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Thread: Quick Question:

Kletschologe
Wed Sep 17, 2003 6:58 am
#1

Is there a way to train pets without using the radial menue TRAIN -> store, transfer ......



I mean can i find a Slash Command like /Pet_train_attack ..........



maybe you can help me out there...

Azvic
Wed Sep 17, 2003 6:59 am
#2

nope, we've been asking for it though



Azvic Izost

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CarthokE
Wed Sep 17, 2003 6:59 am
#3

quick answer : No



------------------------
Epoc LightningStrike
Master Creature Handler
EkothLightstar
Wed Nov 19, 2003 8:29 am
#4

Firstly sorry if this has been asked before but I couldnt find the answer in any other threads I checked.


My question is, with the reworking of which houses can be placed on which planets, e.g. tatooine houses can now be placed on dantooine etc, i was wondering if you could also place, a tatooine pa hall, or city structures on dantooine?



thanks.




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TAfirehawk
Wed Nov 19, 2003 8:51 am
#5

From the Player City guide: http://starwarsgalaxies.station.sony.com/content.jsp?page=Advanced%20Guide%20Player%20Cities



The three types of buildings are as follows:

Corellia Style: Corellia and Talus

Naboo Style: Naboo, Rori, Dantooine

Tatooine Style: Tatooine, Dantooine and Lok




Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

Shellkicker
Wed Nov 19, 2003 8:57 am
#6

Currently PA Halls can NOT be placed on a non-specified planet.


We believe this to be a bug, but several CSRs report "Working as intended"




-Morben Fow
-Master Smuggler
-Master Commando
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EkothLightstar
Wed Nov 19, 2003 10:07 am
#7

thnx for the info guys



Awiki Ack-er - Master Weaponsmith - Shipwright | Shop @ : -1339 -2940 Bestine.
ssj3_vegetto
Sun Jan 09, 2005 7:51 am
#8

I've been looking at the stats for what a regular scope does, and I've been wondering if it's worth it to get the resources needed for advanced scopes? I mean does it really help the weapons speed/damage/price?




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JoleneArcher
Sun Jan 09, 2005 7:56 am
#9

Well scopes don't change stats on speed and damage, just wound, range and HAM costs.



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Ybagi
Sun Jan 09, 2005 7:57 am
#10

Scopes advanced or regular have no effect on speed or damage, they increase accruacy at the cost of HAM.


I think the general concensus is advanced scopes are useful for PVP weapons, but not worth it for regular weapons.


They would also be useful if you are making rocket launchers or other heavy weapons.



Yv
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Alchemist
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CTRL_ALT
Sun Jan 09, 2005 10:36 am
#11

If you get the HAM down really low, it will just enhance your weapon a little bit without hindering specials.



CTRL ALT, Tempest
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Novice Artisan, Master Bone Armor Crafter, Dabbler in the wielding of a CDEF pistol.
A noob isn't a person...it's a way of life.
Scythykins
Sun Jan 09, 2005 10:58 am
#12

Yes...rockets are the real necessity for scopes. As a MWS/MSW on one account and a MCommando TKM on the other, I know just how much master Commandos miss with rockets...believe me, the scope is NOT optional :-p


You just really have to get a feel for what you're crafting. Riflemen and Pistoleers in my experience who buy a PvP weapon are going to have accuracy mods out the wazoo anyway, almost defeats the purpose. Carbineers however can always use the love. Just my experience.



Scythykins - Starsider
Owner/Proprietor: Wraith Squadron Weaponry and Wraith Squadron Starships, Crystal Hollow, Dantooine
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tHeRaBiDmOnKeY
Wed Apr 20, 2005 4:49 pm
#13

I've been searching around, trying to find a good damage DXR6 carbine, again, carbine , and was just wondering, what would YOU consider good stats on a DXR6? By YOU, I mean of course, the weaponsmiths who make the gun and have the knowledge (Not sarcasm). I just got a 274 sliced one, but that just doesnt seem right, I dunno, was 35% damage too......



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