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Thread: The DEFINITATIVE PvP vs PvE Discussion Thread, including a summary of what's been said so far

Cutedge
Mon Aug 16, 2004 1:18 pm
#1


Ok, since there at least 4 to 6 threads that are multiple pages about PvP vs PvE, I've decided to make athread in order to clear up some things for everyone because I'm tiredof repeating the facts I've gathered so far and having to post it insix differentthreads.


Q) Do I have to be a member of the faction to join either side?


A) No, as Thunderheart has posted (http://forums.station.sony.com/swg/board/message?board.id=lightspeed&message.id=58559):


Think of the various pilot professions as professions, rather than factions. Imperial is a faction, "Imperial Navy Pilot" is a profession. There are restrictions which prevent an overt or covert factioned player from being a pilot for "the enemy", but that's it. So, for example, you can be an Imperial Navy Pilot without being "an Imperial".


If you are an Imperial player (overt or covert):


you cannot be a Rebel Alliance Pilot.


you can be an Imperial Navy Pilot (without going overt)


you can be a Privateer


If you are a Rebel player (overt or covert)


you cannot be an Imperial Navy Pilot.


you can be a Rebel Alliance Pilot


you can be a Privateer


If you are a neutral player


You can be an Imperial Navy Pilot


You can be a Rebel Alliance Pilot


You can be a Privateer


The reverse is also true, so if you are an Imperial Navy Pilot and you go talk to a Rebel Recruiter, he's not going to let you become a Rebel (neither overt nor covert), and vice versa, until you give up all your Imperial Pilot skills.


Q) So, wait... I don't even have to be a Rebel in the ground game to be a Rebel pilot?


A) No, and the answer of 'why' is most likely because they have promised since day one that you will be able to get the expansion and immediately get a ship (albeit a crappy one) and fly. Let's face it, a lot of the gaming community doesn't really like SWG (and that's putting it lightly, find posts about SWG on Blue's News and you'll see what I mean). The decision to allow people to play space without ever really touching the ground game makes sense from that perspective, because getting 200 faction points to join the Imperials or Rebels may not seem like much for people that have made their career ingame related to playing a faction, but it's a lot to a new gamer who simply wants to play the space portion.


Q) So does JTL have the same TEF system?


A) No, to quote more ofThunderheart'spost:

In space, there are no TEF's. If you are a declared overt Rebel, for example, then you can PvP with declared overt Imperials, and vice versa (note that the declared Imperial Player might be a Privateer. And for that matter, you might be a Privateer, too). If you aren't overt, then you can't PvP (except *mumble mumble mumble*).


If you are a Rebel Alliance Pilot and you shoot an NPC TIE-Fighter, then you don't suddenly become open to PvP from Imperial Navy Pilots, not even if they are also declared overt Imperial players. So space is much more like a PvP 'switch'. If you want to PvP, go overt. If you don't want to, then don't go overt, and that's pretty much it.


There is, essentially, no such thing as 'covert' in space.


The skills in the professions grant certifications to the various ships, so as a Privateer Pilot you won't be flying a TIE-Fighter, and as an Imperial Pilot you won't be flying an X-Wing, and neither Imperial nor Rebel pilots can fly the beautiful Hutt ships. However, as per above, you can be a neutral and join the Imperial Navy, fly a TIE-Fighter, even though you aren't covert or overt yourself.


Q) So wait, players that are Covert are safe from attack by the opposite faction? That's not very realistic in terms of the GCW...


A) Here lies probably the biggest misconception that has been going around. Players that are not playing as PVP (hereby referred to as PvE) are not safe from the opposite faction. They are still vulerable to attack by ALL enemy faction NPC ships. Theyjust are not open to attack by other players. They still will have to watch for TIE Fighter patrols if they are a Rebel or they will have to watch for X-Wings and such if they are an Imperial pilot. Unlike the ground game where you can ride your speeder through an Imperial base on the way to your mission, JTL has no 'covert' status. You'll still have to watch out on the way to where-ever you are going.


(note: if i'm incorrect, please correct me)


Q) So you mean that space will still be dangerous for PvE?


A) Yup. It's been stated that you will get shot down a lot, especially when starting.


Q) But isn't it expensive to repair your ship?


A) Not known, but from what has been said it shouldn't be a catastrophic event. Your spacecraft will NEVER be fully destroyed, unlike the vehicles on the ground.


Q) So what happens if I attack a non-PVP player?


A) Nothing. Some have suggested that the shots pass through them, but i'd be more inclined to say that the shots are absorbed and don't do any damage.


Q) How can I tell if a player is non-PVP?


A) Not known at this time. Hopefully the devs will clear this up soon. Expect a different color on the radar or other visual cues.


Q) Will the 'target enemy ship' target non-PVP ships that are the enemy faction?


A) I would hope not, and since you'll be using that to target often,I'm sure that getting too confused from having non-PVP ships around shouldn't be a problem.


Q) But what happens if I see an enemy faction squadron that is all covert attacking a capitol ship?


A) Thesuggestion by multiple people on the board is that a small PvP area should be in place around the capitol ship but it is unknown whether something like this will be in place.


Q) For that matter, what happens if I'm supposed to guard a small convoy of ships that are going from point A to point B as part of a mission? If a non-PVP player can attack NPCs, could he or she theoreticallyattack my ships without me being able to do anything?


A) It's not known, and it's a very valid point. However, it's worth noting that we don't know if there are convoy missions in JTL (at least at launch). We assume there are because they were a big part of the X-Wing/Tie Fighter series. In that case, perhaps a non-PVP player could not attack the ships or it would place a TEF flag on them, although I doubt the latter since they have already said "no TEFs".


Q) On the subject of NPCs as part of my missions, are they set to only be attacked by me or are they just out there for anyone to kill? Do they spawn when I get close like in the ground game?


A) Not known. Are you getting tired of reading that?


Q) Are there PvP zones where I know I can attack everyone?


A) According to a report by SW Vault made this summer (http://forums.station.sony.com/swg/board/message?board.id=lightspeed&message.id=59852):






Additionally, some zones will be 100% PvP all the time regardless of your overt/covert/TEF status. So if you find yourself in one of these zones, you're a target whether you like it or not.




So, if this turns out to be true (and we have no reason to believe otherwise), there are going to be one or more zones that will be a free for all.


Q) Are PvP "wild zones" free for all? Could I attack people on the same faction or just opposite factions?


A) Not really known, although the assumption is that you can only attack people on the opposite side. I'm not sure how neutrals would fit into that though.


Q) So if you're not safe from PvE, then how is PvP any different?


A) That is a common argument. Hopefully people might try PvP and see that it indeed is the case. However, it's their decision to make. As long as people aren't exploiting PvE, I know that I can deal with it.


Q) But I hear all PvP people are jerks? Is that true?


A) Some are, just as some PvE people are jerks. There really is a deft of PvP in the ground right now because of the state of the system, and thatkeeps a lot of people who would like to try it (ie, me) from doing it.



So that's what we know. Some is speculative but I tried to compile everything that's been confirmed (or partially confirmed) into a easy to read Q&A format. Now discuss. Keep it civil, keep it clean, andplease refrain from "PvE are whiners / PvP are griefer cheater jerks" in this thread.




Cutedge Slugbait
Elder Doctor / Elder Pistoleer

Goodbye my love, goodbye. Losing ground is what it takes if you really want to fly.

SWG Wiki: Everything you wanted to know about kreetles, but were afraid to ask.

"Looks like SWG attracts the biggest cry babies, who whine about the game in multiple forums but continue to play it. We are tired of people making multiple posts in every PCG forum and whining about SWG. If you hate the game stop paying the monthly fee and sell everything on Ebay."
Mkappus
Mon Aug 16, 2004 1:26 pm
#2

Excellent thread.


My big issue with this thing is that the recent post makes it sound like you have to be overt on the ground to PVP in space. That seems ludicrous to me. I am not a ground PVP person since I am not into templates of the month. However, I would like to PVP in space where it is twitch based.


Overt/Covert in space should have nothing to do with overt/covert on the ground. If I am a neutral who joins the Imperial Navy, I should be able to go overt in space and PVP in space. The current quote does not make this possible.


Hopefully, the gentleman misspoke, or there will be a way to go overt/covert in space. With the system as is, I will have to find a recruiter, go overt, then safely get into a starport and get into space to PVP. I can see it now, every uber PVPer standing within 50m of the starport entrance whacking all of us trying to get into space.



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Cutedge
Mon Aug 16, 2004 1:30 pm
#3

Bah, I forgot that question:


Q) So I have to be overt to go PVP in space? What if someone camps the space launch terminals and kills me before I can get in space?


A) That's an issue that will very likely have to be dealt with, either with space launch terminals in player towns or by somehow enforcing painful torture on people who do the aformentioned griefing.




That's something I had thought of before but I had forgotten about it. The other thing that worries me is what if people want to go PVP and they don't want to play the ground game? Perhaps FP travel over from JTL to the ground game (very likely) and then it would be like you were earning your place into the ground alliance and earning the right to PVP since you'll have to work to get a ship where you don't get hosed all the time anyway.



Cutedge Slugbait
Elder Doctor / Elder Pistoleer

Goodbye my love, goodbye. Losing ground is what it takes if you really want to fly.

SWG Wiki: Everything you wanted to know about kreetles, but were afraid to ask.

"Looks like SWG attracts the biggest cry babies, who whine about the game in multiple forums but continue to play it. We are tired of people making multiple posts in every PCG forum and whining about SWG. If you hate the game stop paying the monthly fee and sell everything on Ebay."
TK316de
Mon Aug 16, 2004 1:36 pm
#4






Mkappus wrote:

Excellent thread.


My big issue with this thing is that the recent post makes it sound like you have to be overt on the ground to PVP in space. That seems ludicrous to me. I am not a ground PVP person since I am not into templates of the month. However, I would like to PVP in space where it is twitch based.


Overt/Covert in space should have nothing to do with overt/covert on the ground. If I am a neutral who joins the Imperial Navy, I should be able to go overt in space and PVP in space. The current quote does not make this possible.


Hopefully, the gentleman misspoke, or there will be a way to go overt/covert in space. With the system as is, I will have to find a recruiter, go overt, then safely get into a starport and get into space to PVP. I can see it now, every uber PVPer standing within 50m of the starport entrance whacking all of us trying to get into space.





I second the excellent thread part. 5 stars for that


Also, Mkappus is right...with the current PVP state on ground, I hope we dont have to declare planetside...imagine the griefing that *CAN* erupt from that. Starport getting camped and the like.


I sincerely hope the devs will find a way to let us take off safely. Otherwise those who want to try pvp will re-think that decision quite fast.




Hotte Hue
Bothan from Hell
Troll Initiate
TARQ > ALL
Ryquin
Mon Aug 16, 2004 1:49 pm
#5








Cutedge wrote:



A) According to a report by SW Vault made this summer (http://forums.station.sony.com/swg/board/message?board.id=lightspeed&message.id=59852):






Additionally, some zones will be 100% PvP all the time regardless of your overt/covert/TEF status. So if you find yourself in one of these zones, you're a target whether you like it or not.




So, if this turns out to be true (and we have no reason to believe otherwise), there are going to be one or more zones that will be a free for all.






Not so sure on this one. Check out:



http://forums.station.sony.com/swg/board/message?board.id=lightspeed&message.id=47984


Number 71:


71. Is there a possibility of having the two deep-space sectors be free-for-all zones for wild fights and spatial hair balls? Nothing like a cloud of fireflies lighting up space when you hyperjump into the sector.


Nope, same rules apply here that they do in normal sectors.




_________________________________
Ryquin's Cheap Radioactives: -400 -5500 on Corellia, Lowca.
RougeWilly
Mon Aug 16, 2004 2:00 pm
#6

well incase they dont think of that heres the plan.

RUN LIKE HELL AND DONT STOP TILL YOUR OUT IN SPACE .

think of it like the corvette, when you have to get to the escape pods you do what is said above .



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Cutedge
Mon Aug 16, 2004 2:09 pm
#7






Ryquin wrote:

71. Is there a possibility of having the two deep-space sectors be free-for-all zones for wild fights and spatial hair balls? Nothing like a cloud of fireflies lighting up space when you hyperjump into the sector.


Nope, same rules apply here that they do in normal sectors.





Well I guess we'll have to wait and see. One source says that there will be PVP zones and another is saying "same rules apply". I suppose that could mean no friendly fire for players (which would be safe to assume) or just no all-PVP zones at all. I really do hope for PVP zones though, since i'm planning to be mostly overt when I play.



Cutedge Slugbait
Elder Doctor / Elder Pistoleer

Goodbye my love, goodbye. Losing ground is what it takes if you really want to fly.

SWG Wiki: Everything you wanted to know about kreetles, but were afraid to ask.

"Looks like SWG attracts the biggest cry babies, who whine about the game in multiple forums but continue to play it. We are tired of people making multiple posts in every PCG forum and whining about SWG. If you hate the game stop paying the monthly fee and sell everything on Ebay."
Cutedge
Tue Aug 17, 2004 11:36 pm
#8

Q) Can I be both an Imperial or Rebel pilot and a privateer at the same time?


A) At this point, it's not really known. To quote TH again:







The skills in the professions grant certifications to the various ships, so as a Privateer Pilot you won't be flying a TIE-Fighter, and as an Imperial Pilot you won't be flying an X-Wing, and neither Imperial nor Rebel pilots can fly the beautiful Hutt ships. However, as per above, you can be a neutral and join the Imperial Navy, fly a TIE-Fighter, even though you aren't covert or overt yourself.




Now, this could either mean that you can not be Imperial and fly an X-Wing (obvious) or that you can't be more than one profession. However, in the Star Wars Trilogy, it is often shown that both sides (Imperials and Rebels) hired on Privateer pilots, so having the ability to be both factional and a privateer makes sense in terms of contiunity.



Cutedge Slugbait
Elder Doctor / Elder Pistoleer

Goodbye my love, goodbye. Losing ground is what it takes if you really want to fly.

SWG Wiki: Everything you wanted to know about kreetles, but were afraid to ask.

"Looks like SWG attracts the biggest cry babies, who whine about the game in multiple forums but continue to play it. We are tired of people making multiple posts in every PCG forum and whining about SWG. If you hate the game stop paying the monthly fee and sell everything on Ebay."
XStarbracer
Tue Aug 17, 2004 11:42 pm
#9

I agree if you have to declare overt on the ground its going to cause trouble because of Starport camping and griefing. Though i do find it Ironic the PvPers would have their own little civil war just to get to the ship. I hope the devs let people declare in space, like hailing a npc ship or SD/Mon cal. I might be for seperation of PvE from PvP but im totally against griefing even if its with people i disagree with.


Everyone should enjoy the game, its shame some people dont agree with that.



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Cutedge
Wed Aug 18, 2004 2:42 am
#10

I can't read.


Apparently you can NOT be both a factional and neutral (privateer) pilot. See also, the JTL unofficial FAQ:


http://forums.station.sony.com/swg/board/message?board.id=lightspeed&message.id=38464&page=1



Cutedge Slugbait
Elder Doctor / Elder Pistoleer

Goodbye my love, goodbye. Losing ground is what it takes if you really want to fly.

SWG Wiki: Everything you wanted to know about kreetles, but were afraid to ask.

"Looks like SWG attracts the biggest cry babies, who whine about the game in multiple forums but continue to play it. We are tired of people making multiple posts in every PCG forum and whining about SWG. If you hate the game stop paying the monthly fee and sell everything on Ebay."
TK316de
Wed Aug 18, 2004 2:51 am
#11







Cutedge wrote:

I can't read.


Apparently you can NOT be both a factional and neutral (privateer) pilot. See also, the JTL unofficial FAQ:


http://forums.station.sony.com/swg/board/message?board.id=lightspeed&message.id=38464&page=1







Hi, yes you can read ....in TH's Post on page 8 you can find the following:


[EDIT] because you pasted the info on your first post yourself.


So you *can* be a privateer and imp.

Message Edited by TK316de on 08-18-2004 11:52 AM



Hotte Hue
Bothan from Hell
Troll Initiate
TARQ > ALL
Cutedge
Wed Aug 18, 2004 2:54 am
#12

See, that's what I'm confused about. From TH's post, it's obviously possible to pick either profession. I just don't know whether you can be in both. The unofficial FAQ says no, you can't be in both at the same time. However, I don't know where they got that information from and when in the development they got it. Hopefully we'll get some further clarification from the devs soon.




Cutedge Slugbait
Elder Doctor / Elder Pistoleer

Goodbye my love, goodbye. Losing ground is what it takes if you really want to fly.

SWG Wiki: Everything you wanted to know about kreetles, but were afraid to ask.

"Looks like SWG attracts the biggest cry babies, who whine about the game in multiple forums but continue to play it. We are tired of people making multiple posts in every PCG forum and whining about SWG. If you hate the game stop paying the monthly fee and sell everything on Ebay."
TK316de
Wed Aug 18, 2004 3:12 am
#13






Cutedge wrote:

See, that's what I'm confused about. From TH's post, it's obviously possible to pick either profession. I just don't know whether you can be in both. The unofficial FAQ says no, you can't be in both at the same time. However, I don't know where they got that information from and when in the development they got it. Hopefully we'll get some further clarification from the devs soon.





I looked it up just once more.


Although as a neutral *faction* player you can fly any ship and choose any piloting profession, you can just choose one of those professions at a time. The last blue paragraph in TH's post says that an imp pilot for instance can not fly either a reb nor a hutt ship. Same goes for rebel pilots who can not fly an imp or hutt ship. And finally a privateer can only fly hutt ships...no imp or reb ships. So....Profession (Piloting trees) do dependon your faction to a small degree (imps can not become rebel pilots) but the ships you can fly fully depend on your chosen profession.


Yes, it's a bit confusing.


As for being able to choose two professions (ie. imp and privateer) I wasnt able to find information on that either.

Message Edited by TK316de on 08-18-2004 12:13 PM



Hotte Hue
Bothan from Hell
Troll Initiate
TARQ > ALL
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