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Thread: How much everyone think ships will cost?
well look at it this way. Devs said a Y-1300 takes as many resources to make as a Guild Hall. As my days as a master arch i remember halls taking about 55K units of resources total (including resources in all subs as well as resources needed for the final assembly). Now on a 3:1 pricing ratio (3 creds per 1 unit of resource used) the starting price for a Y-1300 ship will be $165K. Like i said, this is on a 3:1 ratio. Average non-grind resource starts at 3 cpu. If an Master Shipwright is not a person who mines but buys his/her resources (many crafters do mine their own stuff but are restricted by lots avaiblility to drop harvestors on what they need) they will spend an average of 3 cpu. Now lets say they buy 100% of the resources, obviously they can't sell the ship on a 3:1 basis since they make zero profit. Buy 55K resources at 3 cpu and sell on a 3:1 ratio? Unlikely. So to make a profit they will sell lets say a Y-1300 on a 4:1 or 5:1 pricing ratio so that's what, $220K to $275K per ship. This is a realistic assesment on the cost of a Y-1300. I use this ship as an example since it is the only one devs gave us a hint on how much resources it will take to build. Even if a crafter makes one out of purly crap resources like 2 cpu grind stuff, your looking at a min of $165K, since again, the crafter, if he pays 2 cpu for all his resources, they will not go and sell on a 2:1 basis to make back the $110K they spent on resources just to sell at that same price. For those crafters who mine everything they need, they will maybe set their mark on the 3:1 ration, basically taking the worth of the resource into factor and sell it on that. But hey, this is only my assesment based on the resource count and the ratios used in the crafting community.
Now as for smaller ship? Let see, obviously they will take more resources that bikes. Max resources a bike takes it 8K. Now we're talking about ships here, so, purely guessing, they will start at a min of i'd say 20K resources (this is includes all subs and such that ships will take as well as the resources needed for final assembly). My gut is telling me 15K but who knows. I'm talking about the low end ships devs spoke about like the cargo ships or the beginner newbie ships we all will have. On a 3:1 ratio for 20K resources your looking at $60K for a low end basic ship. On a more profitable raito, 4:1 or 5:1 (trying not to go higher than 5:1 but some crafter do go a bit higher) your looking at a range of $60K to $100K for a low end ship. The grind resource crafter will sell a low end ship maybe at $40K (on a 2:1 grind resource pricing ratio). But let's keep the 3:1 ratio in mind because it is the average one used. All these figures are purely my assesment based on the history of pricing on this server and resources needed to make the ships, so i'm not saying this is how it's gonna be, but i don't think i gave any unrealistic expectations interms or pricing and resource count per ship. Better get ready to break the bank The 1st week will be one hell of a field day.
I doubt you will see anything at 1 mil, but we just dont know enough to give good and accurate pricess like that. We dont even know if you can buy a Moded ship or if you have to add your own mods.
BrenerRynn wrote:
Well what do you think a ship fully customized, say the YT-3100 will cost? With top of the line in everythine. I'm guessing 1 mil at the least.
Stakex007 wrote:I doubt you will see anything at 1 mil, but we just dont know enough to give good and accurate pricess like that. We dont even know if you can buy a Moded ship or if you have to add your own mods.
BrenerRynn wrote:Well what do you think a ship fully customized, say the YT-3100 will cost? With top of the line in everythine. I'm guessing 1 mil at the least.
From what I understand. You buy the deed, then buy the parts seperate. Then when you next try to launch your ship into space you are prompted with an upgrade screen.
That's probably wrong but thats my understanding of how it will work
That sounds reasonable, but I dont think the upgrade screen would be at launch. I would think it would be any time you want.
AUD21 wrote:
Stakex007 wrote:
I doubt you will see anything at 1 mil, but we just dont know enough to give good and accurate pricess like that. We dont even know if you can buy a Moded ship or if you have to add your own mods.
BrenerRynn wrote:
Well what do you think a ship fully customized, say the YT-3100 will cost? With top of the line in everythine. I'm guessing 1 mil at the least.
From what I understand. You buy the deed, then buy the parts seperate. Then when you next try to launch your ship into space you are prompted with an upgrade screen.
That's probably wrong but thats my understanding of how it will work
Attiryyhn wrote:
When it settles down, basic ships will probably be 20-30k, more advanced fighters will be upwards of 100-150k, and multiperson ships like the Millenium Falcon, and the Slave I (if it's in) will be 2 or 3 mil.
Just my guess.
I would NEVER pay over 1 mil for a ship of any type.
AUD21 wrote:
Attiryyhn wrote:
When it settles down, basic ships will probably be 20-30k, more advanced fighters will be upwards of 100-150k, and multiperson ships like the Millenium Falcon, and the Slave I (if it's in) will be 2 or 3 mil.
Just my guess.
I would NEVER pay over 1 mil for a ship of any type.
not even a death star? if it was available that is
JediGohan wrote:
AUD21 wrote:
Attiryyhn wrote:
When it settles down, basic ships will probably be 20-30k, more advanced fighters will be upwards of 100-150k, and multiperson ships like the Millenium Falcon, and the Slave I (if it's in) will be 2 or 3 mil.
Just my guess.
I would NEVER pay over 1 mil for a ship of any type.
not even a death star? if it was available that is
Touche,