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Thread: Grouping

Ndainye
Thu Jul 03, 2003 4:12 am
#1

Since many of us did not play in beta and are just learning the roles and restrictions of classes I wanted to get some feedback on support roles and grouping with them. My main is a lvl 3 Novice Medic (third level of all novice medic skills) and I'm working towards Combat Medic so I want to group and I want to be out in the field and not sitting in a med center healing black HAM bars for hours. However it is very frustrating to me as a support class to play in a group of more than say 4 members. With small groups everyone is much more cautious and aware of each other but in larger groups everyone seems to run about nilly willy and only care where everyone else is when they need a heal.


Firstwhen forming a group find out what skills everyone has. Not every novice xxx title means the same skills. If you don't know what a skill is ask and don't be embarassed to do so, a very small percentage of the current population is going to be familar with all teirs of all skill trees at anytime and certainly not within early stages of release.


Next before taking off hunting set some parameters. What is the goal of the group are we doing missions or is there a certain type of mob that we are going to be hunting for.


While traveling to the campsite will we be killing mobs on the way or will we be skirting around agro's to avoid premature fighting?


Once we are ready to pull decide who is going to be pulling having one person pull one or two mobs to start with is much better than everyone in the group grabbing a differnt monster as a solo target.


As a support character the way that fighters position themselves in battle is extremely important. The stim paks that novice medics have available do not have very much range on them at all and if more than one person is being injured having to locate one of them chase them down to get into healing range then turn around and chase down the next doesn't work very well if there are several people getting injured and only one healer we may soon have incapped (or dead) fighters.


If you are being hit don't run around yelling HEAL ME! if you must run please run towards the healer not away from them.


After a fight assess the damage do we need to set up a camp here for a bit or are we good for another round. If the decision is made to set up camp everyone needs to be in it and to sit down. It does not good to have a camp with some resting and some running off to kill this one thing that becomes a cycle with one or two people constantly needing to be rehealed or to rest.


In case of a cr make decisions as to the cr plan are we going to heal up in town and then go to get the bodies or will we be setting up a camp and healing in the field. If the decision is made to heal in the field once again everyone stay in the camp and let those that need to be healed be healed.


On the medical support side be aware of not only the components needed for stims and wound kits but the time needed to make them. Currently I am using (or trying to use) stim pak b's which are a 4 step process needing a variety of resources. In a group today I made the error of only saying making stimpaks and not saying making stimpaks I'll be ready to go in xx amount of time. The result was that the group ran off and started taking damage before I had 1/2 of 1 pak made and I had no medicine to heal with and was taking mind damage to /tend.






Ndainye Wyndwalker  Master Architect Shadowfire
Ndainyes Architecture, Brenn Naboo
/Waypoint 2971 3267

CthuluFtaghn
Thu Jul 03, 2003 4:26 am
#2

Well said! Bravo! What galaxy are you on? I want to hunt with you!






_________________________________________________________
The most merciful thing in the world, I think, is the inability of the human mind to corellate all its contents.
LordJish
Sat Sep 20, 2003 9:53 pm
#3



Was wondering...I know you get a boost of exp from having a group. I also know if you solo with a pet you get a boost of exp...but what about 2 or 3 pets...does the exp climb with the more pets?


Thanks ahead of time


Zephonus

TerasKasi_Mistress
Sat Sep 20, 2003 10:26 pm
#4

i never recall getting more xp grouping or using more pets.<3


when i had to grind for meditate 4 i used a webmaster to level with me and i always got 4000-4500 from giant basnitchs the extra xp went to creature xp.<3





___________________________________________
Shaeri - First Twi'Lek Dark Jedi Knight of WanderHome

LordJish
Sat Sep 20, 2003 10:35 pm
#5


Well for my exp I am hunting squalls on Rori....without my pet out I get around 350 each squall, with my pet its around 450. Mind, it has to be "grouped" with me. So I know there' s a difference.


Zephonus



KawikaIkana
Thu Jan 29, 2004 7:32 pm
#6

I'm master scout/working on weapons and i'm tired of the starting worlds. Can you guys recommend a good adventure world to go to where there are large groups running around to join?
GuntherSlag
Thu Jan 29, 2004 7:35 pm
#7

Dantooine

Kinda 'grew up' there, but got very tired of pikets

Now Dathomir is the only fun I have. PVE wise of course.



______________________________________________________________
Orlak Azog-Tempest
Master Smuggler/Scoundrel
________________________________________
DeIncRampage
Thu Jan 29, 2004 7:41 pm
#8

I agree, most parties I see are going to Dant, and Solos to Dath. Dant is safer not as many agro creatures.



Bowzer Koopus - Imperial Major - Shadowfire

-------- TKM/Smuggler Master/Novice Merchant FORCE SENSITIVE-------

Me? Paranoid!? Paranoid is what you call someone that IMAGINES that they have a deathmark on their life...... I HAVE a deathmark on my life....
Ndainye
Sat Jul 03, 2004 4:12 am
#9

Since many of us did not play in beta and are just learning the roles and restrictions of classes I wanted to get some feedback on support roles and grouping with them. My main is a lvl 3 Novice Medic (third level of all novice medic skills) and I'm working towards Combat Medic so I want to group and I want to be out in the field and not sitting in a med center healing black HAM bars for hours. However it is very frustrating to me as a support class to play in a group of more than say 4 members. With small groups everyone is much more cautious and aware of each other but in larger groups everyone seems to run about nilly willy and only care where everyone else is when they need a heal.


Firstwhen forming a group find out what skills everyone has. Not every novice xxx title means the same skills. If you don't know what a skill is ask and don't be embarassed to do so, a very small percentage of the current population is going to be familar with all teirs of all skill trees at anytime and certainly not within early stages of release.


Next before taking off hunting set some parameters. What is the goal of the group are we doing missions or is there a certain type of mob that we are going to be hunting for.


While traveling to the campsite will we be killing mobs on the way or will we be skirting around agro's to avoid premature fighting?


Once we are ready to pull decide who is going to be pulling having one person pull one or two mobs to start with is much better than everyone in the group grabbing a differnt monster as a solo target.


As a support character the way that fighters position themselves in battle is extremely important. The stim paks that novice medics have available do not have very much range on them at all and if more than one person is being injured having to locate one of them chase them down to get into healing range then turn around and chase down the next doesn't work very well if there are several people getting injured and only one healer we may soon have incapped (or dead) fighters.


If you are being hit don't run around yelling HEAL ME! if you must run please run towards the healer not away from them.


After a fight assess the damage do we need to set up a camp here for a bit or are we good for another round. If the decision is made to set up camp everyone needs to be in it and to sit down. It does not good to have a camp with some resting and some running off to kill this one thing that becomes a cycle with one or two people constantly needing to be rehealed or to rest.


In case of a cr make decisions as to the cr plan are we going to heal up in town and then go to get the bodies or will we be setting up a camp and healing in the field. If the decision is made to heal in the field once again everyone stay in the camp and let those that need to be healed be healed.


On the medical support side be aware of not only the components needed for stims and wound kits but the time needed to make them. Currently I am using (or trying to use) stim pak b's which are a 4 step process needing a variety of resources. In a group today I made the error of only saying making stimpaks and not saying making stimpaks I'll be ready to go in xx amount of time. The result was that the group ran off and started taking damage before I had 1/2 of 1 pak made and I had no medicine to heal with and was taking mind damage to /tend.






Ndainye Wyndwalker  Master Architect Shadowfire
Ndainyes Architecture, Brenn Naboo
/Waypoint 2971 3267

AldorMantel
Thu Oct 28, 2004 8:36 pm
#10

I guess I can think of a few reasons why it would have been implemented this way, but a good chunk of reasons why it shouldn't have been.

The fact that pilots that pass a certain point can't group with pilots under that point is, well, annoying at best. Is this only for the time you have a starter ship? Or does this continue all the way up? If the later, then I can't understand from a gameplay perspective why such a decision would be made. If the earlier, I guess the idea is to give people time to get used to the space experience before they go off with friends doing harder stuff.

Still, better communication of this particular detail would have been appreciated. I don't think I found any place in the game manual where it was stated, and although I haven't used the search function on the forums yet, a cursory glance didn't reveal anything about it either (except a thread posting that they suspected you couldn't group with those lower than you in 'level'). If anyone has solid information on this and would like to share it, that would be great.



--

Maer Talaron @ Naritus

Landaron Mantel @ Radiant
dnnice17
Thu Oct 28, 2004 11:20 pm
#11

Sorry I'm not a Dev so I can't give a "solid" explanation, but one theory goes along why you can't use a T21 at novice marksman. If you have two pilots shooting at the same target they BOTH get the SAME amount of xp. I.E. shooting a Tier 2 ship will give a pilot 400xp, shoot a tier 2 ship with your friend and you both get 400 xp.


Now look at like this. Right now I'm at 3322 and I've mopped up endless groupsTier 3 ships solo with barely a scratch. At 1400xp a pop I could get a pilot through the tier 1 boxes in no time at all. Since XP isn't divided by the amount of damage you do then there is no other way to make pilots work up the branches fairly if they can group with extremely high lvl pilots.


Just my two cents, agree or disagree whether this is good, bad or completely off
AldorMantel
Fri Oct 29, 2004 10:39 am
#12

That's a very plausible explanation (and I was unaware of the particulars in regards to how experience is distributed). The system, to me, seems kind of flawed as it forces all friends to have to wait for others to be able to progress, else people start being left behind. I much rather have XP be distributed according to damage dealt, and retain the fun of being able to fly with my friends.

And still, more information on how all this works would have been great. I agree with someone that posted that there isn't a lot of official informaiton out there on how things actually work.



--

Maer Talaron @ Naritus

Landaron Mantel @ Radiant
Avyn
Tue Nov 02, 2004 7:12 pm
#13

Me (1,1,1,1 Priveteer) and my partner (0,1,0,0 Priveteer) are group and launch into space, but she is put in an instanced zone where i can type /findfriend (her name) get a wp, but when I arrive, nothing. We cant see each other, I can help her. It is very frustrating. How come I can not see her when i am in the same space? Anyone know? Is there a trick to grouping in space? Please tell me, I am not going insane.



Avyn - Teras Kasi Master / Master Doctor
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