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Thread: PA-capital ships
The devs themselves said they want to have player owned capitol ships.. down the road.
Personally I'd love to see capitol ships be floating guild halls. With like the poster said, a bridge, tactical room, bedrooms, lounge, 5-10 gun turrets and of course a docking bay. I doubt you'll litterally be able to fly into and out of them, probably be something like the current shuttle system. You select to launch or land on a rotary menu, get a short loading screen and poof your in the docking bay, or in your ship just outside your capitol ship.
I mean, why WOULDN"T the devs want to do that. I can just see Imperial vs Rebel guild wars this way. I mean, within limits. No letting the imperials own Imperial class Star Destoyers or Executioner class Star Destoyers (also known as Super Star Destoyers.) Or on the rebel side MC-80 Calamari Cruiser. But I see the following capitol ships for each side ![]()
Imperial:
Victory Class Star Destoyer
Interdictor Class Star Destoyer
Carrack Cruisers
Rebel:
MC40a Calamari Cruiser
Nebulon B Escort Frigate
Corellian Corvette (This is the ship we all use at starports, but it's a scaled down version. The regular is 150 meters long.)
There are a bunch more capitol ships and cruisers in the star wars universe, but these are the most popular type without being to huge (the huge ones, 1 mile long or more, should be NPC controlled ships used by the highest lvl NPCs in each faction.)
An awesome list of Star Wars ships can be found here
http://galactic-voyage.com/Ships.htm
that way there wont be 100's of capital ships out there there will just be a few.
AND
this might make guilds work together and make a "fleet" like mention in the post. this would be great interaction and good roleplaying for players giving them the best possible star wars feeling
I'm not sure about the idea of guild owned capitol ships, especially when access to them is dependant on someone else's playing time ... of course if it was dependant on my playing time, then i'm ok with it
! Now if the guild owns the ship and it's just always available for the guild to use then that's cool but how would that work?
Make the ship static and unmoveable, so everyone knows where it is and has access to it? Kinda sounds like a space station ...
From what i've seen capital ships will most likely be player ships added post se and have the walk around features that the YT1300 is supposed to have.