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Thread: Player Capitol Ships

Outatime82
Wed Aug 31, 2005 11:01 am
#1

Besides the video we've seen, does any one have any information on when the capitol ships will be coming into play? Tiggs?


What I can gather from the video is that capitol ships will have:

-A hanger with each player's docked ship in it's 3D full size

-A bridge to navigate and run operations

-Misc rooms to store things

-The ability for players to dock and undock at will


Have any more information? Please share it!



Outatime OmNi
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Nearro
Wed Aug 31, 2005 2:56 pm
#2

They aren't releasing much information, but I'd think that most of what you mentioned is actually seen shots of inside the ISD, not the Corvette.

The only interior shots I recognized as being from the vette were exactly the same as the ground-based vette missions, so I'd have to say that's most likely what we have to look forward to. Especially considering how much SOE loves cut and paste.



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Outatime82
Thu Sep 01, 2005 8:07 am
#3



They show more of the SD than the corvette, but if you watch closely you'll see the imerpial officer fly to the corvette, board it and take it over. It's the same layout as the ground based 'vette mission.Sorry for the confusion.


But I'm hoping we'll see something shortly, maybe a friday feature?

Message Edited by Outatime82 on 09-01-2005 11:08 AM



Outatime OmNi
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Account Created - June 28, 2003
Unlocked Jedi December 25, 2004
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"Where we're going we don't need roads"

Mordoc
Thu Sep 01, 2005 9:01 am
#4

Well they said in the HOC that it WOULD NOT be in ToOW expansion. So I bet it's right up there with the Smuggler revamp, and new FRS. Vaporware.



Man this forum has seriously died. Barely any new topics.





Farin Starwalker - MSW, MDoctor
"Flying through hyperspace ain't like dusting crops
-
- I supported keeping & balancing the old combat system, and mourn that they never even tried to balance it!

R.I.P. SWG April 26th 2005, b. EQ in Space April 28, 2005
SheenaBrelya
Thu Sep 01, 2005 9:14 am
#5


Outatime82 wrote:
Besides the video we've seen, does any one have any information on when the capitol ships will be coming into play?

no

What I can gather from the video is that capitol ships will have:
-A hanger with each player's docked ship in it's 3D full size


The ISD had a hangar, but what makes you think we're getting player controlled ISDs?

-A bridge to navigate and run operations
-Misc rooms to store things
-The ability for players to dock and undock at will


The video showed docked and undocking with the ISD... again, that's an ISD. It showing getting aboard the Vette somehow, but not getting off of it.

Have any more information? Please share it!


The video showed a series of scripted events in a "mission" style environment. It did not show any evidence of players owning capital ships, of multiple people being on the same capital ship, of people using ship stations in a capital ship, or of any use of player controlled capital ships outside of scripted events. While we very well may get more than single person, temporary use of cap ships in mission scripts, we've been given no reason to expect more than that.

Shona

Message Edited by SheenaBrelya on 09-01-2005 12:18 PM

Outatime82
Thu Sep 01, 2005 10:52 am
#6

Thanks for sharing. I hope this doesn't go the way of the smuggler revamp or FRS...time will tell I guess. I'm just starting to run out or things to do with pilot other than assisting others to become a master pilot :/



Outatime OmNi
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"Where we're going we don't need roads"

Murder-Inc
Fri Sep 02, 2005 1:41 pm
#7






Mordoc wrote:

Well they said in the HOC that it WOULD NOT be in ToOW expansion. So I bet it's right up there with the Smuggler revamp, and new FRS. Vaporware.



Man this forum has seriously died. Barely any new topics.








How did U miss that therew has been a smugglker revamp!?!?!?



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Mordoc
Sun Sep 04, 2005 9:34 pm
#8






Murder-Inc wrote:





Mordoc wrote:

Well they said in the HOC that it WOULD NOT be in ToOW expansion. So I bet it's right up there with the Smuggler revamp, and new FRS. Vaporware.



Man this forum has seriously died. Barely any new topics.








How did U miss that therew has been a smugglker revamp!?!?!?





Think you missed my obvious point. There has been no smuggler revamp despite 2 years of promises, and FRS is following the same pattern. So the odds of seeing capital ships??? Slim to none in my book.



Farin Starwalker - MSW, MDoctor
"Flying through hyperspace ain't like dusting crops
-
- I supported keeping & balancing the old combat system, and mourn that they never even tried to balance it!

R.I.P. SWG April 26th 2005, b. EQ in Space April 28, 2005
Outatime82
Wed Sep 07, 2005 7:00 am
#9


No Joke. I don't think the Devs even look here anymore. Space PvP also needs a revamp. 3 shot deaths is pretty lame when you can almost hold your own against the Corvette. It would be nice to see tiggs post something, but she's ignored me so far even though I sent her a kind PM. Maybe she's busy I don't know.

Message Edited by Outatime82 on 09-07-2005 03:43 PM



Outatime OmNi
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"Where we're going we don't need roads"

Outatime82
Wed Sep 07, 2005 7:01 am
#10



Message Edited by Outatime82 on 09-07-2005 10:02 AM



Outatime OmNi
|Jedi Outcast|
|Lowca|
Account Created - June 28, 2003
Unlocked Jedi December 25, 2004
Account Cancelled December 5, 2005
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"Where we're going we don't need roads"

vincey
Wed Sep 07, 2005 7:52 am
#11






Outatime82 wrote:

No Joke. I don't think the Devs even look here anymore. Space PvP also nees a revamp. 3 shot deaths is pretty lame when you can almost hold your own against the Corvette. It would be nice to see tiggs post something, but she's ignored me so far even though I sent her a kind PM. Maybe she's busy I don't know.




If you haven't noticed, the only stable thing in this game is the planet's location. If you haven't experienced a bug in SWG yet, you haven't experienced SWG yet. And don't say town locations either because when you fly out of Kashyyyk, the starports are all pushed to the sides of the travel window. Some Wookiee must of gotten hungry and ate the wires, messing up the GUI on the ship terminal...at least that's what the dev's excuse will be...


This whole game needs a revamp. They should start from the beginning to see where they went wrong. First off, combat system. Second, everything else...After the CU, everything went down hill, and if they think Mustafar is going to help, their dead wrong. There isn't even a space zone for mustafar, it's just a giant volcano. I think what they're going to do is make you have to shuttle from Kashyyyk to Mustafar, which would mean you'd have to have RoTW to get to the ToOW. This whole thing is messed up, they should stop adding more bugged things and fix what we already have.




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JanuHull
Wed Sep 07, 2005 10:12 am
#12

Actually, the gui problem on Kashyyyk stems from the area of the planet only being half what a normal planet is, so when the other planets are pulled up for display, they are zoomed in about 2x, losing the edges.


Stop being a demented retard and apply reason to what you observe.





Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

vincey
Wed Sep 07, 2005 11:55 am
#13

That's not my point...my point is that they keep adding more and more content to the game (most of it bugged, mind you) instead of fixing what they already have. If they fix half the bugged content so people could actually participate in it, it would make the game more fun. This added content, as I see it, is just an excuse to not fix what we already have. It's a lot easier to make something new, than fix something old.

Message Edited by vincey on 09-07-2005 12:00 PM



Visit my Vendors on Rori right outside of Restuss!! They're located at 6004, 5843! (I think..I hope)
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