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Thread: Please give neutral ships a master ship or make the yt-1300 able to fire weapons solo!!!
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Jonahm877
Mon Dec 06, 2004 8:24 pm
#1
When I recieved my yt-1300 I was upset to see that I couldn't fire my disruptors... I'd love just maybe get the top one fire when solo or make us neutrals a single player Master ship... either would be nice
TeepoJedi
Mon Dec 06, 2004 8:35 pm
#2
I agree 100% on making the Yt-1300 usable while solo. It is the master ship for privateers and should be a solo/multi combo ship to make it unique and practical to use. Obviously having a crew on board would increase your effectiveness but it should be usable solo otherwise for most players it's just taking up space, not to mention I've read numerous threads on how bad multi ships suck even with full crews versus say the same 5 people all flying solo ships.
Cuality
Mon Dec 06, 2004 8:35 pm
#3
put another player in the turret and it'll fire in a 180 degree arc.
incidentally (and this has been argued for months) the neutrals have 1 ship less than the imperials and 1 ship more than the rebels. Imps get light, weak, quick fighters, rebels get slow, powerful, heavy fighters and neutrals are a rough balance of both of them.
gohan6420
Mon Dec 06, 2004 8:37 pm
#4
Ya agree 100%
But make the other professions ships soloable too
Gom_Kuub
Mon Dec 06, 2004 8:39 pm
#5
Jonahm877 wrote:
When I recieved my yt-1300 I was upset to see that I couldn't fire my disruptors... I'd love just maybe get the top one fire when solo or make us neutrals a single player Master ship... either would be nice
just use his tactic: when ou get attacked by yourself with no crew, use the turret yourself as a sitting duck 
lol, but seriously, i agree, i don't have time to waste on finding my y-wing co-pilot, but it sure does even the odds alittle 
all mp ships should have pilot-controled turret(s)
-Gom
Attiryyhn
Mon Dec 06, 2004 9:16 pm
#7
I agree with giving neutrals a master fighter.
Multi-player ships should only be effective with multiple players on it.
WeltraumStreuner
Mon Dec 06, 2004 11:17 pm
#10
Cuality wrote:
incidentally (and this has been argued for months) the neutrals have 1 ship less than the imperials and 1 ship more than the rebels. Imps get light, weak, quick fighters, rebels get slow, powerful, heavy fighters and neutrals are a rough balance of both of them.
historically the Firespray had been intend to be the privateer master and only privateer master not imp/reb master too ship, the imp/reb's only got it as master ship too because they had been whining during beta test .. so solve the missing privateer master ship problem is so easy, remove the firespray certfrom imp/reb's and we privateers have our master ship or give us a new one, but one of the two things should happen asap !
Bomb20
Tue Dec 07, 2004 12:52 am
#11
Firespray used to be master privateer ship in beta methinks. till everyone whin0rt enoughto get it free4all *sigh*
Amuro0079
Tue Dec 07, 2004 7:46 am
#13
Why should give you a master fighter? You neutrals have a nice 190K mass Tier 4 ship which is already better than our 170K mass Oppressor. You asked for too much.
Message Edited by Amuro0079 on 12-07-2004 10:48 PM
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