Jump To Lightspeed Archive

Thread: JTL loses to old fighter games

atat9619
Sat Jun 25, 2005 11:47 pm
#1

JTL is boring without capital ships.



^4Battlefield SF>SWG
WizKid72
Sun Jun 26, 2005 1:53 am
#2






SheenaBrelya wrote:
That's your argument? That's it?

In JtL, I get to pimp my ride. I get to collect loot to upgrade it and I can contract SWs to craft custom components. I can texturize and paint my ship to fit its personality, or mine. In my YT-1300, I can decorate my ship for a look all my own. Those points consider JtL as a stand-alone game, which it is not.

I can plan a party, send out invitations, get the participants together, and have that party (meeting, conference, etc) in space, with a view of the gas giant Yavin spinning in the background.

Not only can I be a Rebel or Imperial Pilot, but I can play the part of Naboo police or Corellian security, that of a hired gun willing to fly for whichever side pays the most, or that of a Smuggler with an armed light freighter for dangerous runs.

Piloting boils down to my skill at the helm, but an amazing number of other factors are available for tweaking. Droid programming chips burned by shady characters sold on the galactic bazaar by a merchant which came from a blank chip crafted by a Droid Engineer; components crafted by a SW installed in a ship made by another SW all crafted with asteroid resources mined by Pilots; wingmates, turret gunners, and operations officers all playing their roles.

Not only can you get friends together and attack waves of enemy fighters, but you can also hunt down and attack each other in a risk-free environment.

Pilots can earn Faction Points to increase their sway of events in the Galactic Civil War and the control of entire planets.

Please go troll some other board.

Shona

Message Edited by SheenaBrelya on 06-26-2005 03:17 AM





I wish they kept this at 20 people =(




________________[STARSIDER]________________
· Riyadh al'Khayr · Entertainer · Havoc Squadron Ace ·
· Akilah al'Fahkri · Bounty Hunter · Smuggler Alliance Ace ·
· Az'har Efini · Dark Jedi · Imperial Inquisition Ace ·

Washell
Sun Jun 26, 2005 2:52 am
#3






Ezedriel wrote:


While the original poster was very inadequate in his explanation, I daresay, I just got a copy of TIE fighter (not even the Windows version, the old DOS version with basic geometry for graphics) and franky, it beats JTL in every manner except graphics - which themselves are unimportant.







That game doesn't allow you to modify your ships, so it doesn't beat JTL in every manner.


Among the spacegames that have been published in the last 15 years are plenty of elements that have been done better then JTL. But JTL is the first to be hooked to a MMO and this comes with a whole set of design restrictions.



  • Sadly, what should be the strongest point of JTL, being hooked to an MMO, has failed completely. Everything can be done solo. PvP is not appealing to large group of players.

  • Singleplayer spacesims have their storylines. JTL lacks any incentive post master to keep flying 'cept the fun, fp and the RE game.

  • The ship modifying is the best ever done (compared to privateer 1&2 and freelancer)

  • Graphics are the best ever too (compared to all wing commanders, lucasarts sims, freelancer, starlancer and both privateers)

  • Flightmodels are always a matter of personal preference. I have no problems with the ones in JTL. But plenty of people around that prefer the old lucasarts flightmodels.

  • Ship variety in terms of models is biggest ever but in terms of stats and flight model a lot seems to be templated with some extra mass and gunslots thrown in. Rebels are the only group that have a selection of distinct ships in appearance and handling. (compared to all wing commanders, lucasarts sims, freelancer, starlancer and both privateers)

  • Missiles are worthless. In most/all other spacesims they packed a hefty punch andhave a range advantage.. Usually required torpedoes to take out capships. In the time it takes to take a lock in JTL you can dish out 10x times the damage with your blasters

  • AI is very limited, all ships do the same thing. Wing Commander I, that ran on a 286 (16 MHz clockspeed), had enemy AI manouvering differently. Dralthi had big wings thus no visibility to the sides, so they preferred to go up or down. Jalthi had 6 guns upfront so they always manouvered for head-on passes. I was able to predict their their next 2 or 3 manouvers but then it stopped. In JTL I can engage a wing of 9 enemies and from the initial merge to the death of the last I know what each of them is doing.

All in all, the AI doesn't give a challenge because PvP is supposed to do that. PvP is rare on most servers since there is so little incentive for pilots to go up.I still want a challenge soI solo group content. With blindspots, droid programs, tactics and some skills this turns out to be fairly easy. So now I'm mostly flying for the RE game. It is enough content/fun for me becauseI'm a spacesim geek anyway.


Dark Age of Camelot had PvP zones with relics that gave bonusses to your side if you captured them. It has a website which lists by player and by guild how much realmpoints (given in PvP) they gained. These greatly stimulate PvP. Getting yourself and your guild to the #1 spot for all the world to see is more fun then to destroy a bunch of bases to change a planet from rebel to imp or vice versa which carries no real consequences. I really wish SOE would implement such a system in SWG for both ground and space.


Washell
Sun Jun 26, 2005 2:54 am
#4






WizKid72 wrote:


I wish they kept this at 20 people =(




People don't need to be grouped with you anymore to take them up. They only need to be close to the starship terminal. You should still be able to take up 20.


WizKid72
Sun Jun 26, 2005 2:57 am
#5


oh? I wasn't aware of that..


well I knew about people needing to be close, but I didn't know it didn't have the 8-people limit like the ground became





________________[STARSIDER]________________
· Riyadh al'Khayr · Entertainer · Havoc Squadron Ace ·
· Akilah al'Fahkri · Bounty Hunter · Smuggler Alliance Ace ·
· Az'har Efini · Dark Jedi · Imperial Inquisition Ace ·

Bucke-Thead
Sun Jun 26, 2005 7:33 am
#6

If I remember correctly, they INCREASED the number you can take up. I think it is around 30 now



= Bekah Cudet =
Master Shipwright +2 Engines, +2 Weapons systems
-1030 1200 Cultist Refuge, Dantooine

YOU ARE SCARED LIKE FAT CHICKEN??
Click here to be put out of your misery

KinjiruSpleen
Sun Jun 26, 2005 9:30 am
#7



WizKid72 wrote:

oh? I wasn't aware of that..

well I knew about people needing to be close, but I didn't know it didn't have the 8-people limit like the ground became






I don't think you quite understand yet... You can only have a group with 8 people, but you don't need to be grouped to give them the invite.

However, if anyone on board wants to run a turret, or sit in the Ops seat, they must be in the ship owner's group.





Kinjiru Spleen
Double Echo Brigade - Bloodfin

Imperial Officer - ...Has Mastered the Imperial Pilot Profession
CINC - Vanguard Squadron - Double Echo Brigade (DxE)
JediGohan
Sun Jun 26, 2005 10:14 am
#8

I agree, I just recently reinstalled X-Wing Alliance and put in the patch so it has better graphics and it doesnt compare to the number of things you can do in JTL.

Maybe you cant refit your ship with different components, which frankly I dont care because it's not worth the bother to me for a game like XWA. it beats JTL anyday




pwnd
\
ò


Grambacca
Sun Jun 26, 2005 11:12 am
#9






JediGohan wrote:
I agree, I just recently reinstalled X-Wing Alliance and put in the patch so it has better graphics and it doesnt compare to the number of things you can do in JTL.

Maybe you cant refit your ship with different components, which frankly I dont care because it's not worth the bother to me for a game like XWA. it beats JTL anyday





The problem with these type games though is that they are linear and once you have completed all teh missions the game is done. No more missions, no more storyline, no moree nothing. BORING!!!!!!!!!!!!!!!!!!!!


JTL will continue to add new missions and quests making it a never ending game! THAT is why JTL is infintely better than any off the shelf box game out there. PERIOD.






************************
Grambacca: The Gray Ghost
Mayor of Highland Citadel, Tatooine
Former MCH
~Wroshyyyr Warrior!~
************************
J'awa-Jones
The only player character Jawa in SWG!
.....
~Jawa Avenger!~
************************


SheenaBrelya
Sun Jun 26, 2005 12:12 pm
#10

That's your argument? That's it?

In JtL, I get to pimp my ride. I get to collect loot to upgrade it and I can contract SWs to craft custom components. I can texturize and paint my ship to fit its personality, or mine. In my YT-1300, I can decorate my ship for a look all my own. Those points consider JtL as a stand-alone game, which it is not.

I can plan a party, send out invitations, get the participants together, and have that party (meeting, conference, etc) in space, with a view of the gas giant Yavin spinning in the background.

Not only can I be a Rebel or Imperial Pilot, but I can play the part of Naboo police or Corellian security, that of a hired gun willing to fly for whichever side pays the most, or that of a Smuggler with an armed light freighter for dangerous runs.

Piloting boils down to my skill at the helm, but an amazing number of other factors are available for tweaking. Droid programming chips burned by shady characters sold on the galactic bazaar by a merchant which came from a blank chip crafted by a Droid Engineer; components crafted by a SW installed in a ship made by another SW all crafted with asteroid resources mined by Pilots; wingmates, turret gunners, and operations officers all playing their roles.

Not only can you get friends together and attack waves of enemy fighters, but you can also hunt down and attack each other in a risk-free environment.

Pilots can earn Faction Points to increase their sway of events in the Galactic Civil War and the control of entire planets.

Please go troll some other board.

Shona

Message Edited by SheenaBrelya on 06-26-2005 03:17 AM

Darth-Malus
Sun Jun 26, 2005 12:34 pm
#11






SheenaBrelya wrote:
In JtL, I get to pimp my ride. I get to collect loot to upgrade it and I can contract SWs to craft custom components. I can texturize and paint my ship to fit its personality, or mine. In my YT-1300, I can decorate my ship for a look all my own. Those points consider JtL as a stand-alone game, which it is not.




I agree with this and everything else Sheena said. JtL is what brought me back to SWG. I love being able to be a TIE pilot, killing all sorts of iconic Rebel ships in the name of the Emperor. I love being a smuggler with my own suped-up tramp freighter and I love tweaking my ships. Couldn't do all that in X-Wing Alliance or the other games of the series.





Ragla H'trag - Master Pilot/Master Shipwright/Master Doctor (Kauri)
Visit PawPro Engineering, 2530. -4800 Tatooine. Just 800m west of Mos Eisley!!


Ezedriel
Sun Jun 26, 2005 12:39 pm
#12


While the original poster was very inadequate in his explanation, I daresay, I just got a copy of TIE fighter (not even the Windows version, the old DOS version with basic geometry for graphics) and franky, it beats JTL in every manner except graphics - which themselves are unimportant.


atat9619
Sun Jun 26, 2005 2:29 pm
#13



Grambacca wrote:


JediGohan wrote:
I agree, I just recently reinstalled X-Wing Alliance and put in the patch so it has better graphics and it doesnt compare to the number of things you can do in JTL.

Maybe you cant refit your ship with different components, which frankly I dont care because it's not worth the bother to me for a game like XWA. it beats JTL anyday


The problem with these type games though is that they are linear and once you have completed all teh missions the game is done. No more missions, no more storyline, no moree nothing. BORING!!!!!!!!!!!!!!!!!!!!

JTL will continue to add new missions and quests making it a never ending game! THAT is why JTL is infintely better than any off the shelf box game out there. PERIOD.






Yea quests to escort freighters 5 mins or killing 3 fighters whih are tier 1. JTL gives you the same crap. At last in xwa you fight capital ships.



^4Battlefield SF>SWG
Page 1 of 3
Previous Next