!
Geez, I go to work and look what happens . . . .
I just need to ask the devs to PLEASE, seriously, don't just take the TC folks in the first round. You have a lot of extremely active players out there who have dedicated their time to the live game, not because they don't want to test, but because they had responsibilities to their PA's, cities, etc.; others counting on them to be on their active server. I know of five on Scylla alone who were in your initial Beta, became PA leaders/Mayors, and have since retired in the past month or two and are raring to go for the next Beta test. Just because people aren't on TC a lot doesn't mean they aren't out there every day working to make your game better, and they should have an equal chance for the first shot.
~~The Secondhand Lion
Hi all
I'm a die hard Imperial who's wondering if I'm going to be permanerfed flying those tie deathtraps.
Its not going to be much fun getting one shotted all over the place.
Any info on balance issue's yet?![]()
YES, The order goes.
Fan Fest
TS/VET gamers.
Dont worry TS peps will get beta