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Thread: Privateer / Rebel

Symons
Fri Nov 19, 2004 6:46 am
#1

Tried searching the board, but couldn't find anything that helped. Sorry if this question has been asked many times before.

I'm a covert rebel, but chose to fly as a privateer. How do I take on missions for the rebels? When I speak to the rebel pilot trainer or co-ordinator they tell me to take a hike. The manual tells me I should be able to fly for either faction if I choose to.

Ta'
SailorSol
Fri Nov 19, 2004 7:01 am
#2

Also why does a rebel who is a privateer pilot get attacked by rebel npc's in space.. thats happened to me a few times as well



____Haruka Zoicite_____
Smuggler Ace Pilot
*Wraith Squadron -WSQ-*


"Rebels? Where!?"
Sin-Vraal
Fri Nov 19, 2004 7:10 am
#3

Ground faction has no bearing on space faction. Or so I'm told. Experience agrees.

Yes, an overt Rebel on the ground can become an Imperial pilot, kill lots of Rebel NPC pilots, and not lose or gain any fation standing on the ground. Also, space faction seems to be more or less instanced: neutral NPCs (who only attack if provoked) will go back to being neutral if you destroy any who've been aggroed.
ReddFhive
Fri Nov 19, 2004 7:11 am
#4

I'm also a ground Rebel but a Freelance Pilot.


You have a separate trainer from the Rebel pilots. Space and ground are different when i comes to faction.

Also, being a Freelance pilot, if one of your blasts hit a Rebel craft in space, they will agro you so be careful of that.


I trained my Freelance pilot though the Smugglers guild and my trainer is located in the back of the Mos Eisley Cantina but there are other Freelance trainers as well on Naboo(RFS Freelance?) and on Corellia(CorSec Freelance?).


Going on 23 hours no sleep so hopethis made sense.







Hunab Khu i Shen'ji Khu

ReddFhive
Fri Nov 19, 2004 7:13 am
#5






Sin-Vraal wrote:
.Yes, an overt Rebel on the ground can become an Imperial pilot,



I'm not 100% sure but I don't think thats correct.


Imperials can't become Rebel pilots and Vive Versa but Imperials AND Rebels can both become Freelance pilots.








Hunab Khu i Shen'ji Khu

MadLister
Fri Nov 19, 2004 7:31 am
#6


ReddFhive is correct.


Rebel players (ground faction) cannot train as Imperial pilots, and vice versa. Both can train as freelance.


If you choose to train as freelance, you are for all intents and purposes - NOT a Rebel or an Imperial as far as space is concerned. You're a pirate/smuggler/etc. So if you're flying around in a neutral fighter - even if you're a Colnel in the Rebel Army, Alliance fighters will quite often attack you.


And you have to take missions from the faction with which you are aligned in space. You cannot be a privateer and take Rebel or Imperial missions. If you want to do Rebel missions, train as a Rebel pilot.



Enjoy, and happy hunting.




...:::Yatta:::...
...:::Combat Medic / Rifleman in service to our glorious Emperor:::...

***Elder Member of DFS***
***Funky Lookin' Goon of Dark Force City, Corellia ***
,.|.. My anti-drug is MadLister!! ..|.,

jphillips1868
Fri Nov 19, 2004 7:39 am
#7

This was a very contenious issue in Beta. The majority, but certainly not all, wanted to link ground and space factions such that if you were a ground rebel you have to be a rebel in space and likewise for the imperials. The fact that rebel NPCs can be firing on rebel/privateers destroys immersion. However, I can't say I feel to sorry for those in that condition, since they are not completely loyal to one cause or another.


Jfreeman was the dev responsible for that decision and although he communicated with the players on it, he really didn't take our view into account. I think he wanted to make it newb friendly so a new player wouldn't have to bother with earning the FP and declaring a side.
Ducimus
Fri Nov 19, 2004 8:21 am
#8

I like the way it works currently because it allows for variation in gameplay.

Three professions (rebel, imperial, privateer).

If, on the ground you are:
Rebel: then you can play as privateer or rebel pilot
Imperial: Imperial pilot or as privateer.
Neutral: You can be any ONE of the three professions.

Each pilot profession has 3 squadrons you can join. What's intresting about privateer is that the 3 squadron choices also have an unoffical factional alightnment. Either Naboo, or corellia squadrons cannot attack imperial craft, and i believe its Tatoonie based squadron (smugglers alliance) that is unoffically rebel aligned and cannot attack rebel craft. (this is just what ive heard from the boards through varous complaints)


Whats also intresting is that if you are a neutral player, and you pick a factional based profession, once you pick up novice, its like you joined that faction and went covert. Everyone in said faction will appear as a purple dot to you, and your speeders will display on radar as a purple dot and have the faction logo on it. Yet, your still neutral, neither covert, nor overt. Personnaly i love this because now i can get involved in a faction, but not be subjected to unwanted PvP attacks on the ground. I can howver particpate in the GCW in space and go overt there.

However, I'm capped at 1000 faction points, i cannot gain any more, nor do i have any faction perks or bennfits at all, i have no rank. There is an option however on some of the pilot trainers that goes something like, "I would like to join the ground forces!", i havent clicked on that yet because i have the worst luck with Storm trooper searches. Every damn time i got searched, "HEY THIS ones a rebel, BLAST HIM!", every time, without fail. Words cannot do justice how much this would tick me off. At least now, a dummy like me who has no intrest in the ground game can get somewhat involved with the way pilot professions work regarding factions.



Major Rapax Victis - Commando
Time wasted playing MMO's:
Meridian59, Ultima Online, Everquest, Asheron's Call 1 & 2, Dark Age of Camelot, Anarchy Online, Earth & Beyond, Eve Online, Planetside, Star Wars Galaxies

"I'm really bored."
...has mastered the Pilot profession
Symons
Fri Nov 19, 2004 8:32 am
#9

I use the Coronet freelance trainer.

Can't find where I thought it said I would be able to take out missions for either side if I wanted to... so perhaps I imagined it. Fair enough if I'm not meant to be able to take out faction missions, just thought I was missing something.
XmasMan
Fri Nov 19, 2004 8:45 am
#10

this is something that I have always really ahd trouble with. I know they wanted something to be set, and things like that. The problem I have is losing all your experiance and skills if you want to go to either faction. the money and the time involved, made things quite difficult, when I had a problem with the Smugglers Alliance third set of missions in jabba's palace. My jabba faction with a totally new char, was so messed up that I couldn't even start the theme-park.


A few days of frustrations, wheree I was gettting teir 1 missions for Corsec, gave me some fun, but unfun times. I had to give up everything and a lot of saved combat pilot XP in order to join the Rebels. Pick the one you want to stay with, and understand what it involves. hopefully nobody else has to go through the agony of giving up everything for a tiny POS craft again.


Neutral characters should be able to be a privateer and a rebel or Imp. That's the way the privateers and the Smugglers Alliance worked all through the extended universe. I mean did han solo lose the ability to fly his YT-1300 when he officially joined up with the Rebel Alliance... unless that's why he doesn't fly his ship in Return of the Jedi.


Landus Gremaal
truewildman
Fri Nov 19, 2004 8:51 am
#11

Here's the way it works in the Privateer tree:


RSF is imperial-aligned. Your missions will require you to kill rebels. Once you master, you likely will not be able to help your rebel friends.


CorSec is rebel-aligned. Your missions will require you to kill imperials. Once you master, you likely will not be able to help your imperial friends.


Smuggler's Alliance is neutral. Your missions will require you to kill other neutrals, imperials, and rebels. Once you master, you can help both your imperial friends and your rebel friends.



Hope that clears things up.


To the original poster: If you are CorSec, you cannot go to a rebel trainer and ask for missions. You will only be able to get missions from your CorSec trainer. Later this month, more missions are being added, which can be completed by masters as well.





Boslo
-Elder Smuggler/Elder Commando-
Ra'van Crowe
-Elder Smuggler/Elder BH-
I'on
-Pirate-
"You gotta be a little insane to stay sane."
MadLister
Fri Nov 19, 2004 9:07 am
#12

Game mechanics.


If you were a master fencer for a very long time, then decided to take up armorsmithing instead, would you entirely forget how to use a stun baton? No.


It's game mechanics, so everyone can't run around as a master everything. It's a video game. They tend to work like that.







...:::Yatta:::...
...:::Combat Medic / Rifleman in service to our glorious Emperor:::...

***Elder Member of DFS***
***Funky Lookin' Goon of Dark Force City, Corellia ***
,.|.. My anti-drug is MadLister!! ..|.,

theoden-flurry
Fri Nov 19, 2004 9:26 am
#13

just a note on what true said you aint forced to your faction from what i'v seen and heard as if an imperial groups with a reble they can both kill rebel and imperial so as far as space goes i think faction is all in the mind and only there if you want it.



flurry Theoden' Retired
flurry Theoden- master Bountyhunter and Rifleman

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