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Thread: An idea..
I think it would be cool for tka to get extra stat migration points as they advanced though the tree. Im not talking about somthin drastic like gettin 50 points a box in whatever this idea would fit into but more along the lines of 10 or so. I know that we are tough as nails as it is but this is just an idea for the future.
No, but if this ideas does catch on (and it's a good one) I think we could factory-ize milk and eggs.
Perhaps it'll be dependent on what creatures you put in there. Put in banthas or bardocks and you'll get milk. Put in Peko Pekos or Kaadus and you get eggs...
Can anybody tell me what Creature Habit is on the artisan skill Tree?
I know I've seen small Triangular pens on Naboo that house Domesticated Tusk Cats
Message Edited by Mankind00 on 08-19-2004 02:41 AM
Klamez wrote:
They should make it so instead of just getting lame badges and doing village quests, people get jedi randomly. Say when you register an account you could have a chance of getting jedi and a chance of not getting it. Everything to get jedi is random. And if you are one of the lucky persons to actually get jedi, you have to do tons and tons of work to become actually accomplish jedi. This would make jedi less common in my opinion. Please tell me what you think(No Flamers Please!). Thanks. =)
I agree and thought of this a long time ago, it's fair and everyone has an equal chance powergamers and casual gamers alike.
However like the guy said people would quit over not being able to have the jedi they want. There would be a bigger market for jedi accounts than there is today.
The facts are alot of people want to play this game to become a jedi. I did for a while but I saw the grind and saw there were too many jedi, and a jedi wasn't that great in pvp considering the work put in.
I think the system at the moment is a decent balance between fairness and workability. I agree jedi are far too numerous but making it random hurts gross revenue so no can do. Unfortunately SOE screwed up by giving out holos that made attaining jedi little more than a game of joining the dots. Now SOE has put itself between a rock and a hard place on the one hand you have revenue on the other you have jedi, it will reach critical mass at some point when more jedi = less revenue and I belive SOE have forseen this hence the nerfing of many jedi skills and perks and the fixing of the geno caves.
SOE have balanced attaining jedi already, now they have to find a way to balance the revenues and prevent the meltdown that alot of people can see will happen although most jedi are understandably in denail since they worked hard grinding jedi and the jedi grind to knight is mind numbing. JTL is a side show in this and the combat revamp is the fail safe for the reactor, although ithas no blue prints, hasn't been built and it's unknown when/if it will be installed.
So I said screw it let SOE clean up it's own mess and have been enjoying BH ever since.