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Thread: making money
Another thing to do is keep an eye on your trade forum, and look for any spawns of 'creature resources' ie. meat, bones, hide. The most i've ever seen on my server was 200 cpu for tatooine avain.
Appart from that, stick to your NPC missions, they do drop some nice SEA's you can auction off.
Bhiz87 wrote:Uhm.. I don't think you can get meat or bones without any scout bro...
You have to have scout 4xxx for BH.
Stena wrote:
Bhiz87 wrote:
Uhm.. I don't think you can get meat or bones without any scout bro...
You have to have scout 4xxx for BH.
Yep
Honestly, Do you think without having an established _______, You could make a million credits a day? Even in the height of Doctor, the buff bots (if crafting their own packs) were only profiting in the ranges of 500k credits a day. That being said, they didn't just roll over one day and become doctors with meds. They built up to get there, be it harvesting resorces, or making credits to buy the packs.
Creature Resorces have been generalized greatly, unless you need a domesticated meat which seemingly is only "farmable" on corellia. You can get nearly every creature resorce in the game at 200+ units a pop at a CL over 60. Your average is now 10CPU which IMO is alot, but without more scouts, the prices will never be undercut, there will always be more demand than supply in that area
some attachments go as high as 30 million on some servers...it actually isn't that unrealistic to make 60 mill in 2 months even with casual play just via bh npc missions
in theory, 6 10 million credit attachmentsshouldn't bethat hard in that amount of time.
Given limited play time, I would invest money in harvesters. These babies will make you money while you are NOT in the game.
For each lot that you have available, you will be able to generate roughly 786k units of resources over a 2 month timeline (assuming a 75% concentration is always available which seems fair). You simply check it every time you happen to login and make sure it is harvesting the highest concentration available at that time.
If you have 10 lots available, that is 7.8mil if you sell all of the resources at 1cpu (there are a couple people I know of on Flurry who will accept resource deliveries at 1cpu regardless of stats). That doesn't get you all the way home, but it knocks off about 10% of your goal without really doing much of anything.
bluejanus wrote:
Mind letting us know why would you'd need to raise 60 mil in two months?
The bothans are holding his wife as hostage and want it for payment